Player Matchup

Gilgamesh
Gilgamesh
FrathomirGaming
Gilgamesh
Level 67
God Stats
1W - 1L
1,452 SR
Queue Stats
7W - 4L
1,540 Elo+
Party 1
Ganesha
Ganesha
Kingsman_3207
Ganesha
Level 120
God Stats
14W - 10L
1,455 SR
Queue Stats
95W - 98L
1,418 Elo+
Party 1
Bastet
Bastet
OcculticOwl9
Bastet
Level 147
God Stats
5W - 4L
1,543 SR
Queue Stats
338W - 355L
1,413 Elo+
Party 1
Team Averages
Level 111
1,483 SR
1,457 Elo+

VS

Team Averages
Level 74
1,310 SR
1,179 Elo+
Fenrir
Fenrir
Lvl 99 Druid
Fenrir
Level 69
God Stats
0W - 3L
1,328 SR
Queue Stats
56W - 118L
1,190 Elo+
Party 2
Zeus
Zeus
bloodistherain
Zeus
Level 69
God Stats
34W - 77L
1,343 SR
Queue Stats
148W - 278L
1,217 Elo+
Party 2
Cthulhu
Cthulhu
xXxtophinatorxX
Cthulhu
Level 83
God Stats
4W - 8L
1,259 SR
Queue Stats
30W - 34L
1,131 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FrathomirGaming
Gilgamesh
14
7 / 1 / 7
8,816
882
6,449
7,381
4,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
13
0 / 0 / 14
7,862
786
9,375
8,577
4,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
13
7 / 0 / 3
8,780
878
7,291
5,086
1,855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
1 / 4 / 0
6,271
627
4,352
11,848
10,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
0 / 6 / 1
6,699
670
6,056
7,605
2,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

9
0 / 4 / 0
6,058
606
2,748
8,577
3,475
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
2
14
Kills
1
1
Deaths
14
24
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
FrathomirGaming
Gilgamesh
7
1
7
10.5
W
Ganesha
0
0
14
7
L
Fenrir
1
4
0
0.25
W
Bastet
7
0
3
8.5
L
0
6
1
0.08
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,115
Damage
13,156
21,044
Taken
28,030
10,637
Mitigated
15,953
2,132
Healing
1,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
FrathomirGaming
Gilgamesh
6,449
2,158
0
1,079
7,381
4,708
803
3,691
3,526
0
35,168
W
Ganesha
9,375
158
0
28
8,577
4,074
452
3,249
5,121
26,837
0
L
Fenrir
4,352
1,019
123
757
11,848
10,022
0
3,038
8,810
0
9,820
W
Bastet
7,291
2,583
0
1,025
5,086
1,855
1,612
2,033
2,891
0
35,921
L
6,056
1,221
0
0
7,605
2,456
0
2,595
5,010
24,745
0
L
2,748
41
0
812
8,577
3,475
0
3,780
4,797
13,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,458
Gold Earned
19,028
132
Minions Killed
79
0
Camps Cleared
0
611,616
Distance Traveled
438,926
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,816
882
62
6
0
197,225
0
W
Ganesha
7,862
786
14
1
0
196,415
2
L
Fenrir
6,271
627
10
1
0
170,232
0
W
Bastet
8,780
878
56
6
0
217,976
0
L
Zeus
6,699
670
49
5
0
141,701
0
L
Cthulhu
6,058
606
20
2
0
126,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role