Player Matchup

Surtr
Surtr
BHIZINAMI
Surtr
Level 12
God Stats
11W - 10L
1,521 SR
Queue Stats
18W - 23L
1,453 Elo+
Party 2
Thanatos
Thanatos
BoostTalk
Thanatos
Level 102
God Stats
75W - 50L
1,619 SR
Queue Stats
821W - 708L
1,595 Elo+
Party 2
Artemis
Artemis
Hybrin0
Artemis
Level 129
God Stats
10W - 6L
1,430 SR
Queue Stats
505W - 441L
1,564 Elo+
Party 2
Aphrodite
Aphrodite
RyzenKyld
Aphrodite
Level 68
God Stats
20W - 13L
1,628 SR
Queue Stats
351W - 307L
1,578 Elo+
Party 2
Eset
Eset
jjayyyy
Eset
Level 135
God Stats
3W - 3L
1,500 SR
Queue Stats
134W - 115L
1,563 Elo+
Solo
Team Averages
Level 89
1,540 SR
1,550 Elo+

VS

Team Averages
Level 120
1,508 SR
1,510 Elo+
Maui
Maui
BeeSterNSSF13
Maui
Level 101
God Stats
7W - 16L
1,422 SR
Queue Stats
240W - 253L
1,467 Elo+
Party 1
Izanami
Izanami
IceWingAngel
Izanami
Level 109
God Stats
22W - 32L
1,581 SR
Queue Stats
257W - 305L
1,505 Elo+
Party 1
Nox
Nox
driftyxiii
Nox
Level 116
God Stats
6W - 8L
1,269 SR
Queue Stats
148W - 129L
1,523 Elo+
Solo
Vulcan
Vulcan
lambda98
Vulcan
Level 125
God Stats
3W - 8L
1,635 SR
Queue Stats
428W - 448L
1,520 Elo+
Party 1
Ratatoskr
Ratatoskr
sporty619
Ratatoskr
Level 147
God Stats
17W - 16L
1,634 SR
Queue Stats
694W - 689L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
BHIZINAMI
Surtr
15
0 / 3 / 0
9,225
461
6,183
13,198
13,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
BoostTalk
Thanatos
17
6 / 3 / 5
11,139
557
17,112
18,851
8,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Mace

Mace

+10
Physical Power

Artemis
Hybrin0
Artemis
19
7 / 1 / 5
11,897
595
23,284
14,419
8,017
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
RyzenKyld
Aphrodite
16
0 / 0 / 10
10,153
508
3,692
13,469
13,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Eset
jjayyyy
Eset
17
6 / 2 / 7
11,099
555
14,731
12,760
6,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 5
9,763
488
8,314
19,389
23,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
IceWingAngel
Izanami
16
0 / 5 / 4
9,755
488
7,684
16,705
7,359
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 2 / 4
8,400
420
5,918
10,501
11,898
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Vulcan
lambda98
Vulcan
16
2 / 5 / 2
9,914
496
9,207
13,261
5,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ratatoskr
sporty619
Ratatoskr
17
5 / 5 / 0
10,394
520
13,577
22,976
9,262
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
24
19
Kills
9
9
Deaths
19
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Surtr
BHIZINAMI
Surtr
0
3
0
0
L
2
2
5
2.25
W
Thanatos
BoostTalk
Thanatos
6
3
5
2.83
W
Artemis
Hybrin0
Artemis
7
1
5
9.5
L
Izanami
IceWingAngel
Izanami
0
5
4
0.4
W
Aphrodite
RyzenKyld
Aphrodite
0
0
10
5
L
0
2
4
1
W
Eset
jjayyyy
Eset
6
2
7
4.75
L
Vulcan
lambda98
Vulcan
2
5
2
0.6
L
Ratatoskr
sporty619
Ratatoskr
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,002
Damage
44,700
72,697
Taken
82,832
48,602
Mitigated
57,390
40,177
Healing
14,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
BHIZINAMI
Surtr
6,183
1,937
0
2,228
13,198
13,010
821
5,779
7,005
1,214
51,199
L
8,314
2,457
0
4,565
19,389
23,398
115
1,772
16,598
59,960
0
W
Thanatos
BoostTalk
Thanatos
17,112
5,757
0
13,903
18,851
8,334
0
3,626
15,225
0
99,641
W
Artemis
Hybrin0
Artemis
23,284
18,588
0
8,421
14,419
8,017
375
4,322
10,043
0
145,032
L
Izanami
IceWingAngel
Izanami
7,684
4,612
0
3,395
16,705
7,359
0
1,942
14,711
0
89,800
W
Aphrodite
RyzenKyld
Aphrodite
3,692
857
4,119
8,839
13,469
13,022
69
4,865
8,582
35,655
0
L
5,918
329
0
1,666
10,501
11,898
310
4,354
5,915
27,800
0
W
Eset
jjayyyy
Eset
14,731
1,419
610
2,057
12,760
6,219
426
4,827
7,899
102,565
0
L
Vulcan
lambda98
Vulcan
9,207
1,136
0
647
13,261
5,473
0
6,073
6,784
81,395
0
L
Ratatoskr
sporty619
Ratatoskr
13,577
3,702
0
4,681
22,976
9,262
0
3,722
18,995
0
76,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,513
Gold Earned
48,226
622
Minions Killed
549
0
Camps Cleared
0
2,085,974
Distance Traveled
1,992,295
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,225
461
88
4
0
391,567
4
L
Maui
9,763
488
114
6
0
369,663
4
W
Thanatos
11,139
557
117
6
0
471,948
5
W
Artemis
11,897
595
193
10
0
380,836
2
L
Izanami
9,755
488
164
8
0
373,581
3
W
Aphrodite
10,153
508
56
3
0
418,695
4
L
Nox
8,400
420
43
2
0
390,260
2
W
Eset
11,099
555
168
8
0
422,928
5
L
Vulcan
9,914
496
127
6
0
411,899
5
L
Ratatoskr
10,394
520
101
5
0
446,892
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role