Player Matchup

Ares
Ares
Dryc0
Ares
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 35L
1,509 Elo+
Party 1
Hel
Hel
Hallibelx
Hel
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 70L
1,525 Elo+
Party 1
Chaac
Chaac
KaIIel
Chaac
Level 117
God Stats
11W - 1L
1,604 SR
Queue Stats
53W - 41L
1,532 Elo+
Party 1
Team Averages
Level 127
1,535 SR
1,522 Elo+

VS

Team Averages
Level 157
1,565 SR
1,523 Elo+
Chang'e
Chang'e
Giotto
Chang'e
Level 193
God Stats
10W - 3L
1,530 SR
Queue Stats
138W - 89L
1,621 Elo+
Party 2
Ymir
Ymir
RedLabel8
Ymir
Level 250
God Stats
11W - 9L
1,665 SR
Queue Stats
139W - 99L
1,569 Elo+
Party 2
Achilles
Achilles
Xjaan
Achilles
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Dryc0
Ares
10
0 / 6 / 2
7,144
649
5,049
15,699
13,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 3 / 0
7,795
709
8,443
10,358
4,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
KaIIel
Chaac
12
0 / 5 / 2
6,916
629
7,658
11,592
9,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Giotto
Chang'e
15
6 / 0 / 8
9,651
877
14,178
8,847
3,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ymir
13
1 / 1 / 12
8,801
800
6,827
14,286
14,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
Xjaan
Achilles
14
7 / 1 / 7
9,051
823
12,736
9,923
9,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
2
Kills
14
14
Deaths
2
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ares
Dryc0
Ares
0
6
2
0.17
W
Chang'e
Giotto
Chang'e
6
0
8
10
L
2
3
0
0.67
L
Chaac
KaIIel
Chaac
0
5
2
0.2
W
Ymir
1
1
12
7
W
Achilles
Xjaan
Achilles
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,150
Damage
33,741
37,649
Taken
33,056
27,913
Mitigated
27,195
10,127
Healing
14,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Dryc0
Ares
5,049
456
0
1,453
15,699
13,916
0
7,904
7,377
11,739
0
W
Chang'e
Giotto
Chang'e
14,178
573
4,120
3,525
8,847
3,658
1,213
3,477
5,204
58,005
0
L
8,443
329
2,864
4,548
10,358
4,343
0
7,242
3,116
38,314
0
L
Chaac
KaIIel
Chaac
7,658
1,749
0
1,262
11,592
9,654
0
6,102
5,143
0
22,113
W
Ymir
6,827
1,612
0
5,029
14,286
14,268
106
5,605
8,410
26,006
0
W
Achilles
Xjaan
Achilles
12,736
4,052
0
1,377
9,923
9,269
657
4,481
5,131
213
18,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,855
Gold Earned
27,503
120
Minions Killed
145
0
Camps Cleared
0
586,004
Distance Traveled
640,005
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,144
649
9
1
0
177,532
0
W
Chang'e
9,651
877
102
9
0
231,982
2
L
Hel
7,795
709
80
7
0
207,221
1
L
Chaac
6,916
629
31
3
0
201,251
2
W
Ymir
8,801
800
27
2
0
196,260
0
W
Achilles
9,051
823
16
1
0
211,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role