Player Matchup

Bacchus
Bacchus
GRAYSONAR69
Bacchus
Level 36
God Stats
3W - 4L
1,620 SR
Queue Stats
7W - 7L
1,498 Elo+
Solo
Mercury
Mercury
Ober0nPrim3
Mercury
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,427 Elo+
Party 1
Hel
Hel
haredreier
Hel
Level 158
God Stats
3W - 1L
1,669 SR
Queue Stats
33W - 39L
1,448 Elo+
Party 1
Team Averages
Level 87
1,596 SR
1,458 Elo+

VS

Team Averages
Level 86
1,465 SR
1,487 Elo+
Ra
Ra
DamagedRug000
Ra
Level 107
God Stats
26W - 15L
1,450 SR
Queue Stats
123W - 122L
1,422 Elo+
Solo
Sol
Sol
Daydreamz-Seven
Sol
Level 69
God Stats
9W - 11L
1,456 SR
Queue Stats
164W - 152L
1,454 Elo+
Solo
Fenrir
Fenrir
zerthein
Fenrir
Level 82
God Stats
12W - 13L
1,488 SR
Queue Stats
158W - 158L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GRAYSONAR69
Bacchus
11
2 / 3 / 1
6,893
689
4,081
10,695
6,535
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Ober0nPrim3
Mercury
11
0 / 3 / 3
6,328
633
3,556
7,934
3,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
2 / 5 / 2
7,530
753
6,554
8,286
3,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 5
8,379
838
6,498
4,415
1,879
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 2 / 6
7,976
798
8,233
5,947
2,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fenrir
zerthein
Fenrir
12
3 / 2 / 6
7,477
748
6,034
9,869
6,928
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
4
Kills
11
11
Deaths
4
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
4
0
5
6.5
W
4
2
6
3.5
L
Bacchus
GRAYSONAR69
Bacchus
2
3
1
0.83
L
Mercury
Ober0nPrim3
Mercury
0
3
3
0.5
L
2
5
2
0.6
W
Fenrir
zerthein
Fenrir
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,191
Damage
20,765
26,915
Taken
20,231
13,375
Mitigated
11,168
7,396
Healing
5,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,498
609
1,599
2,047
4,415
1,879
561
2,655
1,760
42,659
0
W
8,233
3,009
203
1,395
5,947
2,361
149
4,252
1,695
22,639
0
L
Bacchus
GRAYSONAR69
Bacchus
4,081
187
9
2,596
10,695
6,535
0
5,107
5,498
10,079
0
L
Mercury
Ober0nPrim3
Mercury
3,556
1,540
0
185
7,934
3,523
0
4,747
3,123
0
13,043
L
6,554
397
2,054
2,552
8,286
3,317
0
4,782
3,504
42,333
0
W
Fenrir
zerthein
Fenrir
6,034
2,152
0
440
9,869
6,928
706
3,740
6,129
0
12,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,751
Gold Earned
23,832
110
Minions Killed
131
0
Camps Cleared
0
562,664
Distance Traveled
588,277
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,379
838
80
8
0
215,205
4
W
Sol
7,976
798
37
4
0
175,626
2
L
Bacchus
6,893
689
13
1
0
167,137
1
L
Mercury
6,328
633
22
2
0
203,217
0
L
Hel
7,530
753
75
8
0
192,310
0
W
Fenrir
7,477
748
14
1
0
197,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role