Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Ev1lPap4Gal1
Cabrakan
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
210W - 191L
1,399 Elo+
Party 1
Neith
Neith
bialmd
Neith
Level 93
God Stats
37W - 46L
1,417 SR
Queue Stats
209W - 191L
1,399 Elo+
Party 1
Yu Huang
Yu Huang
caros45day
Yu Huang
Level 98
God Stats
0W - 1L
1,353 SR
Queue Stats
3W - 6L
1,437 Elo+
Solo
Arachne
Arachne
outlet17
Arachne
Level 62
God Stats
6W - 4L
1,448 SR
Queue Stats
97W - 92L
1,407 Elo+
Solo
Team Averages
Level 102
1,444 SR
1,428 Elo+

VS

Team Averages
Level 83
1,528 SR
1,433 Elo+
Arachne
Arachne
ApocalypticFail
Arachne
Level 68
God Stats
12W - 8L
1,510 SR
Queue Stats
134W - 137L
1,397 Elo+
Party 2
Vulcan
Vulcan
ReginherusS
Vulcan
Level 119
God Stats
4W - 2L
1,628 SR
Queue Stats
27W - 25L
1,531 Elo+
Party 3
Guan Yu
Guan Yu
Shplay101
Guan Yu
Level 51
God Stats
18W - 12L
1,579 SR
Queue Stats
102W - 102L
1,448 Elo+
Party 2
Ishtar
Ishtar
ZeroGamer1999
Ishtar
Level 107
God Stats
1W - 0L
1,421 SR
Queue Stats
15W - 8L
1,574 Elo+
Party 3
Osiris
Osiris
agentfrosty24
Osiris
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,216 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
4 / 4 / 0
8,640
480
9,316
16,734
8,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cabrakan
Ev1lPap4Gal1
Cabrakan
11
0 / 3 / 2
7,545
419
7,410
19,188
27,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Neith
bialmd
Neith
13
1 / 2 / 1
7,701
428
11,816
13,457
5,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Yu Huang
caros45day
Yu Huang
15
0 / 1 / 1
8,675
482
7,272
7,977
3,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
outlet17
Arachne
14
2 / 4 / 3
8,258
459
5,269
17,605
6,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 2
9,174
510
7,982
15,830
6,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
15
2 / 1 / 2
9,586
533
8,127
8,475
3,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Shplay101
Guan Yu
13
2 / 0 / 5
8,764
487
8,541
14,885
9,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

12
1 / 1 / 5
7,129
396
10,504
10,833
4,136
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

15
4 / 2 / 1
9,159
509
11,391
14,626
20,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
7
Kills
14
14
Deaths
8
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
4
0
1
W
5
4
2
1.5
L
Cabrakan
Ev1lPap4Gal1
Cabrakan
0
3
2
0.33
W
Vulcan
2
1
2
3
W
Guan Yu
Shplay101
Guan Yu
2
0
5
4.5
W
1
1
5
3.5
W
4
2
1
2.25
L
Neith
bialmd
Neith
1
2
1
0.75
L
Yu Huang
caros45day
Yu Huang
0
1
1
0.5
L
Arachne
outlet17
Arachne
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,083
Damage
46,545
74,961
Taken
64,649
51,648
Mitigated
44,462
23,562
Healing
26,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
9,316
2,684
0
4,978
16,734
8,258
0
162
16,572
0
54,043
W
7,982
4,192
500
1,877
15,830
6,623
255
3,845
11,985
0
68,504
L
Cabrakan
Ev1lPap4Gal1
Cabrakan
7,410
781
251
5,022
19,188
27,019
0
1,341
17,792
33,299
0
W
Vulcan
8,127
1,387
0
2,170
8,475
3,693
170
3,784
4,691
82,687
0
W
Guan Yu
Shplay101
Guan Yu
8,541
966
5,376
8,523
14,885
9,745
0
4,220
10,665
0
33,466
W
10,504
7,076
0
3,786
10,833
4,136
630
2,833
8,000
0
43,997
W
11,391
4,981
0
4,622
14,626
20,265
0
0
14,626
214
49,614
L
Neith
bialmd
Neith
11,816
3,946
564
6,671
13,457
5,709
0
1,080
12,377
0
75,044
L
Yu Huang
caros45day
Yu Huang
7,272
0
0
2,000
7,977
3,665
0
2,762
5,215
78,500
0
L
Arachne
outlet17
Arachne
5,269
3,579
0
4,076
17,605
6,997
0
2,886
14,716
0
76,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,819
Gold Earned
43,812
487
Minions Killed
415
0
Camps Cleared
0
1,685,397
Distance Traveled
1,614,313
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,640
480
87
5
0
344,355
4
W
Arachne
9,174
510
102
6
0
369,430
0
L
Cabrakan
7,545
419
38
2
0
310,810
8
W
Vulcan
9,586
533
148
8
0
313,161
8
W
Guan Yu
8,764
487
47
3
0
346,824
4
W
Ishtar
7,129
396
61
3
0
307,955
2
W
Osiris
9,159
509
57
3
0
276,943
0
L
Neith
7,701
428
119
7
0
308,904
6
L
Yu Huang
8,675
482
134
7
0
358,297
0
L
Arachne
8,258
459
109
6
0
363,031
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role