Player Matchup

Achilles
Achilles
 
Achilles
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
AtLeastImNotAdam
Poseidon
Level 38
God Stats
20W - 22L
1,401 SR
Queue Stats
31W - 45L
1,293 Elo+
Party 2
Horus
Horus
BenWey
Horus
Level 59
God Stats
1W - 1L
1,246 SR
Queue Stats
5W - 7L
1,243 Elo+
Party 2
Osiris
Osiris
SirFoFo
Osiris
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 43L
1,380 Elo+
Solo
Danzaburou
Danzaburou
earthgecko
Danzaburou
Level 73
God Stats
41W - 25L
1,728 SR
Queue Stats
54W - 50L
1,446 Elo+
Party 2
Team Averages
Level 81
1,475 SR
1,372 Elo+

VS

Team Averages
Level 107
1,411 SR
1,412 Elo+
Morgan Le Fay
Morgan Le Fay
ItsTheDude
Morgan Le Fay
Level 143
God Stats
1W - 1L
1,494 SR
Queue Stats
144W - 155L
1,371 Elo+
Solo
Zeus
Zeus
PROJ Horizon
Zeus
Level 157
God Stats
4W - 1L
1,274 SR
Queue Stats
208W - 202L
1,455 Elo+
Solo
Mulan
Mulan
wet_waters69
Mulan
Level 64
God Stats
31W - 28L
1,530 SR
Queue Stats
120W - 120L
1,457 Elo+
Solo
Skadi
Skadi
xKING_ROBBOx
Skadi
Level 87
God Stats
3W - 4L
1,214 SR
Queue Stats
852W - 935L
1,339 Elo+
Party 1
Bacchus
Bacchus
xLITTLE_JOELx
Bacchus
Level 86
God Stats
6W - 9L
1,545 SR
Queue Stats
836W - 882L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
2 / 0 / 2
7,430
572
4,039
5,186
5,813
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 3 / 1
7,692
592
2,708
8,375
3,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
BenWey
Horus
11
4 / 0 / 2
7,287
561
4,005
11,611
9,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Osiris
SirFoFo
Osiris
13
0 / 1 / 2
7,542
580
3,639
11,096
6,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
earthgecko
Danzaburou
11
3 / 5 / 3
6,931
533
8,443
11,359
4,809
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ItsTheDude
Morgan Le Fay
14
3 / 2 / 0
7,976
614
7,579
6,722
2,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
2 / 2 / 2
7,135
549
8,639
10,172
3,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
0 / 1 / 0
5,048
388
2,186
4,964
2,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
2 / 3 / 2
6,537
503
7,104
7,382
2,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bacchus
10
2 / 2 / 2
6,498
500
5,195
10,026
9,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
15
10
Kills
9
9
Deaths
10
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
0
2
3
W
1
3
1
0.5
W
Horus
BenWey
Horus
4
0
2
5
L
Morgan Le Fay
ItsTheDude
Morgan Le Fay
3
2
0
1.5
L
2
2
2
1.5
W
Osiris
SirFoFo
Osiris
0
1
2
1
W
Danzaburou
earthgecko
Danzaburou
3
5
3
0.9
L
0
1
0
0
L
2
3
2
1
L
Bacchus
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,834
Damage
30,703
47,627
Taken
39,266
29,484
Mitigated
20,747
16,235
Healing
11,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
4,039
903
0
1,122
5,186
5,813
442
679
4,182
696
32,473
W
2,708
383
0
2,067
8,375
3,235
0
6,734
1,641
59,432
0
W
Horus
BenWey
Horus
4,005
2,124
2,113
5,222
11,611
9,310
110
6,492
4,764
0
17,992
L
Morgan Le Fay
ItsTheDude
Morgan Le Fay
7,579
836
0
1,467
6,722
2,753
0
2,724
3,998
63,429
0
L
8,639
1,468
0
2,797
10,172
3,413
0
85
10,087
56,799
0
W
Osiris
SirFoFo
Osiris
3,639
1,385
0
3,272
11,096
6,317
345
2,315
8,567
0
63,543
W
Danzaburou
earthgecko
Danzaburou
8,443
4,103
274
2,165
11,359
4,809
710
4,433
6,742
0
46,221
L
2,186
529
0
1,947
4,964
2,319
0
0
4,964
0
14,967
L
7,104
2,809
0
1,562
7,382
2,956
783
221
7,161
0
49,827
L
Bacchus
5,195
124
0
3,622
10,026
9,306
0
67
9,959
20,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,882
Gold Earned
33,194
357
Minions Killed
335
0
Camps Cleared
0
1,300,365
Distance Traveled
1,139,164
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,430
572
51
4
0
261,987
0
W
Poseidon
7,692
592
117
9
0
250,415
0
W
Horus
7,287
561
19
1
0
276,553
0
L
Morgan Le Fay
7,976
614
109
8
0
247,785
0
L
Zeus
7,135
549
99
8
0
241,786
0
W
Osiris
7,542
580
104
8
0
274,630
0
W
Danzaburou
6,931
533
66
5
0
236,780
0
L
Mulan
5,048
388
24
2
0
134,183
0
L
Skadi
6,537
503
81
6
0
245,674
0
L
Bacchus
6,498
500
22
2
0
269,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role