Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
BelieveInDom
Anubis
Level 22
God Stats
0W - 5L
1,295 SR
Queue Stats
0W - 6L
1,176 Elo+
Party 1
Cernunnos
Cernunnos
Im Klena
Cernunnos
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 20L
1,249 Elo+
Party 1
Amaterasu
Amaterasu
Im PIxto
Amaterasu
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,249 Elo+
Party 1
Cerberus
Cerberus
Im SIIver
Cerberus
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,249 Elo+
Party 1
Team Averages
Level 49
1,459 SR
1,285 Elo+

VS

Team Averages
Level 64
1,566 SR
1,468 Elo+
Bakasura
Bakasura
Lil_Blazer-_-
Bakasura
Level 86
God Stats
1W - 0L
1,672 SR
Queue Stats
11W - 8L
1,617 Elo+
Party 2
Cthulhu
Cthulhu
Lil_Thczarr-_-
Cthulhu
Level 48
God Stats
1W - 0L
1,697 SR
Queue Stats
9W - 6L
1,579 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MisterTrex777
Morgan Le Fay
Level 90
God Stats
19W - 20L
1,542 SR
Queue Stats
308W - 278L
1,459 Elo+
Solo
Cupid
Cupid
SonicMLP10
Cupid
Level 66
God Stats
2W - 2L
1,401 SR
Queue Stats
102W - 122L
1,324 Elo+
Solo
Cerberus
Cerberus
URANIUM92FEVER
Cerberus
Level 32
God Stats
1W - 0L
1,518 SR
Queue Stats
2W - 2L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
4 / 5 / 1
8,468
470
9,141
17,451
7,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
10
0 / 6 / 3
6,237
347
4,414
13,726
13,214
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
Im Klena
Cernunnos
12
2 / 5 / 2
7,148
397
13,017
15,923
6,935
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
Im PIxto
Amaterasu
13
2 / 6 / 4
8,010
445
9,957
21,001
10,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Im SIIver
Cerberus
10
0 / 5 / 1
6,964
387
6,243
22,316
20,589
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Lil_Blazer-_-
Bakasura
17
15 / 1 / 2
11,600
644
16,785
15,670
7,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
6 / 3 / 8
9,506
528
15,756
14,151
14,000
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Morgan Le Fay
MisterTrex777
Morgan Le Fay
15
2 / 2 / 15
9,811
545
19,209
9,612
4,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cupid
14
2 / 2 / 6
8,634
480
11,994
11,618
4,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
14
2 / 1 / 15
9,587
533
8,218
16,804
15,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
73
8
Kills
27
27
Deaths
9
11
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
4
5
1
0.9
L
Anubis
0
6
3
0.25
L
Cernunnos
Im Klena
Cernunnos
2
5
2
0.6
L
Amaterasu
Im PIxto
Amaterasu
2
6
4
0.67
L
Cerberus
Im SIIver
Cerberus
0
5
1
0.1
W
Bakasura
Lil_Blazer-_-
Bakasura
15
1
2
16
W
6
3
8
3.33
W
Morgan Le Fay
MisterTrex777
Morgan Le Fay
2
2
15
4.75
W
Cupid
2
2
6
2.5
W
Cerberus
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,772
Damage
71,962
90,417
Taken
67,855
57,899
Mitigated
46,647
10,965
Healing
21,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
9,141
2,079
0
1,417
17,451
7,147
0
6,187
10,720
52,092
0
L
Anubis
4,414
227
0
39
13,726
13,214
0
8,496
4,598
21,147
0
L
Cernunnos
Im Klena
Cernunnos
13,017
6,166
0
4,204
15,923
6,935
0
6,309
8,996
0
50,436
L
Amaterasu
Im PIxto
Amaterasu
9,957
7,057
0
418
21,001
10,014
0
12,239
7,902
0
46,724
L
Cerberus
Im SIIver
Cerberus
6,243
254
1,666
3,221
22,316
20,589
0
8,984
12,418
29,520
0
W
Bakasura
Lil_Blazer-_-
Bakasura
16,785
11,997
125
4,088
15,670
7,464
1,634
4,297
11,373
33
78,525
W
15,756
2,232
235
2,750
14,151
14,000
1,033
3,140
11,011
57,220
0
W
Morgan Le Fay
MisterTrex777
Morgan Le Fay
19,209
2,461
0
1,502
9,612
4,231
933
5,174
4,438
75,394
0
W
Cupid
11,994
7,445
1,497
6,139
11,618
4,954
2,416
1,629
9,989
0
71,898
W
Cerberus
8,218
282
326
5,122
16,804
15,998
98
5,558
11,246
27,022
1,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,827
Gold Earned
49,138
282
Minions Killed
466
0
Camps Cleared
0
1,606,307
Distance Traveled
1,790,332
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,468
470
76
4
0
340,692
0
L
Anubis
6,237
347
18
1
0
311,120
0
L
Cernunnos
7,148
397
64
4
0
281,025
0
L
Amaterasu
8,010
445
59
3
0
349,841
0
L
Cerberus
6,964
387
65
4
0
323,629
0
W
Bakasura
11,600
644
139
8
0
444,258
1
W
Cthulhu
9,506
528
63
4
0
339,390
0
W
Morgan Le Fay
9,811
545
117
7
0
353,863
0
W
Cupid
8,634
480
102
6
0
303,914
0
W
Cerberus
9,587
533
45
3
0
348,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role