Player Matchup

Aphrodite
Aphrodite
MissingLunch
Aphrodite
Level 101
God Stats
121W - 88L
1,619 SR
Queue Stats
200W - 198L
1,455 Elo+
Party 2
Danzaburou
Danzaburou
Montreve
Danzaburou
Level 97
God Stats
32W - 33L
1,486 SR
Queue Stats
154W - 160L
1,476 Elo+
Party 2
Hachiman
Hachiman
NosHead_
Hachiman
Level 159
God Stats
1W - 3L
1,500 SR
Queue Stats
160W - 139L
1,529 Elo+
Party 1
Surtr
Surtr
Xstacy-Wars
Surtr
Level 158
God Stats
17W - 16L
1,546 SR
Queue Stats
199W - 167L
1,522 Elo+
Party 1
Chronos
Chronos
x2FiNE-
Chronos
Level 172
God Stats
125W - 87L
1,581 SR
Queue Stats
646W - 588L
1,520 Elo+
Party 1
Team Averages
Level 137
1,546 SR
1,501 Elo+

VS

Team Averages
Level 94
1,553 SR
1,516 Elo+
King Arthur
King Arthur
Gran Toro 96
King Arthur
Level 168
God Stats
6W - 9L
1,503 SR
Queue Stats
137W - 125L
1,479 Elo+
Solo
Hachiman
Hachiman
TheMercShow
Hachiman
Level 18
God Stats
7W - 8L
1,659 SR
Queue Stats
11W - 14L
1,557 Elo+
Party 4
Aphrodite
Aphrodite
smintydrop
Aphrodite
Level 112
God Stats
3W - 8L
1,556 SR
Queue Stats
138W - 150L
1,506 Elo+
Party 4
Fenrir
Fenrir
xTimidWolfx
Fenrir
Level 124
God Stats
25W - 23L
1,546 SR
Queue Stats
146W - 153L
1,528 Elo+
Party 3
Nu Wa
Nu Wa
youronlyshim
Nu Wa
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 83L
1,510 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
MissingLunch
Aphrodite
13
1 / 0 / 7
8,550
503
8,115
10,124
8,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Montreve
Danzaburou
14
2 / 1 / 4
8,427
496
7,620
11,194
6,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
NosHead_
Hachiman
15
4 / 0 / 5
9,314
548
9,257
10,060
5,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 2 / 5
9,359
551
11,414
17,280
16,503
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
x2FiNE-
Chronos
17
5 / 0 / 6
10,447
615
8,135
13,937
6,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gran Toro 96
King Arthur
14
1 / 5 / 0
8,680
511
10,653
18,623
20,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
TheMercShow
Hachiman
11
0 / 3 / 1
6,877
405
8,923
12,904
6,147
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
smintydrop
Aphrodite
11
0 / 3 / 1
7,540
444
5,461
13,432
11,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
12
1 / 2 / 0
7,603
447
5,138
12,806
6,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
0 / 3 / 0
7,779
458
7,665
9,182
3,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
4
16
Kills
2
3
Deaths
16
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Gran Toro 96
King Arthur
1
5
0
0.2
W
Aphrodite
MissingLunch
Aphrodite
1
0
7
4.5
W
Danzaburou
Montreve
Danzaburou
2
1
4
4
W
Hachiman
NosHead_
Hachiman
4
0
5
6.5
L
Hachiman
TheMercShow
Hachiman
0
3
1
0.17
W
4
2
5
3.25
L
Aphrodite
smintydrop
Aphrodite
0
3
1
0.17
W
Chronos
x2FiNE-
Chronos
5
0
6
8
L
Fenrir
1
2
0
0.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,541
Damage
37,840
62,595
Taken
66,947
43,986
Mitigated
48,098
26,295
Healing
21,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Gran Toro 96
King Arthur
10,653
1,708
0
2,309
18,623
20,432
0
5,120
13,503
2,208
69,137
W
Aphrodite
MissingLunch
Aphrodite
8,115
330
6,540
6,552
10,124
8,563
317
2,622
7,502
34,759
0
W
Danzaburou
Montreve
Danzaburou
7,620
2,705
0
3,236
11,194
6,649
1,377
3,417
7,777
0
63,569
W
Hachiman
NosHead_
Hachiman
9,257
3,889
0
2,628
10,060
5,543
1,377
3,412
6,648
0
75,435
L
Hachiman
TheMercShow
Hachiman
8,923
5,749
0
3,693
12,904
6,147
495
4,438
8,466
0
41,314
W
11,414
4,933
0
3,141
17,280
16,503
396
2,891
14,389
1,431
66,236
L
Aphrodite
smintydrop
Aphrodite
5,461
552
4,214
7,258
13,432
11,652
100
4,000
9,432
36,418
0
W
Chronos
x2FiNE-
Chronos
8,135
2,970
0
4,198
13,937
6,728
1,268
2,020
11,917
99,155
0
L
Fenrir
5,138
622
0
2,630
12,806
6,010
0
2,258
10,548
0
56,638
L
7,665
1,617
0
1,250
9,182
3,857
653
2,023
7,159
56,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,097
Gold Earned
38,479
510
Minions Killed
422
0
Camps Cleared
0
1,693,385
Distance Traveled
1,630,125
25
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,680
511
117
7
0
329,369
0
W
Aphrodite
8,550
503
45
3
0
400,141
6
W
Danzaburou
8,427
496
110
6
0
343,848
2
W
Hachiman
9,314
548
107
6
0
309,990
4
L
Hachiman
6,877
405
77
5
0
326,813
0
W
Surtr
9,359
551
97
6
0
319,738
6
L
Aphrodite
7,540
444
42
2
0
315,957
5
W
Chronos
10,447
615
151
9
0
319,668
7
L
Fenrir
7,603
447
84
5
0
366,296
2
L
Nu Wa
7,779
458
102
6
0
291,690
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role