Player Matchup

Ao Kuang
Ao Kuang
BROTHERPOOK3
Ao Kuang
Level 104
God Stats
2W - 4L
1,496 SR
Queue Stats
543W - 533L
1,452 Elo+
Party 2
Chaac
Chaac
BigBroat
Chaac
Level 125
God Stats
7W - 10L
1,388 SR
Queue Stats
241W - 259L
1,517 Elo+
Party 2
Bacchus
Bacchus
ReneauNC
Bacchus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 38L
1,447 Elo+
Party 3
Ah Puch
Ah Puch
Zoach nL
Ah Puch
Level 122
God Stats
12W - 8L
1,888 SR
Queue Stats
329W - 348L
1,467 Elo+
Party 2
Jing Wei
Jing Wei
pineapllepickle
Jing Wei
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 42L
1,489 Elo+
Party 3
Team Averages
Level 96
1,554 SR
1,475 Elo+

VS

Team Averages
Level 130
1,424 SR
1,515 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Benhamlin_
Hades
Level 105
God Stats
36W - 30L
1,541 SR
Queue Stats
106W - 104L
1,529 Elo+
Party 1
Fenrir
Fenrir
Logg2k
Fenrir
Level 105
God Stats
4W - 5L
1,527 SR
Queue Stats
201W - 204L
1,503 Elo+
Party 1
Hachiman
Hachiman
MajinMarquis_
Hachiman
Level 125
God Stats
50W - 49L
1,481 SR
Queue Stats
271W - 256L
1,532 Elo+
Party 1
Sylvanus
Sylvanus
XGreen GoblinX
Sylvanus
Level 158
God Stats
6W - 12L
1,073 SR
Queue Stats
239W - 246L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BROTHERPOOK3
Ao Kuang
14
2 / 4 / 1
7,920
528
7,127
16,113
6,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
BigBroat
Chaac
14
0 / 2 / 0
8,126
542
8,979
13,401
12,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
ReneauNC
Bacchus
9
1 / 4 / 1
6,784
452
4,503
12,720
11,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Puch
Zoach nL
Ah Puch
13
1 / 2 / 1
8,242
549
7,627
7,067
3,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
11
0 / 4 / 1
7,086
472
8,562
12,836
4,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
3 / 1 / 2
9,204
614
5,456
8,351
3,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Magic Focus

Magic Focus

+20
Magical Power

Hades
16
6 / 0 / 1
9,767
651
11,895
12,227
9,783
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Logg2k
Fenrir
13
2 / 2 / 3
7,923
528
6,776
13,577
6,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
MajinMarquis_
Hachiman
13
4 / 0 / 1
8,310
554
11,895
8,803
3,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
13
1 / 1 / 7
8,316
554
4,950
13,821
10,484
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
4
Kills
16
16
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
1
2
4
L
Ao Kuang
BROTHERPOOK3
Ao Kuang
2
4
1
0.63
W
Hades
6
0
1
6.5
L
Chaac
BigBroat
Chaac
0
2
0
0
W
Fenrir
Logg2k
Fenrir
2
2
3
1.75
W
Hachiman
MajinMarquis_
Hachiman
4
0
1
4.5
L
Bacchus
ReneauNC
Bacchus
1
4
1
0.38
W
Sylvanus
1
1
7
4.5
L
Ah Puch
Zoach nL
Ah Puch
1
2
1
0.75
L
Jing Wei
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,798
Damage
40,972
62,137
Taken
56,779
38,317
Mitigated
34,188
16,553
Healing
25,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
5,456
590
0
2,169
8,351
3,983
440
5,990
2,361
82,507
0
L
Ao Kuang
BROTHERPOOK3
Ao Kuang
7,127
1,942
0
4,307
16,113
6,551
0
5,438
10,675
75,996
0
W
Hades
11,895
1,610
65
6,698
12,227
9,783
456
1,687
10,540
73,348
0
L
Chaac
BigBroat
Chaac
8,979
1,802
0
2,634
13,401
12,590
0
8,492
4,909
0
71,841
W
Fenrir
Logg2k
Fenrir
6,776
2,055
0
2,862
13,577
6,193
0
5,197
8,380
0
62,030
W
Hachiman
MajinMarquis_
Hachiman
11,895
8,206
0
2,882
8,803
3,745
3,392
3,002
5,801
0
57,548
L
Bacchus
ReneauNC
Bacchus
4,503
412
130
4,276
12,720
11,445
0
2,906
9,814
18,082
0
W
Sylvanus
4,950
1,777
3,390
7,138
13,821
10,484
191
3,381
10,440
24,905
0
L
Ah Puch
Zoach nL
Ah Puch
7,627
140
0
1,422
7,067
3,173
71
3,344
3,723
71,476
0
L
Jing Wei
8,562
7,076
0
3,784
12,836
4,558
0
2,121
10,715
0
56,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,158
Gold Earned
43,520
478
Minions Killed
485
0
Camps Cleared
0
1,514,505
Distance Traveled
1,474,023
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,204
614
148
10
0
302,724
2
L
Ao Kuang
7,920
528
105
7
0
324,283
0
W
Hades
9,767
651
121
8
0
259,114
6
L
Chaac
8,126
542
120
8
0
287,774
0
W
Fenrir
7,923
528
93
6
0
356,219
0
W
Hachiman
8,310
554
96
6
0
271,851
0
L
Bacchus
6,784
452
19
1
0
313,501
0
W
Sylvanus
8,316
554
27
2
0
284,115
0
L
Ah Puch
8,242
549
135
9
0
281,879
4
L
Jing Wei
7,086
472
99
7
0
307,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role