Player Matchup

Cthulhu
Cthulhu
Bronze III
HELLSREAPER1056
Cthulhu
Bronze III
Level 157
God Stats
1W - 1L
1,540 SR
Queue Stats
1W - 1L
1,432 MMR
Party 2
Rama
Rama
Gold III
Pope Noctis
Rama
Gold III
Level 158
God Stats
2W - 0L
1,656 SR
Queue Stats
11W - 4L
1,633 MMR
Party 2
Scylla
Scylla
Bronze III
TI xZeus
Scylla
Bronze III
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,432 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 153
1,565 SR
1,499 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 164
1,382 SR
1,520 MMR
Danzaburou
Danzaburou
Bronze III
BOOG-DA-KANG941
Danzaburou
Bronze III
Level 191
God Stats
2W - 3L
1,367 SR
Queue Stats
17W - 15L
1,531 MMR
Party 1
Ymir
Ymir
Silver II
Frostbite420192
Ymir
Silver II
Level 109
God Stats
6W - 17L
1,320 SR
Queue Stats
187W - 192L
1,497 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
GeneraIBunny
Baron Samedi
Bronze III
Level 193
God Stats
0W - 2L
1,459 SR
Queue Stats
17W - 15L
1,531 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 11
9,172
764
10,405
13,376
12,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
10 / 1 / 3
10,529
877
16,767
8,939
4,579
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
TI xZeus
Scylla
15
2 / 0 / 11
9,274
773
5,705
6,238
2,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
IshtarAphroditeChang'eZeusHorus

VS

Bans
BacchusChaacHadesSurtrHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BOOG-DA-KANG941
Danzaburou
14
1 / 4 / 1
8,784
732
9,236
11,233
5,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 5 / 1
7,553
629
1,627
13,929
15,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
GeneraIBunny
Baron Samedi
13
1 / 5 / 0
8,158
680
7,124
11,674
6,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
14
Kills
2
2
Deaths
14
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BOOG-DA-KANG941
Danzaburou
1
4
1
0.38
L
0
5
1
0.1
L
Baron Samedi
GeneraIBunny
Baron Samedi
1
5
0
0.2
W
2
1
11
7.5
W
10
1
3
11.5
W
Scylla
TI xZeus
Scylla
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,877
Damage
17,987
28,553
Taken
36,836
19,439
Mitigated
27,921
8,445
Healing
6,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BOOG-DA-KANG941
Danzaburou
9,236
3,653
0
2,476
11,233
5,621
0
4,303
6,592
0
44,291
L
1,627
234
0
519
13,929
15,376
0
5,335
8,333
17,127
2,128
L
Baron Samedi
GeneraIBunny
Baron Samedi
7,124
890
663
2,491
11,674
6,924
0
5,586
5,729
34,264
0
W
10,405
99
520
3,208
13,376
12,254
0
3,216
9,908
32,142
0
W
16,767
15,287
0
3,981
8,939
4,579
2,507
2,719
6,056
0
45,758
W
Scylla
TI xZeus
Scylla
5,705
211
0
736
6,238
2,606
783
2,550
3,530
37,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,975
Gold Earned
24,495
181
Minions Killed
178
0
Camps Cleared
0
689,869
Distance Traveled
590,936
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,784
732
83
7
0
207,518
0
L
Ymir
7,553
629
27
2
0
193,412
0
L
Baron Samedi
8,158
680
68
6
0
190,006
0
W
Cthulhu
9,172
764
45
4
0
233,330
0
W
Rama
10,529
877
53
4
0
229,205
0
W
Scylla
9,274
773
83
7
0
227,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role