Player Matchup

Heimdallr
Heimdallr
Molifex
Heimdallr
Level 69
God Stats
2W - 8L
1,177 SR
Queue Stats
14W - 21L
1,335 Elo+
Solo
Arachne
Arachne
Obsidaniite
Arachne
Level 55
God Stats
4W - 3L
1,607 SR
Queue Stats
77W - 96L
1,414 Elo+
Party 3
Kukulkan
Kukulkan
cmurphy94
Kukulkan
Level 62
God Stats
4W - 8L
1,415 SR
Queue Stats
48W - 60L
1,393 Elo+
Party 3
Shiva
Shiva
irishman1n
Shiva
Level 126
God Stats
2W - 4L
1,312 SR
Queue Stats
142W - 135L
1,448 Elo+
Solo
Cu Chulainn
Cu Chulainn
sammy_one_glove
Cu Chulainn
Level 48
God Stats
36W - 44L
1,461 SR
Queue Stats
44W - 49L
1,441 Elo+
Party 3
Team Averages
Level 72
1,394 SR
1,406 Elo+

VS

Team Averages
Level 69
1,428 SR
1,386 Elo+
Bakasura
Bakasura
E_Kenda11
Bakasura
Level 85
God Stats
1W - 2L
1,240 SR
Queue Stats
297W - 286L
1,362 Elo+
Party 2
Danzaburou
Danzaburou
McJiggy7996
Danzaburou
Level 62
God Stats
21W - 15L
1,573 SR
Queue Stats
89W - 79L
1,375 Elo+
Party 2
Freya
Freya
Oh Kiryu
Freya
Level 38
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 15L
1,390 Elo+
Party 1
Surtr
Surtr
earthly51
Surtr
Level 6
God Stats
5W - 5L
1,363 SR
Queue Stats
13W - 15L
1,390 Elo+
Party 1
Odin
Odin
smokinthekush420
Odin
Level 155
God Stats
9W - 8L
1,462 SR
Queue Stats
601W - 593L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Molifex
Heimdallr
12
2 / 7 / 5
7,459
466
7,933
13,386
6,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
Obsidaniite
Arachne
14
4 / 1 / 3
8,659
541
7,904
11,042
4,690
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
cmurphy94
Kukulkan
14
6 / 4 / 4
9,565
598
12,812
10,927
4,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shiva
9
0 / 6 / 0
6,401
400
2,668
10,854
5,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
sammy_one_glove
Cu Chulainn
10
1 / 2 / 3
6,613
413
9,601
15,115
14,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
E_Kenda11
Bakasura
14
3 / 5 / 6
8,971
561
9,292
16,964
7,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
McJiggy7996
Danzaburou
14
2 / 1 / 9
8,543
534
11,480
11,741
5,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Freya
Oh Kiryu
Freya
14
1 / 3 / 3
8,408
526
6,934
12,478
5,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Surtr
earthly51
Surtr
15
7 / 1 / 1
9,645
603
8,855
12,200
15,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
7 / 3 / 3
8,689
543
8,703
15,909
16,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
42
13
Kills
20
20
Deaths
13
15
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bakasura
E_Kenda11
Bakasura
3
5
6
1.2
W
Danzaburou
McJiggy7996
Danzaburou
2
1
9
6.5
L
Heimdallr
Molifex
Heimdallr
2
7
5
0.64
L
Arachne
Obsidaniite
Arachne
4
1
3
5.5
W
Freya
Oh Kiryu
Freya
1
3
3
0.83
L
Kukulkan
cmurphy94
Kukulkan
6
4
4
2
W
Surtr
earthly51
Surtr
7
1
1
7.5
L
Shiva
0
6
0
0
L
Cu Chulainn
sammy_one_glove
Cu Chulainn
1
2
3
1.25
W
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,918
Damage
45,264
61,324
Taken
69,292
35,715
Mitigated
50,458
10,318
Healing
20,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
E_Kenda11
Bakasura
9,292
5,976
0
3,603
16,964
7,444
511
2,021
14,698
0
69,156
W
Danzaburou
McJiggy7996
Danzaburou
11,480
4,778
0
5,085
11,741
5,383
2,685
1,316
10,144
0
63,535
L
Heimdallr
Molifex
Heimdallr
7,933
4,011
0
2,752
13,386
6,112
0
887
12,101
0
42,588
L
Arachne
Obsidaniite
Arachne
7,904
6,463
0
4,633
11,042
4,690
204
1,528
9,131
0
55,995
W
Freya
Oh Kiryu
Freya
6,934
1,952
0
4,963
12,478
5,385
1,076
6,705
5,487
56,039
0
L
Kukulkan
cmurphy94
Kukulkan
12,812
1,316
0
250
10,927
4,995
625
2,301
7,945
63,998
0
W
Surtr
earthly51
Surtr
8,855
2,218
0
3,041
12,200
15,450
623
1,423
10,593
1,203
56,418
L
Shiva
2,668
335
0
1,027
10,854
5,222
0
270
9,885
0
31,299
L
Cu Chulainn
sammy_one_glove
Cu Chulainn
9,601
1,438
0
1,656
15,115
14,696
107
2,234
11,851
354
32,512
W
8,703
1,597
0
3,944
15,909
16,796
630
1,393
13,853
1,735
32,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,697
Gold Earned
44,256
333
Minions Killed
450
0
Camps Cleared
0
1,560,765
Distance Traveled
1,736,334
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,971
561
113
7
0
394,447
0
W
Danzaburou
8,543
534
95
6
0
344,840
1
L
Heimdallr
7,459
466
60
4
0
283,361
0
L
Arachne
8,659
541
75
5
0
367,705
6
W
Freya
8,408
526
110
7
0
362,221
0
L
Kukulkan
9,565
598
112
7
0
307,970
0
W
Surtr
9,645
603
91
6
0
272,912
0
L
Shiva
6,401
400
50
3
0
224,862
0
L
Cu Chulainn
6,613
413
36
2
0
376,867
1
W
Odin
8,689
543
41
3
0
361,914
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role