Player Matchup

Ullr
Ullr
AgScoripion
Ullr
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 9L
1,329 Elo+
Party 1
King Arthur
King Arthur
ChunkiFungus
King Arthur
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,522 Elo+
Party 1
Janus
Janus
Tokimitsu
Janus
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 110L
1,553 Elo+
Party 1
Team Averages
Level 56
1,500 SR
1,468 Elo+

VS

Team Averages
Level 75
1,438 SR
1,389 Elo+
Chaac
Chaac
Silentsleepd
Chaac
Level 37
God Stats
1W - 3L
1,500 SR
Queue Stats
110W - 158L
1,342 Elo+
Party 2
Kukulkan
Kukulkan
ThisIsFreeELO
Kukulkan
Level 139
God Stats
2W - 2L
1,254 SR
Queue Stats
100W - 98L
1,435 Elo+
Solo
Jing Wei
Jing Wei
lucky--ned
Jing Wei
Level 49
God Stats
4W - 3L
1,560 SR
Queue Stats
410W - 458L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 3
9,205
658
4,950
15,925
6,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
ChunkiFungus
King Arthur
15
2 / 4 / 2
9,066
648
4,210
15,215
15,562
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Tokimitsu
Janus
16
4 / 4 / 3
10,755
768
16,240
12,030
5,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 9
10,575
755
12,216
17,687
23,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
ThisIsFreeELO
Kukulkan
18
4 / 2 / 5
11,605
829
14,098
8,329
3,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jing Wei
lucky--ned
Jing Wei
15
6 / 3 / 3
10,424
745
12,376
12,350
5,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
8
Kills
13
13
Deaths
9
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
L
King Arthur
ChunkiFungus
King Arthur
2
4
2
0.75
W
3
4
9
1.88
W
Kukulkan
ThisIsFreeELO
Kukulkan
4
2
5
3.25
L
Janus
Tokimitsu
Janus
4
4
3
1.38
W
Jing Wei
lucky--ned
Jing Wei
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,400
Damage
38,690
43,170
Taken
38,366
27,346
Mitigated
32,706
2,728
Healing
8,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,950
2,939
0
1,396
15,925
6,420
525
5,309
9,986
0
26,238
L
King Arthur
ChunkiFungus
King Arthur
4,210
543
0
1,102
15,215
15,562
0
5,814
8,645
0
9,515
W
12,216
2,539
0
5,140
17,687
23,602
285
6,199
11,318
0
26,415
W
Kukulkan
ThisIsFreeELO
Kukulkan
14,098
1,053
0
1,026
8,329
3,797
142
5,387
2,942
77,024
0
L
Janus
Tokimitsu
Janus
16,240
735
0
230
12,030
5,364
0
2,623
8,920
39,229
0
W
Jing Wei
lucky--ned
Jing Wei
12,376
9,398
0
2,715
12,350
5,307
873
4,699
6,732
0
32,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,026
Gold Earned
32,604
95
Minions Killed
194
0
Camps Cleared
0
769,587
Distance Traveled
827,026
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,205
658
31
2
0
237,047
1
L
King Arthur
9,066
648
7
1
0
270,310
0
W
Chaac
10,575
755
21
2
0
283,233
0
W
Kukulkan
11,605
829
147
11
0
262,368
0
L
Janus
10,755
768
57
4
0
262,230
0
W
Jing Wei
10,424
745
26
2
0
281,425
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role