Player Matchup

He Bo
He Bo
 
He Bo
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Drew704
Cerberus
Level 101
God Stats
5W - 5L
1,672 SR
Queue Stats
202W - 166L
1,555 Elo+
Party 3
Chaac
Chaac
Fenrir4twenty
Chaac
Level 109
God Stats
23W - 13L
1,761 SR
Queue Stats
84W - 77L
1,531 Elo+
Party 2
Loki
Loki
Mianooo
Loki
Level 105
God Stats
4W - 3L
1,813 SR
Queue Stats
165W - 135L
1,568 Elo+
Party 3
Izanami
Izanami
Misfortunℯ
Izanami
Level 143
God Stats
29W - 14L
1,715 SR
Queue Stats
263W - 238L
1,540 Elo+
Party 2
Team Averages
Level 119
1,692 SR
1,539 Elo+

VS

Team Averages
Level 130
1,695 SR
1,520 Elo+
Neith
Neith
Dabetic
Neith
Level 127
God Stats
3W - 0L
1,705 SR
Queue Stats
20W - 16L
1,539 Elo+
Party 1
Vamana
Vamana
Satân
Vamana
Level 155
God Stats
4W - 1L
1,782 SR
Queue Stats
28W - 25L
1,519 Elo+
Party 1
Aphrodite
Aphrodite
StrongBlowfish
Aphrodite
Level 141
God Stats
1W - 1L
1,602 SR
Queue Stats
20W - 15L
1,511 Elo+
Party 1
The Morrigan
The Morrigan
SweetAndSloppy
The Morrigan
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,507 Elo+
Party 1
Anubis
Anubis
vmshipuden
Anubis
Level 144
God Stats
14W - 1L
1,888 SR
Queue Stats
83W - 61L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
1 / 5 / 1
7,950
530
7,127
11,045
3,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Drew704
Cerberus
10
2 / 0 / 4
7,022
468
4,532
17,258
13,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 5 / 3
8,059
537
4,747
15,978
8,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Loki
Mianooo
Loki
14
6 / 3 / 1
8,447
563
9,209
13,897
5,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Misfortunℯ
Izanami
13
0 / 5 / 0
7,653
510
4,572
14,038
5,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dabetic
Neith
14
1 / 1 / 2
8,458
564
7,953
8,074
3,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vamana
Satân
Vamana
16
6 / 3 / 3
9,916
661
14,787
14,080
10,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
StrongBlowfish
Aphrodite
13
1 / 1 / 6
8,376
558
8,333
8,214
7,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

The Morrigan
SweetAndSloppy
The Morrigan
14
5 / 1 / 3
9,039
603
7,875
6,470
3,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
vmshipuden
Anubis
13
4 / 4 / 3
8,885
592
15,289
14,796
6,952
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
34
10
Kills
17
18
Deaths
10
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
5
1
0.3
W
Neith
Dabetic
Neith
1
1
2
2
L
Cerberus
Drew704
Cerberus
2
0
4
4
L
1
5
3
0.5
L
Loki
Mianooo
Loki
6
3
1
2.17
L
Izanami
Misfortunℯ
Izanami
0
5
0
0
W
Vamana
Satân
Vamana
6
3
3
2.5
W
Aphrodite
StrongBlowfish
Aphrodite
1
1
6
4
W
The Morrigan
SweetAndSloppy
The Morrigan
5
1
3
6.5
W
Anubis
vmshipuden
Anubis
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,187
Damage
54,237
72,216
Taken
51,634
37,224
Mitigated
30,873
15,064
Healing
20,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
7,127
479
0
1,314
11,045
3,992
0
3,685
7,360
63,350
0
W
Neith
Dabetic
Neith
7,953
3,816
0
1,773
8,074
3,012
2,627
501
7,573
0
72,894
L
Cerberus
Drew704
Cerberus
4,532
443
0
6,370
17,258
13,284
0
7,757
9,501
21,328
0
L
4,747
305
0
3,984
15,978
8,658
0
10,868
5,110
0
55,837
L
Loki
Mianooo
Loki
9,209
3,096
0
548
13,897
5,551
0
6,016
7,881
0
53,828
L
Izanami
Misfortunℯ
Izanami
4,572
2,883
0
2,848
14,038
5,739
827
2,795
11,243
0
69,944
W
Vamana
Satân
Vamana
14,787
8,446
0
2,053
14,080
10,485
470
6,103
7,977
0
94,412
W
Aphrodite
StrongBlowfish
Aphrodite
8,333
1,682
4,334
4,237
8,214
7,221
110
2,450
5,764
27,225
0
W
The Morrigan
SweetAndSloppy
The Morrigan
7,875
2,535
0
1,794
6,470
3,203
77
1,575
4,895
54,962
8,157
W
Anubis
vmshipuden
Anubis
15,289
668
0
6,341
14,796
6,952
907
1,712
13,084
65,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,131
Gold Earned
44,674
482
Minions Killed
456
0
Camps Cleared
0
1,477,848
Distance Traveled
1,518,318
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,950
530
126
8
0
300,577
1
W
Neith
8,458
564
107
7
0
281,837
0
L
Cerberus
7,022
468
48
3
0
275,821
2
L
Chaac
8,059
537
99
7
0
276,821
6
L
Loki
8,447
563
72
5
0
359,000
0
L
Izanami
7,653
510
137
9
0
265,629
7
W
Vamana
9,916
661
134
9
0
349,427
2
W
Aphrodite
8,376
558
30
2
0
288,237
2
W
The Morrigan
9,039
603
87
6
0
320,262
0
W
Anubis
8,885
592
98
7
0
278,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role