Player Matchup

Chang'e
Chang'e
Dominicansimba
Chang'e
Level 127
God Stats
4W - 4L
1,598 SR
Queue Stats
330W - 314L
1,480 Elo+
Party 1
Sun Wukong
Sun Wukong
HennyNeutron
Sun Wukong
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 44L
1,505 Elo+
Party 2
Xbalanque
Xbalanque
Krzaykt
Xbalanque
Level 135
God Stats
4W - 4L
1,622 SR
Queue Stats
66W - 78L
1,487 Elo+
Party 1
Sobek
Sobek
MeatyManwitch
Sobek
Level 126
God Stats
2W - 1L
1,746 SR
Queue Stats
36W - 36L
1,499 Elo+
Party 2
Aphrodite
Aphrodite
TF91x Ezio
Aphrodite
Level 72
God Stats
2W - 4L
1,511 SR
Queue Stats
19W - 23L
1,368 Elo+
Solo
Team Averages
Level 117
1,595 SR
1,468 Elo+

VS

Team Averages
Level 115
1,549 SR
1,477 Elo+
Fenrir
Fenrir
G0RPNight
Fenrir
Level 40
God Stats
13W - 26L
1,422 SR
Queue Stats
372W - 441L
1,428 Elo+
Solo
Bacchus
Bacchus
NightwingRising
Bacchus
Level 145
God Stats
6W - 0L
1,979 SR
Queue Stats
180W - 150L
1,463 Elo+
Party 3
Zeus
Zeus
Smackimus Alpha
Zeus
Level 110
God Stats
109W - 69L
1,592 SR
Queue Stats
329W - 310L
1,539 Elo+
Solo
Izanami
Izanami
Sparton220
Izanami
Level 125
God Stats
2W - 7L
1,171 SR
Queue Stats
190W - 160L
1,452 Elo+
Party 3
Hades
Hades
The_Daniel00
Hades
Level 157
God Stats
2W - 1L
1,580 SR
Queue Stats
85W - 87L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 1
7,310
487
5,746
11,004
4,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
HennyNeutron
Sun Wukong
13
4 / 3 / 1
8,266
551
7,879
14,893
10,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
Krzaykt
Xbalanque
10
0 / 2 / 1
6,280
419
4,245
7,305
2,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 2 / 2
6,115
408
2,489
11,307
9,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Aphrodite
TF91x Ezio
Aphrodite
10
1 / 6 / 3
6,445
430
4,493
12,170
5,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
G0RPNight
Fenrir
12
3 / 2 / 9
7,615
508
5,272
11,896
5,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
5 / 0 / 7
7,460
497
6,755
11,893
11,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
6 / 1 / 6
9,070
605
14,178
4,970
1,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Sparton220
Izanami
11
0 / 1 / 3
7,046
470
4,423
7,377
2,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 3 / 2
7,116
474
4,731
13,122
11,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
7
Kills
16
16
Deaths
7
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
Fenrir
G0RPNight
Fenrir
3
2
9
3.75
L
Sun Wukong
HennyNeutron
Sun Wukong
4
3
1
1.5
L
Xbalanque
Krzaykt
Xbalanque
0
2
1
0.25
L
0
2
2
0.5
W
5
0
7
8.5
W
6
1
6
9
W
Izanami
Sparton220
Izanami
0
1
3
1.5
L
Aphrodite
TF91x Ezio
Aphrodite
1
6
3
0.42
W
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,852
Damage
35,359
56,679
Taken
49,258
31,860
Mitigated
32,758
17,941
Healing
13,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,746
90
348
2,796
11,004
4,099
0
6,147
4,857
45,182
0
W
Fenrir
G0RPNight
Fenrir
5,272
706
0
1,904
11,896
5,398
0
3,024
8,872
0
56,520
L
Sun Wukong
HennyNeutron
Sun Wukong
7,879
1,777
0
3,674
14,893
10,558
423
5,178
9,715
0
61,670
L
Xbalanque
Krzaykt
Xbalanque
4,245
1,484
0
2,667
7,305
2,323
0
1,179
6,126
0
42,059
L
2,489
288
0
3,156
11,307
9,576
0
6,085
5,222
17,279
0
W
6,755
879
307
2,529
11,893
11,250
0
3,670
8,223
16,259
0
W
14,178
1,670
0
689
4,970
1,854
0
1,518
3,452
83,331
0
W
Izanami
Sparton220
Izanami
4,423
2,768
0
2,430
7,377
2,696
678
2,192
5,185
0
57,485
L
Aphrodite
TF91x Ezio
Aphrodite
4,493
914
1,613
3,687
12,170
5,304
0
7,075
5,095
29,115
0
W
4,731
345
85
5,551
13,122
11,560
0
2,324
10,798
41,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,416
Gold Earned
38,307
329
Minions Killed
398
0
Camps Cleared
0
1,423,795
Distance Traveled
1,459,210
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,310
487
92
6
0
303,646
1
W
Fenrir
7,615
508
81
5
0
347,757
0
L
Sun Wukong
8,266
551
95
6
0
265,210
0
L
Xbalanque
6,280
419
71
5
0
254,751
6
L
Sobek
6,115
408
25
2
0
311,871
4
W
Bacchus
7,460
497
17
1
0
294,929
2
W
Zeus
9,070
605
143
10
0
298,898
6
W
Izanami
7,046
470
92
6
0
248,249
6
L
Aphrodite
6,445
430
46
3
0
288,317
0
W
Hades
7,116
474
65
4
0
269,377
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role