Player Matchup

Amaterasu
Amaterasu
Cinnamint
Amaterasu
Level 76
God Stats
3W - 0L
1,912 SR
Queue Stats
8W - 11L
1,618 Elo+
Party 1
Xbalanque
Xbalanque
Clayman3
Xbalanque
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 21L
1,617 Elo+
Party 1
Eset
Eset
ThyAaron
Eset
Level 118
God Stats
2W - 0L
1,692 SR
Queue Stats
23W - 26L
1,599 Elo+
Party 1
Martichoras
Martichoras
Tîger
Martichoras
Level 233
God Stats
66W - 71L
1,575 SR
Queue Stats
1,168W - 1,132L
1,545 Elo+
Solo
Cthulhu
Cthulhu
XxAvaricexX
Cthulhu
Level 211
God Stats
7W - 4L
1,841 SR
Queue Stats
811W - 820L
1,543 Elo+
Solo
Team Averages
Level 148
1,704 SR
1,584 Elo+

VS

Team Averages
Level 91
1,495 SR
1,492 Elo+
Pele
Pele
 
Pele
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
 
Cernunnos
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Colomince
King Arthur
Level 33
God Stats
16W - 18L
1,666 SR
Queue Stats
91W - 89L
1,578 Elo+
Solo
Zeus
Zeus
JUICYVANGUARD
Zeus
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,401 Elo+
Party 2
Vulcan
Vulcan
p0L4Rboiii
Vulcan
Level 89
God Stats
1W - 8L
1,311 SR
Queue Stats
113W - 110L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Cinnamint
Amaterasu
15
6 / 1 / 5
10,335
1,148
11,748
10,998
8,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Xbalanque
Clayman3
Xbalanque
15
2 / 3 / 8
9,396
1,044
8,932
9,040
4,074
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Eset
15
1 / 4 / 9
9,443
1,049
5,961
7,272
3,948
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Martichoras
Tîger
Martichoras
15
2 / 0 / 11
9,624
1,069
12,551
9,108
4,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
XxAvaricexX
Cthulhu
15
2 / 2 / 9
9,368
1,041
10,507
10,053
8,844
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

270

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
6 / 6 / 1
10,695
1,188
12,244
15,632
7,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
 
Cernunnos
16
4 / 0 / 4
10,522
1,169
14,613
8,071
3,843
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
Colomince
King Arthur
15
0 / 5 / 4
8,987
999
8,168
20,425
22,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 1 / 5
9,021
1,002
7,302
7,555
3,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vulcan
p0L4Rboiii
Vulcan
14
0 / 1 / 2
8,220
913
1,528
1,728
598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
26
13
Kills
10
10
Deaths
13
42
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
6
6
1
1.08
L
Cernunnos
 
Cernunnos
4
0
4
6
W
Amaterasu
Cinnamint
Amaterasu
6
1
5
8.5
W
Xbalanque
Clayman3
Xbalanque
2
3
8
2
L
King Arthur
Colomince
King Arthur
0
5
4
0.4
L
0
1
5
2.5
W
Eset
1
4
9
1.38
W
Martichoras
Tîger
Martichoras
2
0
11
7.5
W
Cthulhu
XxAvaricexX
Cthulhu
2
2
9
3.25
L
Vulcan
p0L4Rboiii
Vulcan
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,699
Damage
43,855
46,471
Taken
53,411
30,334
Mitigated
37,139
8,513
Healing
4,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
12,244
2,366
0
1,610
15,632
7,234
0
5,014
10,294
0
25,312
L
Cernunnos
 
Cernunnos
14,613
7,599
0
2,135
8,071
3,843
0
2,800
4,870
0
40,906
W
Amaterasu
Cinnamint
Amaterasu
11,748
4,271
0
3,896
10,998
8,768
0
1,768
9,230
0
15,939
W
Xbalanque
Clayman3
Xbalanque
8,932
4,979
0
784
9,040
4,074
0
1,397
7,643
0
25,047
L
King Arthur
Colomince
King Arthur
8,168
862
0
80
20,425
22,198
0
5,044
14,384
0
19,515
L
7,302
542
0
414
7,555
3,266
0
1,765
5,517
25,993
0
W
Eset
5,961
450
996
1,277
7,272
3,948
0
2,120
5,152
33,126
0
W
Martichoras
Tîger
Martichoras
12,551
5,458
0
936
9,108
4,700
0
1,797
7,311
0
31,015
W
Cthulhu
XxAvaricexX
Cthulhu
10,507
251
500
124
10,053
8,844
0
1,748
8,305
25,608
0
L
Vulcan
p0L4Rboiii
Vulcan
1,528
284
0
0
1,728
598
0
686
1,001
11,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,166
Gold Earned
47,445
191
Minions Killed
175
8
Camps Cleared
9
975,030
Distance Traveled
778,900
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,695
1,188
30
3
1
187,841
0
L
Cernunnos
10,522
1,169
42
5
5
172,242
0
W
Amaterasu
10,335
1,148
11
1
1
199,471
0
W
Xbalanque
9,396
1,044
51
6
2
185,908
0
L
King Arthur
8,987
999
34
4
0
190,414
0
L
Zeus
9,021
1,002
43
5
2
168,931
0
W
Eset
9,443
1,049
69
8
2
170,372
0
W
Martichoras
9,624
1,069
38
4
1
208,276
0
W
Cthulhu
9,368
1,041
22
2
2
211,003
5
L
Vulcan
8,220
913
26
3
1
59,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role