Player Matchup

Anhur
Anhur
 
Anhur
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
BeefeBoi
Nike
Level 61
God Stats
2W - 4L
1,165 SR
Queue Stats
48W - 64L
1,335 Elo+
Solo
Lancelot
Lancelot
BillyBobJo50
Lancelot
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 28L
1,470 Elo+
Solo
Ullr
Ullr
StanDuh_Man
Ullr
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 37L
1,453 Elo+
Solo
Khepri
Khepri
sopadedientes
Khepri
Level 92
God Stats
3W - 1L
1,500 SR
Queue Stats
115W - 122L
1,372 Elo+
Party 1
Team Averages
Level 67
1,433 SR
1,426 Elo+

VS

Team Averages
Level 104
1,435 SR
1,391 Elo+
Apollo
Apollo
FoulHowler
Apollo
Level 83
God Stats
8W - 7L
1,228 SR
Queue Stats
266W - 250L
1,391 Elo+
Solo
Cernunnos
Cernunnos
MIRBK201
Cernunnos
Level 145
God Stats
5W - 2L
1,879 SR
Queue Stats
243W - 247L
1,400 Elo+
Party 2
Gilgamesh
Gilgamesh
TH3 WOLFM4N
Gilgamesh
Level 121
God Stats
2W - 5L
1,272 SR
Queue Stats
280W - 293L
1,422 Elo+
Solo
Ratatoskr
Ratatoskr
raha23
Ratatoskr
Level 52
God Stats
1W - 1L
1,265 SR
Queue Stats
96W - 135L
1,344 Elo+
Solo
Ares
Ares
yuwucornio
Ares
Level 119
God Stats
3W - 2L
1,531 SR
Queue Stats
252W - 268L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
3 / 5 / 3
7,904
719
8,630
11,369
5,913
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nike
16
4 / 3 / 4
8,376
761
10,928
12,045
17,608
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
BillyBobJo50
Lancelot
15
3 / 6 / 5
8,323
757
12,270
14,884
11,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 6 / 3
7,576
689
4,215
14,089
7,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 3 / 6
7,018
638
5,783
18,520
14,114
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
FoulHowler
Apollo
16
8 / 2 / 8
9,594
872
14,996
8,917
4,360
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cernunnos
MIRBK201
Cernunnos
16
4 / 3 / 13
9,492
863
15,191
10,078
4,804
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
TH3 WOLFM4N
Gilgamesh
15
4 / 2 / 14
9,061
824
12,820
14,886
16,576
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
raha23
Ratatoskr
16
4 / 3 / 14
9,082
826
8,394
12,660
5,821
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 2 / 12
9,041
822
9,732
12,123
13,392
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
84
12
Kills
23
23
Deaths
12
21
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
3
5
3
0.9
L
Nike
4
3
4
2
L
Lancelot
BillyBobJo50
Lancelot
3
6
5
0.92
W
Apollo
FoulHowler
Apollo
8
2
8
6
W
Cernunnos
MIRBK201
Cernunnos
4
3
13
3.5
L
2
6
3
0.58
W
Gilgamesh
TH3 WOLFM4N
Gilgamesh
4
2
14
5.5
W
Ratatoskr
raha23
Ratatoskr
4
3
14
3.67
L
0
3
6
1
W
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,826
Damage
61,133
70,907
Taken
58,664
56,636
Mitigated
44,953
18,446
Healing
21,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
8,630
4,343
933
849
11,369
5,913
120
2,080
9,289
0
16,148
L
Nike
10,928
1,378
1,033
2,658
12,045
17,608
0
1,994
10,051
0
22,853
L
Lancelot
BillyBobJo50
Lancelot
12,270
1,370
475
2,645
14,884
11,502
0
2,434
12,450
0
17,489
W
Apollo
FoulHowler
Apollo
14,996
8,065
1,337
1,866
8,917
4,360
1,526
1,182
7,735
0
26,680
W
Cernunnos
MIRBK201
Cernunnos
15,191
7,783
819
2,168
10,078
4,804
1,697
1,438
8,640
0
30,309
L
4,215
1,569
871
2,859
14,089
7,499
26
1,767
12,322
0
9,609
W
Gilgamesh
TH3 WOLFM4N
Gilgamesh
12,820
2,971
4,240
3,043
14,886
16,576
72
1,289
13,597
0
18,316
W
Ratatoskr
raha23
Ratatoskr
8,394
1,717
857
3,715
12,660
5,821
755
1,245
11,415
0
16,982
L
5,783
739
424
5,699
18,520
14,114
0
1,457
17,063
13,704
0
W
9,732
246
2,064
1,714
12,123
13,392
192
629
11,494
16,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,197
Gold Earned
46,270
69
Minions Killed
104
0
Camps Cleared
0
927,164
Distance Traveled
1,019,633
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,904
719
15
1
0
166,390
0
L
Nike
8,376
761
21
2
0
210,730
0
L
Lancelot
8,323
757
8
1
0
203,225
0
W
Apollo
9,594
872
27
2
0
189,618
0
W
Cernunnos
9,492
863
38
3
0
198,355
0
L
Ullr
7,576
689
12
1
0
176,996
0
W
Gilgamesh
9,061
824
12
1
0
206,666
0
W
Ratatoskr
9,082
826
13
1
0
204,909
0
L
Khepri
7,018
638
13
1
0
169,823
0
W
Ares
9,041
822
14
1
0
220,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role