Player Matchup

Fenrir
Fenrir
Accured_Fluffy69
Fenrir
Level 124
God Stats
13W - 13L
1,559 SR
Queue Stats
1,223W - 1,447L
1,446 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Acursed_Wolf
Morgan Le Fay
Level 48
God Stats
1W - 4L
1,562 SR
Queue Stats
117W - 126L
1,468 Elo+
Party 2
Maui
Maui
MPsychoBudXL
Maui
Level 33
God Stats
0W - 2L
1,287 SR
Queue Stats
82W - 142L
1,330 Elo+
Party 2
Heimdallr
Heimdallr
Runekingthor1
Heimdallr
Level 97
God Stats
3W - 13L
1,256 SR
Queue Stats
441W - 491L
1,406 Elo+
Party 2
Ne Zha
Ne Zha
X_Dragns_Wrath_X
Ne Zha
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
413W - 551L
1,443 Elo+
Party 2
Team Averages
Level 76
1,433 SR
1,419 Elo+

VS

Team Averages
Level 138
1,450 SR
1,467 Elo+
Artemis
Artemis
LB_Graff
Artemis
Level 153
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 87L
1,448 Elo+
Party 1
Raijin
Raijin
TheDemoninator-
Raijin
Level 140
God Stats
1W - 1L
1,288 SR
Queue Stats
38W - 38L
1,468 Elo+
Party 1
Jormungandr
Jormungandr
Waitn4DaShortBus
Jormungandr
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 17L
1,454 Elo+
Party 1
Thanatos
Thanatos
iSweety K
Thanatos
Level 121
God Stats
5W - 6L
1,527 SR
Queue Stats
225W - 210L
1,453 Elo+
Solo
Surtr
Surtr
vvvfffdd010
Surtr
Level 149
God Stats
7W - 7L
1,437 SR
Queue Stats
104W - 118L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 1
8,038
473
10,776
20,078
18,335
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Acursed_Wolf
Morgan Le Fay
11
0 / 4 / 1
7,347
432
6,992
11,789
4,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 2 / 0
6,700
394
3,382
14,465
9,496
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Runekingthor1
Heimdallr
10
0 / 4 / 0
6,688
393
5,001
11,719
5,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
6 / 7 / 1
9,037
532
10,926
18,639
8,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
LB_Graff
Artemis
14
3 / 2 / 6
8,768
516
12,564
9,128
3,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
7 / 2 / 7
10,020
589
14,549
10,755
4,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Waitn4DaShortBus
Jormungandr
13
1 / 0 / 11
8,977
528
9,694
9,958
10,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
iSweety K
Thanatos
16
5 / 2 / 7
9,942
585
7,033
13,352
5,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

15
7 / 2 / 4
10,265
604
12,292
19,135
15,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
58
8
Kills
23
23
Deaths
8
3
Assists
35
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
L
Morgan Le Fay
Acursed_Wolf
Morgan Le Fay
0
4
1
0.13
W
Artemis
LB_Graff
Artemis
3
2
6
3
L
0
2
0
0
L
Heimdallr
Runekingthor1
Heimdallr
0
4
0
0
W
7
2
7
5.25
W
Jormungandr
Waitn4DaShortBus
Jormungandr
1
0
11
6.5
L
6
7
1
0.93
W
Thanatos
iSweety K
Thanatos
5
2
7
4.25
W
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,077
Damage
56,132
76,690
Taken
62,328
46,193
Mitigated
39,633
15,048
Healing
24,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,776
4,201
0
4,929
20,078
18,335
0
3,161
16,707
0
64,237
L
Morgan Le Fay
Acursed_Wolf
Morgan Le Fay
6,992
934
0
1,433
11,789
4,387
550
6,473
4,904
49,590
0
W
Artemis
LB_Graff
Artemis
12,564
6,240
0
3,080
9,128
3,821
2,052
1,662
7,466
0
61,483
L
3,382
438
1,684
3,356
14,465
9,496
0
6,221
8,042
15,238
0
L
Heimdallr
Runekingthor1
Heimdallr
5,001
2,149
0
945
11,719
5,550
0
4,167
7,464
0
44,981
W
14,549
1,378
0
2,785
10,755
4,458
752
4,623
6,132
60,908
0
W
Jormungandr
Waitn4DaShortBus
Jormungandr
9,694
2,381
190
2,662
9,958
10,178
197
2,916
7,042
46,983
0
L
10,926
2,321
0
2,701
18,639
8,425
486
3,395
15,057
0
67,195
W
Thanatos
iSweety K
Thanatos
7,033
1,019
0
10,007
13,352
5,452
1,057
1,493
11,859
0
70,927
W
12,292
5,678
0
5,504
19,135
15,724
356
240
18,895
940
68,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,810
Gold Earned
47,972
342
Minions Killed
454
0
Camps Cleared
0
1,605,312
Distance Traveled
1,667,849
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,038
473
111
7
0
300,458
0
L
Morgan Le Fay
7,347
432
79
5
0
324,438
4
W
Artemis
8,768
516
93
5
0
308,806
1
L
Maui
6,700
394
15
1
0
348,324
4
L
Heimdallr
6,688
393
68
4
0
315,311
0
W
Raijin
10,020
589
95
6
0
330,986
0
W
Jormungandr
8,977
528
61
4
0
329,770
0
L
Ne Zha
9,037
532
69
4
0
316,781
0
W
Thanatos
9,942
585
105
6
0
379,990
1
W
Surtr
10,265
604
100
6
0
318,297
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role