Player Matchup

Raijin
Raijin
Ban1764
Raijin
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 136L
1,486 Elo+
Solo
Awilix
Awilix
Scand18
Awilix
Level 144
God Stats
4W - 6L
1,400 SR
Queue Stats
110W - 114L
1,450 Elo+
Party 3
Bacchus
Bacchus
Tintanfaller
Bacchus
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 53L
1,374 Elo+
Party 3
Achilles
Achilles
chido80
Achilles
Level 109
God Stats
3W - 2L
1,803 SR
Queue Stats
96W - 93L
1,496 Elo+
Party 3
Danzaburou
Danzaburou
rodfex360
Danzaburou
Level 154
God Stats
1W - 3L
1,500 SR
Queue Stats
127W - 132L
1,403 Elo+
Party 3
Team Averages
Level 121
1,541 SR
1,442 Elo+

VS

Team Averages
Level 68
1,486 SR
1,480 Elo+
Nu Wa
Nu Wa
GeneralizedMale
Nu Wa
Level 74
God Stats
5W - 5L
1,631 SR
Queue Stats
34W - 23L
1,556 Elo+
Party 2
Ao Kuang
Ao Kuang
Graveweb
Ao Kuang
Level 47
God Stats
2W - 1L
1,438 SR
Queue Stats
193W - 207L
1,508 Elo+
Party 2
Skadi
Skadi
MateoVr2910
Skadi
Level 61
God Stats
4W - 1L
1,192 SR
Queue Stats
127W - 129L
1,412 Elo+
Party 1
Hera
Hera
MgallegoP420
Hera
Level 100
God Stats
6W - 11L
1,500 SR
Queue Stats
182W - 182L
1,435 Elo+
Party 1
Khepri
Khepri
RenegadeSun407
Khepri
Level 57
God Stats
27W - 19L
1,670 SR
Queue Stats
326W - 286L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Ban1764
Raijin
11
3 / 6 / 2
7,040
503
6,581
10,562
4,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Awilix
Scand18
Awilix
14
7 / 4 / 3
8,752
625
8,120
13,194
5,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
Tintanfaller
Bacchus
8
0 / 5 / 4
5,767
412
2,348
12,154
8,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
chido80
Achilles
10
0 / 5 / 0
6,203
443
6,645
15,719
14,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
rodfex360
Danzaburou
12
3 / 4 / 2
7,342
524
7,854
11,533
4,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 3
7,816
558
11,316
6,862
2,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Graveweb
Ao Kuang
12
7 / 2 / 3
7,639
546
7,439
13,268
4,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
3 / 4 / 1
7,615
544
5,593
7,234
2,646
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
8 / 7 / 4
8,598
614
10,865
11,556
4,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
3 / 0 / 7
7,772
555
4,449
6,813
6,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
42
13
Kills
24
24
Deaths
13
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Raijin
Ban1764
Raijin
3
6
2
0.67
W
3
0
3
4.5
W
Ao Kuang
Graveweb
Ao Kuang
7
2
3
4.25
W
3
4
1
0.88
W
8
7
4
1.43
W
3
0
7
6.5
L
Awilix
Scand18
Awilix
7
4
3
2.13
L
Bacchus
Tintanfaller
Bacchus
0
5
4
0.4
L
Achilles
chido80
Achilles
0
5
0
0
L
Danzaburou
rodfex360
Danzaburou
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,548
Damage
39,662
63,162
Taken
45,733
37,493
Mitigated
21,247
11,024
Healing
11,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Ban1764
Raijin
6,581
692
0
1,441
10,562
4,286
0
7,748
2,814
39,230
0
W
11,316
3,003
0
750
6,862
2,159
0
0
6,180
54,736
0
W
Ao Kuang
Graveweb
Ao Kuang
7,439
1,948
0
5,461
13,268
4,625
238
1,034
12,168
35,692
0
W
5,593
2,341
0
806
7,234
2,646
2,884
1,013
6,221
0
63,028
W
10,865
2,494
122
1,104
11,556
4,985
686
5,400
6,066
57,037
0
W
4,449
1,170
291
3,057
6,813
6,832
247
1,482
5,331
23,993
0
L
Awilix
Scand18
Awilix
8,120
3,320
0
1,572
13,194
5,406
544
5,878
7,316
0
49,294
L
Bacchus
Tintanfaller
Bacchus
2,348
421
0
697
12,154
8,764
106
5,097
7,057
12,391
0
L
Achilles
chido80
Achilles
6,645
1,065
0
4,984
15,719
14,755
0
10,269
5,450
0
36,460
L
Danzaburou
rodfex360
Danzaburou
7,854
3,160
0
2,330
11,533
4,282
596
5,077
6,456
0
54,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,104
Gold Earned
39,440
283
Minions Killed
358
0
Camps Cleared
0
1,247,445
Distance Traveled
1,326,876
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,040
503
54
4
0
234,871
4
W
Nu Wa
7,816
558
81
6
0
256,026
0
W
Ao Kuang
7,639
546
64
5
0
334,619
0
W
Skadi
7,615
544
111
8
0
254,031
0
W
Hera
8,598
614
82
6
0
222,489
0
W
Khepri
7,772
555
20
1
0
259,711
10
L
Awilix
8,752
625
73
5
0
284,452
3
L
Bacchus
5,767
412
9
1
0
253,245
0
L
Achilles
6,203
443
56
4
0
235,536
0
L
Danzaburou
7,342
524
91
7
0
239,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role