Player Matchup

Anubis
Anubis
EarleyTimes
Anubis
Level 139
God Stats
1W - 1L
1,299 SR
Queue Stats
7W - 2L
1,649 Elo+
Solo
Fenrir
Fenrir
LardaxThaDoB
Fenrir
Level 85
God Stats
10W - 13L
1,436 SR
Queue Stats
712W - 700L
1,432 Elo+
Party 1
Apollo
Apollo
MetsuHado
Apollo
Level 66
God Stats
5W - 1L
1,500 SR
Queue Stats
24W - 22L
1,265 Elo+
Solo
Ymir
Ymir
XocToc
Ymir
Level 23
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 7L
1,328 Elo+
Party 1
King Arthur
King Arthur
deadman170
King Arthur
Level 39
God Stats
3W - 2L
1,356 SR
Queue Stats
293W - 277L
1,433 Elo+
Party 1
Team Averages
Level 70
1,418 SR
1,421 Elo+

VS

Team Averages
Level 61
1,475 SR
1,392 Elo+
Arachne
Arachne
GenuineSlime
Arachne
Level 144
God Stats
5W - 7L
1,715 SR
Queue Stats
751W - 741L
1,471 Elo+
Party 2
Anubis
Anubis
PishEizen
Anubis
Level 56
God Stats
9W - 13L
1,508 SR
Queue Stats
122W - 126L
1,404 Elo+
Party 3
Jing Wei
Jing Wei
PishM0tita
Jing Wei
Level 56
God Stats
2W - 2L
1,500 SR
Queue Stats
121W - 127L
1,401 Elo+
Party 3
Surtr
Surtr
SGsocks
Surtr
Level 40
God Stats
7W - 10L
1,460 SR
Queue Stats
24W - 40L
1,351 Elo+
Solo
Yemoja
Yemoja
trashbagged
Yemoja
Level 11
God Stats
0W - 2L
1,192 SR
Queue Stats
4W - 10L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
6 / 4 / 1
10,387
611
10,062
10,818
5,361
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
16
6 / 2 / 6
10,178
599
10,831
16,227
6,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Apollo
MetsuHado
Apollo
15
0 / 2 / 0
8,874
522
2,086
9,602
4,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
XocToc
Ymir
12
0 / 2 / 6
8,008
471
3,620
11,162
9,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

King Arthur
deadman170
King Arthur
14
3 / 2 / 2
8,526
502
8,040
14,169
8,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GenuineSlime
Arachne
15
3 / 3 / 3
9,117
536
5,093
11,855
4,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
PishEizen
Anubis
14
5 / 6 / 0
8,858
521
11,488
13,982
5,058
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
PishM0tita
Jing Wei
16
2 / 0 / 1
9,508
559
5,595
6,090
2,565
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Surtr
SGsocks
Surtr
13
1 / 6 / 2
7,986
470
10,069
19,822
14,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
1
0 / 0 / 0
4,855
286
0
0
0

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
15
Kills
11
12
Deaths
15
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
6
4
1
1.63
L
Arachne
GenuineSlime
Arachne
3
3
3
1.5
W
Fenrir
6
2
6
4.5
W
Apollo
MetsuHado
Apollo
0
2
0
0
L
Anubis
PishEizen
Anubis
5
6
0
0.83
L
Jing Wei
PishM0tita
Jing Wei
2
0
1
2.5
L
Surtr
SGsocks
Surtr
1
6
2
0.33
W
Ymir
XocToc
Ymir
0
2
6
1.5
W
King Arthur
deadman170
King Arthur
3
2
2
2
L
Yemoja
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,639
Damage
32,245
61,978
Taken
51,749
33,717
Mitigated
26,188
20,156
Healing
15,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
10,062
773
0
4,706
10,818
5,361
2,317
6,792
4,026
86,822
0
L
Arachne
GenuineSlime
Arachne
5,093
3,713
0
3,506
11,855
4,497
0
3,130
8,725
0
63,745
W
Fenrir
10,831
3,872
0
8,645
16,227
6,564
89
3,642
12,585
0
77,841
W
Apollo
MetsuHado
Apollo
2,086
1,088
0
2,436
9,602
4,175
0
0
9,602
0
74,127
L
Anubis
PishEizen
Anubis
11,488
230
30
4,975
13,982
5,058
180
6,285
7,697
58,050
0
L
Jing Wei
PishM0tita
Jing Wei
5,595
2,886
0
2,153
6,090
2,565
815
237
5,853
0
79,322
L
Surtr
SGsocks
Surtr
10,069
3,484
22
5,047
19,822
14,068
0
4,030
15,792
636
47,554
W
Ymir
XocToc
Ymir
3,620
1,322
0
2,139
11,162
9,327
477
1,110
10,052
17,213
0
W
King Arthur
deadman170
King Arthur
8,040
536
0
2,230
14,169
8,290
192
160
14,009
0
62,763
L
Yemoja
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,973
Gold Earned
40,324
517
Minions Killed
395
0
Camps Cleared
0
1,640,364
Distance Traveled
1,204,694
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,387
611
135
8
0
291,736
6
L
Arachne
9,117
536
104
6
0
341,137
0
W
Fenrir
10,178
599
125
7
0
371,642
0
W
Apollo
8,874
522
131
8
0
292,347
7
L
Anubis
8,858
521
93
5
0
273,609
0
L
Jing Wei
9,508
559
134
8
0
302,304
0
L
Surtr
7,986
470
64
4
0
287,644
2
W
Ymir
8,008
471
18
1
0
345,568
0
W
King Arthur
8,526
502
108
6
0
339,071
0
L
Yemoja
4,855
286
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role