Player Matchup

Sobek
Sobek
DudeWheresMySon
Sobek
Level 138
God Stats
2W - 2L
1,888 SR
Queue Stats
52W - 50L
1,602 Elo+
Solo
Chernobog
Chernobog
Javxnt
Chernobog
Level 159
God Stats
5W - 7L
1,276 SR
Queue Stats
272W - 350L
1,525 Elo+
Party 3
Gilgamesh
Gilgamesh
Progenitus-EDH
Gilgamesh
Level 167
God Stats
4W - 1L
1,500 SR
Queue Stats
408W - 487L
1,528 Elo+
Party 3
Thor
Thor
SinNombreReal
Thor
Level 120
God Stats
0W - 5L
1,289 SR
Queue Stats
697W - 655L
1,549 Elo+
Solo
Awilix
Awilix
zaycn
Awilix
Level 108
God Stats
7W - 9L
1,593 SR
Queue Stats
238W - 314L
1,542 Elo+
Party 3
Team Averages
Level 138
1,509 SR
1,549 Elo+

VS

Team Averages
Level 119
1,667 SR
1,554 Elo+
He Bo
He Bo
DESTINY BBPANDA
He Bo
Level 164
God Stats
3W - 0L
1,738 SR
Queue Stats
95W - 92L
1,528 Elo+
Party 2
Poseidon
Poseidon
ImGladImNotMe
Poseidon
Level 108
God Stats
7W - 5L
1,645 SR
Queue Stats
244W - 209L
1,565 Elo+
Party 1
Ne Zha
Ne Zha
NastyXNate68
Ne Zha
Level 65
God Stats
18W - 19L
1,584 SR
Queue Stats
188W - 169L
1,548 Elo+
Party 1
Xbalanque
Xbalanque
Only God NRG
Xbalanque
Level 98
God Stats
4W - 2L
1,475 SR
Queue Stats
39W - 28L
1,578 Elo+
Party 1
Hercules
Hercules
Ragnastillroker
Hercules
Level 159
God Stats
5W - 5L
1,892 SR
Queue Stats
103W - 96L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 5
9,041
476
7,656
18,334
22,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
Javxnt
Chernobog
14
4 / 7 / 5
9,364
493
11,423
17,279
8,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Progenitus-EDH
Gilgamesh
15
4 / 4 / 1
10,139
534
12,373
23,467
19,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
1 / 8 / 6
9,561
503
6,723
17,697
8,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Awilix
zaycn
Awilix
17
7 / 4 / 2
10,833
570
11,141
18,558
9,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 3 / 8
10,453
550
13,970
11,770
4,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Poseidon
ImGladImNotMe
Poseidon
18
7 / 2 / 6
11,596
610
13,714
9,036
3,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ne Zha
14
1 / 5 / 13
9,421
496
8,050
19,449
21,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
Only God NRG
Xbalanque
17
7 / 4 / 10
11,238
591
18,716
15,395
6,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
16
1 / 3 / 7
10,009
527
14,483
19,495
22,906
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
70
17
Kills
26
26
Deaths
17
19
Assists
44
Player
Kills
Deaths
Assists
KDA
W
10
3
8
4.67
L
1
3
5
1.17
W
Poseidon
ImGladImNotMe
Poseidon
7
2
6
5
L
Chernobog
Javxnt
Chernobog
4
7
5
0.93
W
Ne Zha
1
5
13
1.5
W
Xbalanque
Only God NRG
Xbalanque
7
4
10
3
L
Gilgamesh
Progenitus-EDH
Gilgamesh
4
4
1
1.13
W
Hercules
1
3
7
1.5
L
1
8
6
0.5
L
Awilix
zaycn
Awilix
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,316
Damage
68,933
95,335
Taken
75,145
68,199
Mitigated
58,828
19,088
Healing
22,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,970
792
0
2,570
11,770
4,111
452
1,027
10,743
65,819
0
L
7,656
434
0
5,423
18,334
22,731
0
7,899
10,435
37,747
0
W
Poseidon
ImGladImNotMe
Poseidon
13,714
2,123
0
2,414
9,036
3,820
1,584
2,007
7,029
105,127
0
L
Chernobog
Javxnt
Chernobog
11,423
8,475
0
2,612
17,279
8,314
573
3,357
13,922
0
58,931
W
Ne Zha
8,050
1,865
106
5,794
19,449
21,209
324
2,196
17,253
0
29,908
W
Xbalanque
Only God NRG
Xbalanque
18,716
9,677
0
3,277
15,395
6,782
3,718
1,672
13,723
0
86,559
L
Gilgamesh
Progenitus-EDH
Gilgamesh
12,373
3,714
0
4,364
23,467
19,509
315
4,677
18,790
0
81,633
W
Hercules
14,483
4,709
0
8,185
19,495
22,906
604
754
18,741
0
82,579
L
6,723
1,531
0
1,949
17,697
8,318
0
4,467
13,230
0
90,911
L
Awilix
zaycn
Awilix
11,141
3,994
0
4,740
18,558
9,327
0
7,284
11,274
0
71,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,938
Gold Earned
52,717
524
Minions Killed
531
0
Camps Cleared
0
1,895,474
Distance Traveled
2,003,406
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,453
550
93
5
0
347,895
3
L
Sobek
9,041
476
60
3
0
395,996
7
W
Poseidon
11,596
610
169
9
0
431,242
0
L
Chernobog
9,364
493
105
6
0
350,850
0
W
Ne Zha
9,421
496
24
1
0
421,185
6
W
Xbalanque
11,238
591
115
6
0
392,838
0
L
Gilgamesh
10,139
534
118
6
0
356,495
3
W
Hercules
10,009
527
130
7
0
410,246
0
L
Thor
9,561
503
133
7
0
341,009
0
L
Awilix
10,833
570
108
6
0
451,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role