Player Matchup

Rama
Rama
 
Rama
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
AceSodapop
Hercules
Level 126
God Stats
33W - 28L
1,506 SR
Queue Stats
595W - 588L
1,556 Elo+
Solo
Hun Batz
Hun Batz
GuidingLight112
Hun Batz
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 24L
1,358 Elo+
Party 1
Aphrodite
Aphrodite
Jbratz69
Aphrodite
Level 39
God Stats
1W - 0L
1,538 SR
Queue Stats
7W - 6L
1,352 Elo+
Solo
Anubis
Anubis
Octane198240
Anubis
Level 27
God Stats
8W - 7L
1,538 SR
Queue Stats
25W - 32L
1,408 Elo+
Party 1
Team Averages
Level 83
1,516 SR
1,435 Elo+

VS

Team Averages
Level 122
1,501 SR
1,536 Elo+
Mercury
Mercury
CalamarMalo
Mercury
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
508W - 513L
1,451 Elo+
Solo
Mulan
Mulan
IRONMARTHUR666
Mulan
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,374 Elo+
Solo
Izanami
Izanami
Littenyouup
Izanami
Level 121
God Stats
5W - 3L
1,760 SR
Queue Stats
53W - 41L
1,551 Elo+
Solo
Anubis
Anubis
Neo-Arcano
Anubis
Level 62
God Stats
32W - 38L
1,498 SR
Queue Stats
495W - 562L
1,511 Elo+
Solo
Vulcan
Vulcan
xXDiepiiDashXx
Vulcan
Level 124
God Stats
0W - 1L
1,250 SR
Queue Stats
30W - 11L
1,793 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
3 / 0 / 6
8,287
753
10,608
8,621
3,953
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
AceSodapop
Hercules
13
2 / 1 / 5
7,349
668
4,726
12,781
9,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hun Batz
15
5 / 1 / 3
8,468
770
10,450
7,057
2,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
Jbratz69
Aphrodite
14
1 / 2 / 7
7,787
708
5,166
9,614
4,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anubis
14
0 / 0 / 2
7,569
688
1,664
1,265
657
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CalamarMalo
Mercury
15
0 / 4 / 3
7,867
715
2,570
9,453
3,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 0 / 3
6,882
626
7,565
7,653
6,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Littenyouup
Izanami
13
1 / 4 / 2
7,275
661
6,557
9,516
3,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
Neo-Arcano
Anubis
15
2 / 1 / 2
8,144
740
5,769
6,621
3,469
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 2 / 2
7,516
683
9,750
6,539
2,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
11
Kills
4
4
Deaths
11
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
0
6
6
W
Hercules
AceSodapop
Hercules
2
1
5
4.5
L
Mercury
CalamarMalo
Mercury
0
4
3
0.38
W
Hun Batz
5
1
3
6.5
L
0
0
3
1.5
W
Aphrodite
Jbratz69
Aphrodite
1
2
7
2.25
L
Izanami
Littenyouup
Izanami
1
4
2
0.5
L
Anubis
Neo-Arcano
Anubis
2
1
2
3
W
Anubis
0
0
2
1
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,614
Damage
32,211
39,338
Taken
39,782
21,059
Mitigated
20,736
19,760
Healing
6,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
10,608
9,265
0
2,760
8,621
3,953
725
2,908
5,425
0
35,079
W
Hercules
AceSodapop
Hercules
4,726
1,032
0
3,928
12,781
9,302
0
6,019
6,411
0
12,880
L
Mercury
CalamarMalo
Mercury
2,570
131
0
1,342
9,453
3,818
0
1,138
8,315
0
29,060
W
Hun Batz
10,450
2,006
0
849
7,057
2,850
1,450
2,079
4,933
0
26,189
L
7,565
858
0
1,353
7,653
6,847
0
1,738
5,915
0
17,912
W
Aphrodite
Jbratz69
Aphrodite
5,166
224
5,139
6,534
9,614
4,297
177
4,371
5,165
24,084
0
L
Izanami
Littenyouup
Izanami
6,557
2,879
0
986
9,516
3,637
0
1,153
8,363
0
26,543
L
Anubis
Neo-Arcano
Anubis
5,769
0
0
2,371
6,621
3,469
315
1,942
4,679
31,773
0
W
Anubis
1,664
0
0
550
1,265
657
445
142
1,123
27,263
0
L
9,750
3,613
0
0
6,539
2,965
0
859
5,680
32,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,460
Gold Earned
37,684
224
Minions Killed
249
0
Camps Cleared
0
1,095,452
Distance Traveled
1,114,720
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,287
753
56
5
0
214,992
4
W
Hercules
7,349
668
29
3
0
230,690
0
L
Mercury
7,867
715
68
6
0
238,819
2
W
Hun Batz
8,468
770
33
3
0
221,300
3
L
Mulan
6,882
626
15
1
0
240,646
0
W
Aphrodite
7,787
708
42
4
0
209,222
0
L
Izanami
7,275
661
43
4
0
194,457
0
L
Anubis
8,144
740
60
5
0
210,128
0
W
Anubis
7,569
688
64
6
0
219,248
0
L
Vulcan
7,516
683
63
6
0
230,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role