Player Matchup

Sobek
Sobek
JaySantiago00
Sobek
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 43L
1,432 Elo+
Party 2
Kukulkan
Kukulkan
JuggsJewdy
Kukulkan
Level 75
God Stats
7W - 2L
1,779 SR
Queue Stats
344W - 318L
1,501 Elo+
Solo
Danzaburou
Danzaburou
Soakiii
Danzaburou
Level 106
God Stats
6W - 10L
1,587 SR
Queue Stats
113W - 109L
1,531 Elo+
Party 3
Bakasura
Bakasura
ZunlloB
Bakasura
Level 59
God Stats
5W - 4L
1,641 SR
Queue Stats
351W - 321L
1,524 Elo+
Party 2
Chang'e
Chang'e
thorh4
Chang'e
Level 110
God Stats
1W - 2L
1,730 SR
Queue Stats
121W - 136L
1,465 Elo+
Party 3
Team Averages
Level 87
1,647 SR
1,490 Elo+

VS

Team Averages
Level 93
1,499 SR
1,465 Elo+
Anubis
Anubis
FreaKsSquirt
Anubis
Level 98
God Stats
22W - 8L
1,548 SR
Queue Stats
140W - 132L
1,489 Elo+
Solo
Bakasura
Bakasura
OneEyeWonder97
Bakasura
Level 62
God Stats
28W - 24L
1,554 SR
Queue Stats
78W - 85L
1,450 Elo+
Party 1
Mulan
Mulan
SteamyFeetPics
Mulan
Level 99
God Stats
21W - 26L
1,347 SR
Queue Stats
769W - 707L
1,430 Elo+
Party 1
Danzaburou
Danzaburou
The_OMC_Noah
Danzaburou
Level 102
God Stats
91W - 89L
1,545 SR
Queue Stats
410W - 380L
1,471 Elo+
Party 1
Sobek
Sobek
Utahraptor7
Sobek
Level 102
God Stats
3W - 7L
1,500 SR
Queue Stats
621W - 578L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
6,832
380
2,612
9,849
7,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
JuggsJewdy
Kukulkan
18
1 / 0 / 1
10,761
598
5,136
5,611
2,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Soakiii
Danzaburou
16
2 / 4 / 3
9,811
545
9,408
11,774
4,735
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
ZunlloB
Bakasura
17
6 / 2 / 2
10,143
564
12,772
16,438
7,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
thorh4
Chang'e
15
0 / 2 / 3
8,973
499
10,652
15,476
12,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
3 / 1 / 0
10,688
594
8,354
9,302
5,609
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
17
2 / 3 / 3
9,985
555
8,688
16,580
6,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 2 / 1
9,370
521
10,768
16,709
14,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
The_OMC_Noah
Danzaburou
17
2 / 1 / 2
10,849
603
7,096
9,144
4,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
3 / 2 / 3
8,902
495
3,408
13,726
15,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
19
9
Kills
10
10
Deaths
9
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
3
1
0
3
L
0
2
1
0.25
L
Kukulkan
JuggsJewdy
Kukulkan
1
0
1
1.5
W
Bakasura
2
3
3
1.17
L
Danzaburou
Soakiii
Danzaburou
2
4
3
0.88
W
0
2
1
0.25
W
Danzaburou
The_OMC_Noah
Danzaburou
2
1
2
3
W
3
2
3
2.25
L
Bakasura
ZunlloB
Bakasura
6
2
2
3.5
L
Chang'e
thorh4
Chang'e
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,580
Damage
38,314
59,148
Taken
65,461
34,749
Mitigated
46,877
24,816
Healing
23,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
8,354
147
0
5,684
9,302
5,609
0
1,236
8,066
105,392
0
L
2,612
128
0
2,897
9,849
7,928
0
3,435
6,201
14,839
0
L
Kukulkan
JuggsJewdy
Kukulkan
5,136
53
0
1,125
5,611
2,198
0
3,208
2,403
112,375
0
W
Bakasura
8,688
5,405
0
4,833
16,580
6,949
726
2,226
13,446
0
70,945
L
Danzaburou
Soakiii
Danzaburou
9,408
3,909
0
3,367
11,774
4,735
0
2,902
8,727
0
72,800
W
10,768
797
0
6,064
16,709
14,209
276
9,204
6,956
0
77,350
W
Danzaburou
The_OMC_Noah
Danzaburou
7,096
2,923
0
4,162
9,144
4,197
3,574
1,006
8,088
0
102,035
W
3,408
242
0
3,164
13,726
15,913
435
4,728
8,722
18,235
0
L
Bakasura
ZunlloB
Bakasura
12,772
8,607
0
5,677
16,438
7,096
0
2,108
13,019
0
83,821
L
Chang'e
thorh4
Chang'e
10,652
1,208
1,044
10,706
15,476
12,792
0
109
13,676
72,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,520
Gold Earned
49,794
632
Minions Killed
653
0
Camps Cleared
0
1,781,105
Distance Traveled
1,832,678
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,688
594
186
10
0
350,382
0
L
Sobek
6,832
380
14
1
0
245,850
1
L
Kukulkan
10,761
598
233
13
0
397,267
2
W
Bakasura
9,985
555
140
8
0
404,112
0
L
Danzaburou
9,811
545
117
7
0
362,785
0
W
Mulan
9,370
521
133
7
0
370,587
6
W
Danzaburou
10,849
603
177
10
0
339,625
7
W
Sobek
8,902
495
17
1
0
367,972
2
L
Bakasura
10,143
564
154
9
0
455,567
0
L
Chang'e
8,973
499
114
6
0
319,636
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role