Player Matchup

Morgan Le Fay
Morgan Le Fay
IchigoCat
Morgan Le Fay
Level 83
God Stats
14W - 11L
1,574 SR
Queue Stats
148W - 98L
1,591 Elo+
Solo
Ishtar
Ishtar
KingArctic569
Ishtar
Level 125
God Stats
1W - 4L
1,526 SR
Queue Stats
11W - 15L
1,478 Elo+
Party 2
Mulan
Mulan
KingCheetah233
Mulan
Level 124
God Stats
2W - 2L
1,527 SR
Queue Stats
11W - 15L
1,478 Elo+
Party 2
Kumbhakarna
Kumbhakarna
KingChicken336
Kumbhakarna
Level 91
God Stats
1W - 1L
1,951 SR
Queue Stats
3W - 6L
1,372 Elo+
Party 2
Serqet
Serqet
KingStealthCrab
Serqet
Level 140
God Stats
2W - 1L
1,232 SR
Queue Stats
12W - 16L
1,490 Elo+
Party 2
Team Averages
Level 113
1,562 SR
1,482 Elo+

VS

Team Averages
Level 94
1,638 SR
1,552 Elo+
Anhur
Anhur
 
Anhur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
ForgottenRFB
Cabrakan
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,458 Elo+
Party 1
Chernobog
Chernobog
IintheSky
Chernobog
Level 121
God Stats
0W - 1L
1,682 SR
Queue Stats
20W - 10L
1,703 Elo+
Party 1
Baron Samedi
Baron Samedi
STRYKR8x8
Baron Samedi
Level 110
God Stats
1W - 1L
1,713 SR
Queue Stats
6W - 9L
1,488 Elo+
Solo
Thanatos
Thanatos
neoroni
Thanatos
Level 82
God Stats
6W - 3L
1,797 SR
Queue Stats
10W - 9L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
IchigoCat
Morgan Le Fay
16
1 / 1 / 7
8,712
792
14,138
9,627
4,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
5 / 1 / 4
8,510
774
8,887
11,563
4,803
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 2 / 7
7,543
686
6,807
12,223
10,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
KingChicken336
Kumbhakarna
14
0 / 2 / 8
7,945
722
1,881
12,196
10,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 3 / 4
8,658
787
7,501
9,794
4,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
1 / 3 / 7
7,736
703
4,130
11,697
13,679
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
ForgottenRFB
Cabrakan
13
0 / 4 / 7
7,305
664
5,709
12,791
17,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
IintheSky
Chernobog
17
4 / 2 / 4
9,036
821
13,121
14,064
6,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
STRYKR8x8
Baron Samedi
16
3 / 2 / 5
8,679
789
15,291
8,109
4,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
neoroni
Thanatos
12
1 / 2 / 1
7,062
642
3,512
5,026
2,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
33
12
Kills
9
9
Deaths
13
30
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
3
7
1.5
L
Cabrakan
ForgottenRFB
Cabrakan
0
4
7
0.88
W
Morgan Le Fay
IchigoCat
Morgan Le Fay
1
1
7
4.5
L
Chernobog
IintheSky
Chernobog
4
2
4
3
W
5
1
4
7
W
0
2
7
1.75
W
Kumbhakarna
KingChicken336
Kumbhakarna
0
2
8
2
W
6
3
4
2.67
L
Baron Samedi
STRYKR8x8
Baron Samedi
3
2
5
2.75
L
Thanatos
neoroni
Thanatos
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,214
Damage
41,763
55,403
Taken
51,687
35,424
Mitigated
45,193
7,628
Healing
11,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,130
671
0
197
11,697
13,679
0
3,660
7,541
0
11,610
L
Cabrakan
ForgottenRFB
Cabrakan
5,709
403
0
472
12,791
17,130
0
5,012
7,779
11,422
0
W
Morgan Le Fay
IchigoCat
Morgan Le Fay
14,138
809
0
1,090
9,627
4,561
0
3,952
5,546
47,788
0
L
Chernobog
IintheSky
Chernobog
13,121
7,499
0
4,165
14,064
6,987
474
5,720
8,344
0
53,798
W
8,887
4,851
0
2,988
11,563
4,803
249
3,888
7,422
0
25,980
W
6,807
381
426
1,525
12,223
10,530
97
4,453
7,285
2,296
17,430
W
Kumbhakarna
KingChicken336
Kumbhakarna
1,881
0
205
1,144
12,196
10,743
0
4,089
7,680
13,380
0
W
7,501
513
0
250
9,794
4,787
885
3,104
6,470
0
23,925
L
Baron Samedi
STRYKR8x8
Baron Samedi
15,291
904
2,320
2,321
8,109
4,882
0
2,376
5,733
42,170
0
L
Thanatos
neoroni
Thanatos
3,512
233
0
1,871
5,026
2,515
0
696
3,990
0
10,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,368
Gold Earned
39,818
195
Minions Killed
192
0
Camps Cleared
0
1,153,706
Distance Traveled
1,025,850
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,736
703
14
1
0
195,004
0
L
Cabrakan
7,305
664
3
0
0
194,000
0
W
Morgan Le Fay
8,712
792
80
7
0
237,076
0
L
Chernobog
9,036
821
85
8
0
243,443
0
W
Ishtar
8,510
774
43
4
0
229,180
0
W
Mulan
7,543
686
26
2
0
222,971
0
W
Kumbhakarna
7,945
722
16
1
0
233,064
0
W
Serqet
8,658
787
30
3
0
231,415
0
L
Baron Samedi
8,679
789
78
7
0
223,883
0
L
Thanatos
7,062
642
12
1
0
169,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role