Player Matchup

Sobek
Sobek
 
Sobek
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
Beastly173
Cupid
Level 106
God Stats
14W - 8L
1,887 SR
Queue Stats
172W - 108L
1,620 Elo+
Solo
Sun Wukong
Sun Wukong
RoderickTheII
Sun Wukong
Level 26
God Stats
1W - 4L
1,500 SR
Queue Stats
12W - 36L
1,162 Elo+
Solo
Kukulkan
Kukulkan
Zack1427
Kukulkan
Level 67
God Stats
16W - 19L
1,566 SR
Queue Stats
325W - 318L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
nartut
Morgan Le Fay
Level 29
God Stats
1W - 0L
1,488 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Team Averages
Level 64
1,588 SR
1,456 Elo+

VS

Team Averages
Level 89
1,512 SR
1,457 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Forgotten7060
Discordia
Level 29
God Stats
8W - 4L
1,687 SR
Queue Stats
61W - 56L
1,465 Elo+
Solo
Bacchus
Bacchus
Heavencall
Bacchus
Level 211
God Stats
3W - 9L
1,423 SR
Queue Stats
148W - 161L
1,456 Elo+
Party 1
Awilix
Awilix
SkrHM
Awilix
Level 17
God Stats
4W - 8L
1,452 SR
Queue Stats
14W - 27L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
1 / 2 / 5
7,121
712
6,252
13,444
13,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Cupid
14
2 / 1 / 2
7,571
757
8,382
8,432
3,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
RoderickTheII
Sun Wukong
13
2 / 3 / 4
7,426
743
5,772
10,087
5,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
Zack1427
Kukulkan
16
2 / 0 / 1
8,455
846
6,654
2,874
1,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Morgan Le Fay
nartut
Morgan Le Fay
13
1 / 3 / 5
7,285
729
6,651
8,523
3,752
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
2 / 1 / 2
7,249
725
3,116
9,444
3,981
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
 
Danzaburou
13
2 / 0 / 2
7,142
714
3,938
7,223
3,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
Forgotten7060
Discordia
13
1 / 1 / 2
6,923
692
12,082
5,465
2,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Heavencall
Bacchus
12
1 / 5 / 6
7,233
723
5,671
11,262
13,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
SkrHM
Awilix
14
3 / 1 / 4
7,582
758
4,776
8,241
3,797
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
25
8
Kills
9
9
Deaths
8
17
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
2
5
1.75
L
Jing Wei
 
Jing Wei
2
1
2
3
L
Danzaburou
 
Danzaburou
2
0
2
3
W
Cupid
2
1
2
3
L
Discordia
Forgotten7060
Discordia
1
1
2
2
L
Bacchus
Heavencall
Bacchus
1
5
6
0.8
W
Sun Wukong
RoderickTheII
Sun Wukong
2
3
4
1.33
L
Awilix
SkrHM
Awilix
3
1
4
5
W
Kukulkan
Zack1427
Kukulkan
2
0
1
2.5
W
Morgan Le Fay
nartut
Morgan Le Fay
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,711
Damage
29,583
43,360
Taken
41,635
27,283
Mitigated
26,567
11,971
Healing
5,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
6,252
922
0
3,125
13,444
13,044
0
4,492
8,952
12,933
734
L
Jing Wei
 
Jing Wei
3,116
1,566
0
1,634
9,444
3,981
260
4,509
4,923
0
19,005
L
Danzaburou
 
Danzaburou
3,938
952
0
944
7,223
3,600
0
4,542
2,647
0
15,317
W
Cupid
8,382
4,527
802
3,485
8,432
3,686
2,594
3,914
4,518
0
28,896
L
Discordia
Forgotten7060
Discordia
12,082
701
4
794
5,465
2,145
0
2,723
2,742
25,972
0
L
Bacchus
Heavencall
Bacchus
5,671
496
0
1,500
11,262
13,044
0
4,194
7,045
13,124
0
W
Sun Wukong
RoderickTheII
Sun Wukong
5,772
1,298
0
2,533
10,087
5,610
712
4,108
5,979
0
14,493
L
Awilix
SkrHM
Awilix
4,776
1,601
0
253
8,241
3,797
0
3,349
4,892
0
19,645
W
Kukulkan
Zack1427
Kukulkan
6,654
502
0
250
2,874
1,191
1,437
1,721
1,153
39,176
0
W
Morgan Le Fay
nartut
Morgan Le Fay
6,651
803
0
1,776
8,523
3,752
0
3,518
5,005
20,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,858
Gold Earned
36,129
197
Minions Killed
132
0
Camps Cleared
0
1,102,118
Distance Traveled
1,028,458
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,121
712
9
1
0
245,309
0
L
Jing Wei
7,249
725
39
4
0
204,191
0
L
Danzaburou
7,142
714
23
2
0
178,310
0
W
Cupid
7,571
757
52
5
0
196,934
0
L
Discordia
6,923
692
24
2
0
214,672
0
L
Bacchus
7,233
723
15
2
0
195,486
0
W
Sun Wukong
7,426
743
25
3
0
223,436
1
L
Awilix
7,582
758
31
3
0
235,799
2
W
Kukulkan
8,455
846
90
9
0
212,855
0
W
Morgan Le Fay
7,285
729
21
2
0
223,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role