Player Matchup

Athena
Athena
Diaz the Slayer
Athena
Level 177
God Stats
1W - 2L
1,500 SR
Queue Stats
168W - 174L
1,529 Elo+
Party 1
Anubis
Anubis
Silver Gar
Anubis
Level 141
God Stats
15W - 7L
1,717 SR
Queue Stats
84W - 98L
1,432 Elo+
Party 1
Neith
Neith
jellydonut15
Neith
Level 141
God Stats
2W - 3L
1,280 SR
Queue Stats
132W - 143L
1,454 Elo+
Party 1
Team Averages
Level 153
1,499 SR
1,472 Elo+

VS

Team Averages
Level 124
1,297 SR
1,080 Elo+
Pele
Pele
SliferDice
Pele
Level 111
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 15L
1,078 Elo+
Party 2
Surtr
Surtr
The Arch Angel5
Surtr
Level 154
God Stats
10W - 12L
1,137 SR
Queue Stats
13W - 17L
1,084 Elo+
Party 2
Nu Wa
Nu Wa
Vinylicgore1
Nu Wa
Level 107
God Stats
1W - 1L
1,252 SR
Queue Stats
27W - 35L
1,078 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
7,410
741
5,010
12,557
11,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anubis
Silver Gar
Anubis
9
0 / 7 / 2
6,288
629
5,134
10,058
4,873
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 7 / 1
6,862
686
4,584
10,371
3,422
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 7
7,551
755
7,901
8,385
2,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
8 / 1 / 8
8,713
871
11,633
9,752
6,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
6 / 1 / 10
8,842
884
10,392
4,718
1,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
1
Kills
18
18
Deaths
3
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
Anubis
Silver Gar
Anubis
0
7
2
0.14
W
4
1
7
7.5
W
8
1
8
12
W
6
1
10
11
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,728
Damage
29,926
32,986
Taken
22,855
19,380
Mitigated
10,601
4,214
Healing
4,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,010
1,503
0
2,225
12,557
11,085
0
4,109
8,448
13,391
0
L
Anubis
Silver Gar
Anubis
5,134
41
0
1,278
10,058
4,873
0
2,092
7,966
25,850
0
W
7,901
2,720
0
1,229
8,385
2,820
972
3,746
4,639
0
20,349
W
11,633
5,897
0
2,501
9,752
6,195
228
4,335
5,417
1,582
35,099
W
10,392
3,330
0
567
4,718
1,586
429
2,167
2,551
26,687
0
L
4,584
1,743
0
711
10,371
3,422
0
4,664
5,707
0
25,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,560
Gold Earned
25,106
105
Minions Killed
128
0
Camps Cleared
0
468,438
Distance Traveled
538,950
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,410
741
16
2
0
175,257
0
L
Anubis
6,288
629
40
4
0
153,401
2
W
Pele
7,551
755
31
3
0
196,571
0
W
Surtr
8,713
871
49
5
0
166,551
0
W
Nu Wa
8,842
884
48
5
0
175,828
0
L
Neith
6,862
686
49
5
0
139,780
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role