Player Matchup

Xbalanque
Xbalanque
Silver II
 
Xbalanque
Silver II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Silver I
CGC VeT
Vulcan
Silver I
Level 144
God Stats
10W - 17L
1,517 SR
Queue Stats
66W - 90L
1,333 MMR
Solo
Terra
Terra
Silver II
M89x
Terra
Silver II
Level 159
God Stats
1W - 6L
1,312 SR
Queue Stats
258W - 326L
1,108 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 154
1,443 SR
1,314 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 123
1,458 SR
1,528 MMR
Poseidon
Poseidon
Silver I
BerserkerOcih
Poseidon
Silver I
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,528 MMR
Party 1
Ymir
Ymir
Silver I
TheRito16
Ymir
Silver I
Level 140
God Stats
1W - 2L
1,374 SR
Queue Stats
5W - 5L
1,528 MMR
Party 1
Hachiman
Hachiman
Silver I
Ymiirsix9
Hachiman
Silver I
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,528 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
12
1 / 6 / 1
7,902
659
7,582
13,334
5,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vulcan
CGC VeT
Vulcan
13
0 / 2 / 2
7,925
660
9,120
8,707
3,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
M89x
Terra
13
1 / 5 / 1
7,831
653
7,258
14,091
13,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
Ao KuangAphroditeAchillesSurtrNe Zha

VS

Bans
AtlasAnubisHeimdallrAh PuchAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BerserkerOcih
Poseidon
14
3 / 0 / 5
8,756
730
9,528
8,408
3,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
14
3 / 1 / 9
9,126
761
9,043
10,768
7,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
Ymiirsix9
Hachiman
16
7 / 1 / 6
9,817
818
12,272
10,505
4,206
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
2
Kills
13
13
Deaths
2
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
1
6
1
0.25
W
Poseidon
BerserkerOcih
Poseidon
3
0
5
5.5
L
Vulcan
CGC VeT
Vulcan
0
2
2
0.5
L
Terra
M89x
Terra
1
5
1
0.3
W
Ymir
3
1
9
7.5
W
Hachiman
Ymiirsix9
Hachiman
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,960
Damage
30,843
36,132
Taken
29,681
23,350
Mitigated
14,393
3,067
Healing
6,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
7,582
2,686
0
553
13,334
5,763
856
5,517
7,525
0
29,339
W
Poseidon
BerserkerOcih
Poseidon
9,528
1,826
0
1,216
8,408
3,019
566
5,458
2,602
42,783
0
L
Vulcan
CGC VeT
Vulcan
9,120
4,685
0
986
8,707
3,801
423
4,051
4,478
36,215
0
L
Terra
M89x
Terra
7,258
649
125
1,403
14,091
13,786
50
8,102
5,705
19,427
0
W
Ymir
9,043
1,960
0
1,589
10,768
7,168
0
5,930
4,461
27,407
183
W
Hachiman
Ymiirsix9
Hachiman
12,272
6,190
0
4,091
10,505
4,206
1,188
4,116
6,169
0
42,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,658
Gold Earned
27,699
148
Minions Killed
162
0
Camps Cleared
0
610,810
Distance Traveled
714,676
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,902
659
51
4
0
186,012
0
W
Poseidon
8,756
730
62
5
0
250,027
0
L
Vulcan
7,925
660
65
5
0
202,837
0
L
Terra
7,831
653
32
3
0
221,961
1
W
Ymir
9,126
761
34
3
0
239,035
2
W
Hachiman
9,817
818
66
6
0
225,614
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role