Player Matchup

Ares
Ares
Bivens33
Ares
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 26L
1,538 Elo+
Solo
Kali
Kali
Lalaithe
Kali
Level 159
God Stats
3W - 4L
1,118 SR
Queue Stats
176W - 188L
1,517 Elo+
Solo
Surtr
Surtr
PikaTheGod
Surtr
Level 66
God Stats
1W - 1L
1,264 SR
Queue Stats
87W - 78L
1,493 Elo+
Party 1
Hera
Hera
What Up Champ
Hera
Level 149
God Stats
12W - 9L
1,145 SR
Queue Stats
604W - 591L
1,543 Elo+
Solo
Ao Kuang
Ao Kuang
Zihqos
Ao Kuang
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
94W - 69L
1,514 Elo+
Party 1
Team Averages
Level 134
1,305 SR
1,521 Elo+

VS

Team Averages
Level 97
1,500 SR
1,503 Elo+
Ao Kuang
Ao Kuang
Allomacer
Ao Kuang
Level 102
God Stats
1W - 3L
1,500 SR
Queue Stats
76W - 61L
1,559 Elo+
Party 2
Hou Yi
Hou Yi
Atizar
Hou Yi
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 13L
1,500 Elo+
Party 2
Mulan
Mulan
Rendillee
Mulan
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 51L
1,500 Elo+
Party 2
Nemesis
Nemesis
Watzonz
Nemesis
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 54L
1,484 Elo+
Solo
Lancelot
Lancelot
lork111
Lancelot
Level 116
God Stats
4W - 5L
1,500 SR
Queue Stats
134W - 99L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
2 / 2 / 12
9,763
888
7,699
13,755
20,101
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kali
17
5 / 3 / 13
10,303
937
11,643
12,549
9,775
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Surtr
16
2 / 5 / 18
9,422
857
8,355
15,647
21,917
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
5 / 1 / 15
10,057
914
21,097
7,172
4,627
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
Zihqos
Ao Kuang
16
8 / 5 / 9
10,235
930
11,967
13,523
11,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Allomacer
Ao Kuang
15
6 / 4 / 6
8,791
799
10,658
11,244
9,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
Atizar
Hou Yi
14
2 / 4 / 8
8,198
745
11,604
8,531
3,835
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
Rendillee
Mulan
14
2 / 7 / 5
7,859
714
10,016
16,651
16,816
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Watzonz
Nemesis
15
1 / 3 / 11
8,555
778
6,718
13,836
11,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Lancelot
lork111
Lancelot
16
5 / 4 / 7
9,317
847
11,832
16,508
13,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
53
22
Kills
16
16
Deaths
22
67
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Allomacer
Ao Kuang
6
4
6
2.25
L
Hou Yi
Atizar
Hou Yi
2
4
8
1.5
W
Ares
2
2
12
4
W
Kali
5
3
13
3.83
W
Surtr
2
5
18
2.2
L
Mulan
Rendillee
Mulan
2
7
5
0.64
L
Nemesis
Watzonz
Nemesis
1
3
11
2.17
W
5
1
15
12.5
W
Ao Kuang
Zihqos
Ao Kuang
8
5
9
2.5
L
Lancelot
lork111
Lancelot
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,761
Damage
50,828
62,646
Taken
66,770
67,975
Mitigated
55,329
18,797
Healing
15,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Allomacer
Ao Kuang
10,658
3,186
428
2,241
11,244
9,258
0
5,598
5,523
15,946
755
L
Hou Yi
Atizar
Hou Yi
11,604
6,628
0
489
8,531
3,835
0
5,173
3,358
0
25,587
W
Ares
7,699
518
586
2,023
13,755
20,101
317
1,610
11,869
13,976
0
W
Kali
11,643
4,550
947
4,499
12,549
9,775
2,559
2,334
10,074
0
32,465
W
Surtr
8,355
2,357
355
2,991
15,647
21,917
910
3,331
12,053
614
16,204
L
Mulan
Rendillee
Mulan
10,016
1,979
454
3,071
16,651
16,816
0
11,658
4,688
0
19,938
L
Nemesis
Watzonz
Nemesis
6,718
1,902
2,899
3,346
13,836
11,784
0
7,722
5,990
0
18,348
W
21,097
5,685
714
2,233
7,172
4,627
1,855
1,704
5,416
39,025
0
W
Ao Kuang
Zihqos
Ao Kuang
11,967
2,496
825
3,624
13,523
11,555
2,129
1,329
11,986
18,730
0
L
Lancelot
lork111
Lancelot
11,832
1,128
1,423
1,011
16,508
13,636
0
10,367
5,923
0
22,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,780
Gold Earned
42,720
120
Minions Killed
130
0
Camps Cleared
0
1,016,230
Distance Traveled
1,034,974
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,791
799
22
2
0
220,605
0
L
Hou Yi
8,198
745
41
4
0
183,278
0
W
Ares
9,763
888
9
1
0
182,046
0
W
Kali
10,303
937
40
4
0
231,772
0
W
Surtr
9,422
857
15
1
0
213,827
0
L
Mulan
7,859
714
16
1
0
170,415
0
L
Nemesis
8,555
778
22
2
0
224,618
0
W
Hera
10,057
914
41
4
0
203,497
0
W
Ao Kuang
10,235
930
15
1
0
185,088
0
L
Lancelot
9,317
847
29
3
0
236,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role