Player Matchup

Hades
Hades
Evannlol05
Hades
Level 34
God Stats
0W - 1L
1,279 SR
Queue Stats
27W - 33L
1,289 Elo+
Party 1
Charybdis
Charybdis
capitaineAnakin
Charybdis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,242 Elo+
Party 1
Cthulhu
Cthulhu
chevreuil7617
Cthulhu
Level 7
God Stats
0W - 2L
1,297 SR
Queue Stats
0W - 6L
1,110 Elo+
Party 1
Team Averages
Level 23
1,359 SR
1,214 Elo+

VS

Team Averages
Level 62
1,654 SR
1,600 Elo+
Chiron
Chiron
BACKDOORDH
Chiron
Level 22
God Stats
4W - 1L
1,637 SR
Queue Stats
7W - 3L
1,769 Elo+
Party 2
Baron Samedi
Baron Samedi
Ya MammasFav
Baron Samedi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 2
Susano
Susano
southwesttra1k8
Susano
Level 149
God Stats
3W - 1L
1,824 SR
Queue Stats
137W - 133L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
12
1 / 5 / 1
7,541
838
7,477
12,159
6,081
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
capitaineAnakin
Charybdis
9
0 / 6 / 2
6,096
677
3,456
10,684
3,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
9
0 / 6 / 2
6,033
670
2,858
13,422
13,813
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BACKDOORDH
Chiron
12
2 / 0 / 10
7,403
823
7,813
5,927
2,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Ya MammasFav
Baron Samedi
14
5 / 0 / 9
9,091
1,010
10,530
8,082
5,540
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
10 / 3 / 7
9,201
1,022
13,936
11,103
4,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
1
Kills
17
17
Deaths
3
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chiron
BACKDOORDH
Chiron
2
0
10
7
L
Hades
1
5
1
0.3
W
Baron Samedi
Ya MammasFav
Baron Samedi
5
0
9
9.5
L
Charybdis
capitaineAnakin
Charybdis
0
6
2
0.17
L
Cthulhu
0
6
2
0.17
W
10
3
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,791
Damage
32,279
36,265
Taken
25,112
23,337
Mitigated
12,984
3,130
Healing
10,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
BACKDOORDH
Chiron
7,813
3,239
531
673
5,927
2,484
1,383
2,666
3,261
0
20,420
L
Hades
7,477
414
445
1,979
12,159
6,081
0
3,774
8,385
21,705
0
W
Baron Samedi
Ya MammasFav
Baron Samedi
10,530
635
2,926
4,246
8,082
5,540
476
3,590
4,492
33,058
623
L
Charybdis
capitaineAnakin
Charybdis
3,456
2,037
0
706
10,684
3,443
0
3,691
6,993
0
16,190
L
Cthulhu
2,858
501
0
0
13,422
13,813
0
2,454
10,968
9,357
0
W
13,936
3,472
0
1,782
11,103
4,960
711
4,192
6,911
0
46,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,670
Gold Earned
25,695
79
Minions Killed
113
0
Camps Cleared
0
431,438
Distance Traveled
547,825
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,403
823
29
3
0
173,239
0
L
Hades
7,541
838
41
5
0
159,985
0
W
Baron Samedi
9,091
1,010
35
4
0
180,879
1
L
Charybdis
6,096
677
26
3
0
139,197
0
L
Cthulhu
6,033
670
12
1
0
132,256
0
W
Susano
9,201
1,022
49
5
0
193,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role