Player Matchup

Baron Samedi
Baron Samedi
Silver IV
Contrapoints
Baron Samedi
Silver IV
Level 103
God Stats
1W - 3L
1,714 SR
Queue Stats
12W - 18L
1,332 MMR
Solo
Cthulhu
Cthulhu
Silver I
DrewYee
Cthulhu
Silver I
Level 107
God Stats
1W - 5L
1,531 SR
Queue Stats
71W - 98L
1,121 MMR
Party 1
Martichoras
Martichoras
Bronze III
SuitedDegen
Martichoras
Bronze III
Level 104
God Stats
9W - 6L
1,815 SR
Queue Stats
32W - 36L
1,376 MMR
Solo
Hercules
Hercules
Gold II
TaliZoraahh
Hercules
Gold II
Level 158
God Stats
0W - 2L
1,375 SR
Queue Stats
50W - 56L
1,595 MMR
Party 1
Pele
Pele
Silver II
xCech
Pele
Silver II
Level 124
God Stats
12W - 23L
1,667 SR
Queue Stats
29W - 48L
1,345 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 119
1,621 SR
1,354 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 136
1,576 SR
1,354 MMR
Sylvanus
Sylvanus
Gold V
Goose
Sylvanus
Gold V
Level 123
God Stats
26W - 33L
1,670 SR
Queue Stats
270W - 270L
1,306 MMR
Solo
Nu Wa
Nu Wa
Gold IV
LOTS Aramaki
Nu Wa
Gold IV
Level 128
God Stats
16W - 15L
1,606 SR
Queue Stats
225W - 223L
1,381 MMR
Solo
Hades
Hades
Gold V
ReactorChamber
Hades
Gold V
Level 131
God Stats
9W - 2L
1,725 SR
Queue Stats
221W - 236L
1,352 MMR
Solo
Surtr
Surtr
Gold V
Wabbles34
Surtr
Gold V
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 32L
1,351 MMR
Solo
Izanami
Izanami
Bronze III
assturosso
Izanami
Bronze III
Level 145
God Stats
3W - 3L
1,376 SR
Queue Stats
28W - 35L
1,377 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Contrapoints
Baron Samedi
15
1 / 6 / 4
8,767
487
5,847
12,260
5,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
DrewYee
Cthulhu
11
0 / 6 / 1
6,853
381
8,714
18,657
14,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Martichoras
SuitedDegen
Martichoras
16
1 / 4 / 0
9,220
512
8,867
11,985
5,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
TaliZoraahh
Hercules
13
1 / 6 / 0
8,347
464
11,159
19,765
13,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pele
xCech
Pele
15
4 / 5 / 0
8,800
489
9,093
20,908
8,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
He BoAphroditeAo Kuang

VS

Bans
MercuryAtlasGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Goose
Sylvanus
15
7 / 0 / 10
9,822
546
10,557
16,140
10,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
8 / 2 / 10
11,783
655
12,558
8,582
3,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
5 / 1 / 7
11,533
641
17,380
15,407
9,956
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
Wabbles34
Surtr
16
3 / 3 / 9
10,292
572
11,791
17,087
9,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
assturosso
Izanami
17
4 / 1 / 5
11,047
614
8,735
8,289
3,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
68
7
Kills
27
27
Deaths
7
5
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Contrapoints
Baron Samedi
1
6
4
0.5
L
Cthulhu
DrewYee
Cthulhu
0
6
1
0.08
W
Sylvanus
Goose
Sylvanus
7
0
10
12
W
8
2
10
6.5
W
5
1
7
8.5
L
Martichoras
SuitedDegen
Martichoras
1
4
0
0.25
L
Hercules
TaliZoraahh
Hercules
1
6
0
0.17
W
Surtr
Wabbles34
Surtr
3
3
9
2.5
W
Izanami
assturosso
Izanami
4
1
5
6.5
L
Pele
xCech
Pele
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,680
Damage
61,021
83,575
Taken
65,505
48,163
Mitigated
36,829
20,424
Healing
26,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Contrapoints
Baron Samedi
5,847
276
405
2,064
12,260
5,932
0
6,418
5,842
70,187
0
L
Cthulhu
DrewYee
Cthulhu
8,714
544
91
4,167
18,657
14,267
0
9,666
8,991
30,386
0
W
Sylvanus
Goose
Sylvanus
10,557
4,183
1,755
6,255
16,140
10,256
124
6,168
9,290
34,774
7,964
W
12,558
2,156
380
2,956
8,582
3,506
434
2,859
5,681
87,396
0
W
17,380
3,172
278
9,306
15,407
9,956
0
1,175
14,146
111,804
0
L
Martichoras
SuitedDegen
Martichoras
8,867
4,163
0
4,766
11,985
5,650
0
3,912
8,073
0
86,806
L
Hercules
TaliZoraahh
Hercules
11,159
3,961
0
5,084
19,765
13,922
0
13,715
6,050
0
55,813
W
Surtr
Wabbles34
Surtr
11,791
4,629
0
2,378
17,087
9,408
0
3,506
13,415
2,059
82,304
W
Izanami
assturosso
Izanami
8,735
6,245
0
3,650
8,289
3,703
3,521
1,168
6,974
0
100,118
L
Pele
xCech
Pele
9,093
2,562
0
3,847
20,908
8,392
0
6,431
14,477
0
86,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,987
Gold Earned
54,477
521
Minions Killed
570
0
Camps Cleared
0
1,743,138
Distance Traveled
1,856,006
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,767
487
125
7
0
329,285
1
L
Cthulhu
6,853
381
35
2
0
359,110
2
W
Sylvanus
9,822
546
42
2
0
353,789
0
W
Nu Wa
11,783
655
131
7
0
373,840
4
W
Hades
11,533
641
149
8
0
372,884
4
L
Martichoras
9,220
512
150
8
0
344,663
3
L
Hercules
8,347
464
91
5
0
330,147
0
W
Surtr
10,292
572
101
6
0
392,465
1
W
Izanami
11,047
614
147
8
0
363,028
9
L
Pele
8,800
489
120
7
0
379,933
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role