Player Matchup

Arachne
Arachne
MrCynical15
Arachne
Level 127
God Stats
3W - 3L
1,500 SR
Queue Stats
101W - 91L
1,533 Elo+
Party 3
Mulan
Mulan
Ronin1220
Mulan
Level 80
God Stats
33W - 32L
1,589 SR
Queue Stats
73W - 76L
1,509 Elo+
Party 3
Anubis
Anubis
SköIl
Anubis
Level 109
God Stats
30W - 19L
1,610 SR
Queue Stats
458W - 397L
1,601 Elo+
Solo
Danzaburou
Danzaburou
UnsoundDragon98
Danzaburou
Level 97
God Stats
4W - 3L
1,716 SR
Queue Stats
74W - 75L
1,519 Elo+
Party 3
Ganesha
Ganesha
Zîlt
Ganesha
Level 154
God Stats
2W - 3L
1,645 SR
Queue Stats
321W - 275L
1,543 Elo+
Solo
Team Averages
Level 113
1,612 SR
1,541 Elo+

VS

Team Averages
Level 129
1,540 SR
1,557 Elo+
Ishtar
Ishtar
Ace0Thunder
Ishtar
Level 80
God Stats
2W - 1L
1,605 SR
Queue Stats
48W - 34L
1,562 Elo+
Party 2
Thor
Thor
Buhnanas
Thor
Level 159
God Stats
3W - 2L
1,814 SR
Queue Stats
164W - 150L
1,503 Elo+
Party 1
Anubis
Anubis
FeelsGlowMan
Anubis
Level 108
God Stats
1W - 0L
1,262 SR
Queue Stats
44W - 31L
1,560 Elo+
Party 2
Xing Tian
Xing Tian
HillyTREV71
Xing Tian
Level 156
God Stats
11W - 5L
1,520 SR
Queue Stats
185W - 163L
1,595 Elo+
Solo
Hera
Hera
longdoggie
Hera
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
263W - 232L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
MrCynical15
Arachne
13
4 / 4 / 2
8,115
541
4,756
16,220
6,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mulan
Ronin1220
Mulan
14
3 / 5 / 1
8,784
586
7,806
13,662
7,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
SköIl
Anubis
14
1 / 3 / 2
8,640
576
9,390
11,886
6,445
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
UnsoundDragon98
Danzaburou
12
2 / 4 / 3
7,613
508
6,566
10,593
4,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ganesha
Zîlt
Ganesha
10
0 / 4 / 5
7,239
483
5,042
17,427
13,811
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
12
0 / 4 / 9
7,350
490
8,201
11,572
4,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
14
5 / 2 / 3
8,681
579
7,419
14,159
6,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
14
3 / 3 / 5
8,751
583
9,176
11,495
6,759
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
HillyTREV71
Xing Tian
11
2 / 2 / 10
8,042
536
8,967
13,805
10,884
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
10 / 0 / 2
9,516
634
15,549
4,669
1,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
49
10
Kills
20
20
Deaths
11
13
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ishtar
0
4
9
1.13
W
Thor
5
2
3
3.25
W
Anubis
3
3
5
1.83
W
Xing Tian
HillyTREV71
Xing Tian
2
2
10
3.5
L
Arachne
MrCynical15
Arachne
4
4
2
1.25
L
Mulan
Ronin1220
Mulan
3
5
1
0.7
L
Anubis
SköIl
Anubis
1
3
2
0.67
L
Danzaburou
UnsoundDragon98
Danzaburou
2
4
3
0.88
L
Ganesha
Zîlt
Ganesha
0
4
5
0.63
W
10
0
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,560
Damage
49,312
69,788
Taken
55,700
39,161
Mitigated
29,883
22,443
Healing
13,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
8,201
6,563
0
2,349
11,572
4,537
247
3,246
8,326
0
51,804
W
Thor
7,419
2,201
0
1,361
14,159
6,042
0
2,780
11,379
0
69,730
W
Anubis
9,176
680
0
4,210
11,495
6,759
0
1,963
9,532
60,094
0
W
Xing Tian
HillyTREV71
Xing Tian
8,967
1,043
2,131
2,718
13,805
10,884
125
5,474
8,331
24,409
0
L
Arachne
MrCynical15
Arachne
4,756
3,367
0
3,225
16,220
6,275
0
5,967
10,253
0
54,565
L
Mulan
Ronin1220
Mulan
7,806
1,051
0
4,009
13,662
7,968
0
8,859
4,803
0
63,930
L
Anubis
SköIl
Anubis
9,390
331
0
6,757
11,886
6,445
481
6,567
5,319
90,038
0
L
Danzaburou
UnsoundDragon98
Danzaburou
6,566
2,569
0
1,960
10,593
4,662
0
5,269
5,324
0
48,274
L
Ganesha
Zîlt
Ganesha
5,042
395
1,969
4,523
17,427
13,811
0
7,030
10,397
21,921
0
W
15,549
2,872
0
1,125
4,669
1,661
126
969
3,700
73,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,391
Gold Earned
42,340
430
Minions Killed
447
0
Camps Cleared
0
1,530,050
Distance Traveled
1,589,178
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,350
490
88
6
0
306,924
2
W
Thor
8,681
579
101
7
0
331,049
7
W
Anubis
8,751
583
109
7
0
303,149
4
W
Xing Tian
8,042
536
23
2
0
320,277
4
L
Arachne
8,115
541
82
5
0
343,501
0
L
Mulan
8,784
586
101
7
0
265,699
3
L
Anubis
8,640
576
148
10
0
303,440
4
L
Danzaburou
7,613
508
96
6
0
296,556
0
L
Ganesha
7,239
483
3
0
0
320,854
4
W
Hera
9,516
634
126
8
0
327,779
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role