Player Matchup

Surtr
Surtr
 
Surtr
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
Gh0stDrag0n10
Mercury
Level 145
God Stats
0W - 3L
1,500 SR
Queue Stats
296W - 307L
1,244 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
JosephKillz04
Morgan Le Fay
Level 125
God Stats
22W - 20L
1,682 SR
Queue Stats
594W - 559L
1,497 Elo+
Solo
Apollo
Apollo
UndeadPig
Apollo
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 70L
1,431 Elo+
Solo
Athena
Athena
wee_bee_jr
Athena
Level 120
God Stats
11W - 9L
1,656 SR
Queue Stats
20W - 16L
1,580 Elo+
Solo
Team Averages
Level 124
1,568 SR
1,450 Elo+

VS

Team Averages
Level 85
1,548 SR
1,466 Elo+
Anubis
Anubis
BlackAngelxD
Anubis
Level 105
God Stats
31W - 16L
1,631 SR
Queue Stats
332W - 305L
1,456 Elo+
Party 1
Danzaburou
Danzaburou
Darth1X
Danzaburou
Level 104
God Stats
6W - 5L
1,601 SR
Queue Stats
199W - 195L
1,508 Elo+
Party 1
Lancelot
Lancelot
Missing_Child1
Lancelot
Level 105
God Stats
7W - 3L
1,264 SR
Queue Stats
100W - 91L
1,481 Elo+
Solo
Bacchus
Bacchus
Skarihn
Bacchus
Level 44
God Stats
26W - 21L
1,583 SR
Queue Stats
178W - 194L
1,412 Elo+
Party 1
King Arthur
King Arthur
XxKrazyxX
King Arthur
Level 67
God Stats
39W - 23L
1,662 SR
Queue Stats
557W - 518L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
0 / 4 / 1
6,952
463
7,739
13,469
12,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Mercury
14
2 / 3 / 1
7,833
522
5,776
13,965
5,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
JosephKillz04
Morgan Le Fay
13
4 / 6 / 4
7,900
527
8,807
14,432
4,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apollo
UndeadPig
Apollo
11
1 / 5 / 0
6,616
441
2,997
13,052
4,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
wee_bee_jr
Athena
10
1 / 1 / 3
6,689
446
3,669
12,433
10,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
5 / 6 / 5
9,040
603
14,017
12,997
6,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Danzaburou
Darth1X
Danzaburou
13
3 / 1 / 3
8,247
550
10,001
7,392
3,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
15
4 / 0 / 7
9,027
602
13,522
9,799
4,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
Skarihn
Bacchus
13
4 / 0 / 5
8,321
555
6,671
8,700
8,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
XxKrazyxX
King Arthur
13
3 / 1 / 0
7,941
529
7,142
14,761
12,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
8
Kills
19
19
Deaths
8
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
4
1
0.13
W
Anubis
5
6
5
1.25
W
Danzaburou
Darth1X
Danzaburou
3
1
3
4.5
L
Mercury
2
3
1
0.83
L
Morgan Le Fay
JosephKillz04
Morgan Le Fay
4
6
4
1
W
Lancelot
4
0
7
7.5
W
Bacchus
Skarihn
Bacchus
4
0
5
6.5
L
Apollo
UndeadPig
Apollo
1
5
0
0.2
W
King Arthur
XxKrazyxX
King Arthur
3
1
0
3
L
Athena
wee_bee_jr
Athena
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,988
Damage
51,353
67,351
Taken
53,649
37,005
Mitigated
35,734
10,533
Healing
15,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
7,739
2,319
47
1,788
13,469
12,347
19
2,082
11,355
569
46,539
W
Anubis
14,017
539
0
2,532
12,997
6,398
0
6,593
6,404
61,389
0
W
Danzaburou
Darth1X
Danzaburou
10,001
4,152
0
2,423
7,392
3,351
595
1,492
5,900
0
70,048
L
Mercury
5,776
3,817
0
2,194
13,965
5,110
0
1,417
12,446
0
72,875
L
Morgan Le Fay
JosephKillz04
Morgan Le Fay
8,807
868
0
2,109
14,432
4,492
182
7,803
6,099
45,427
0
W
Lancelot
13,522
3,022
0
4,941
9,799
4,497
0
630
9,169
0
78,008
W
Bacchus
Skarihn
Bacchus
6,671
816
0
2,203
8,700
8,651
192
2,351
6,349
21,691
0
L
Apollo
UndeadPig
Apollo
2,997
1,292
0
1,818
13,052
4,732
0
2,810
10,214
0
45,428
W
King Arthur
XxKrazyxX
King Arthur
7,142
645
0
3,580
14,761
12,837
307
2,409
12,352
0
49,787
L
Athena
wee_bee_jr
Athena
3,669
733
0
2,577
12,433
10,324
0
5,664
6,549
13,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,990
Gold Earned
42,576
357
Minions Killed
412
0
Camps Cleared
0
1,579,731
Distance Traveled
1,502,203
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,952
463
82
5
0
295,303
0
W
Anubis
9,040
603
101
7
0
280,300
8
W
Danzaburou
8,247
550
108
7
0
290,413
0
L
Mercury
7,833
522
110
7
0
386,913
2
L
Morgan Le Fay
7,900
527
73
5
0
291,338
0
W
Lancelot
9,027
602
108
7
0
395,119
0
W
Bacchus
8,321
555
19
1
0
279,429
0
L
Apollo
6,616
441
75
5
0
296,913
3
W
King Arthur
7,941
529
76
5
0
256,942
2
L
Athena
6,689
446
17
1
0
309,264
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role