Player Matchup

Martichoras
Martichoras
IDoomDemonI
Martichoras
Level 108
God Stats
18W - 11L
1,642 SR
Queue Stats
229W - 186L
1,541 Elo+
Solo
Ymir
Ymir
Ruleexx
Ymir
Level 89
God Stats
3W - 0L
1,821 SR
Queue Stats
25W - 25L
1,503 Elo+
Solo
Ravana
Ravana
Short-Shadow18
Ravana
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 33L
1,526 Elo+
Party 1
Zeus
Zeus
TheJoJoShowTTV
Zeus
Level 147
God Stats
3W - 0L
1,787 SR
Queue Stats
135W - 110L
1,581 Elo+
Party 1
Sun Wukong
Sun Wukong
reniuR3fiL
Sun Wukong
Level 117
God Stats
114W - 90L
1,556 SR
Queue Stats
176W - 156L
1,503 Elo+
Solo
Team Averages
Level 98
1,661 SR
1,531 Elo+

VS

Team Averages
Level 106
1,608 SR
1,589 Elo+
Danzaburou
Danzaburou
ImJustCraZy00
Danzaburou
Level 77
God Stats
6W - 4L
1,767 SR
Queue Stats
104W - 82L
1,576 Elo+
Party 2
Bacchus
Bacchus
KamDaMan00
Bacchus
Level 88
God Stats
12W - 8L
1,632 SR
Queue Stats
85W - 65L
1,615 Elo+
Party 2
Scylla
Scylla
VirtualChaos89
Scylla
Level 108
God Stats
5W - 3L
1,643 SR
Queue Stats
37W - 19L
1,699 Elo+
Party 2
Gilgamesh
Gilgamesh
where69
Gilgamesh
Level 117
God Stats
3W - 3L
1,500 SR
Queue Stats
483W - 431L
1,562 Elo+
Solo
Serqet
Serqet
xItalianStaIIion
Serqet
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
258W - 242L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
IDoomDemonI
Martichoras
14
4 / 6 / 0
8,716
545
10,761
14,834
8,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
Ruleexx
Ymir
12
1 / 4 / 6
7,937
496
4,478
14,906
14,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
5 / 0 / 3
9,577
599
8,761
8,071
4,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
8 / 4 / 3
10,209
638
14,429
9,192
3,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
reniuR3fiL
Sun Wukong
14
0 / 5 / 5
8,669
542
11,077
15,643
11,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ImJustCraZy00
Danzaburou
16
4 / 3 / 4
9,796
612
12,434
13,574
5,894
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
KamDaMan00
Bacchus
13
1 / 3 / 9
8,261
516
6,168
12,687
14,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
2 / 6 / 1
7,619
476
3,464
12,223
4,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
where69
Gilgamesh
14
5 / 3 / 2
8,772
548
11,239
18,795
21,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
6 / 3 / 2
9,175
573
6,954
14,880
6,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
36
18
Kills
18
19
Deaths
18
17
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Martichoras
IDoomDemonI
Martichoras
4
6
0
0.67
L
Danzaburou
ImJustCraZy00
Danzaburou
4
3
4
2
L
Bacchus
KamDaMan00
Bacchus
1
3
9
1.83
W
Ymir
Ruleexx
Ymir
1
4
6
1
W
5
0
3
6.5
W
8
4
3
2.38
L
2
6
1
0.42
W
Sun Wukong
reniuR3fiL
Sun Wukong
0
5
5
0.5
L
Gilgamesh
where69
Gilgamesh
5
3
2
2
L
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,506
Damage
40,259
62,646
Taken
72,159
41,531
Mitigated
53,069
13,643
Healing
12,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
IDoomDemonI
Martichoras
10,761
2,878
0
3,166
14,834
8,060
818
2,710
11,886
0
72,746
L
Danzaburou
ImJustCraZy00
Danzaburou
12,434
7,911
0
5,527
13,574
5,894
859
2,381
11,151
0
86,724
L
Bacchus
KamDaMan00
Bacchus
6,168
997
393
3,408
12,687
14,208
0
2,819
9,706
23,621
0
W
Ymir
Ruleexx
Ymir
4,478
1,081
73
2,699
14,906
14,916
186
2,770
11,962
25,852
0
W
8,761
2,542
0
4,759
8,071
4,097
305
650
7,405
0
71,669
W
14,429
1,372
0
455
9,192
3,165
324
2,350
6,096
70,548
0
L
3,464
407
0
951
12,223
4,465
74
7,084
4,423
40,215
0
W
Sun Wukong
reniuR3fiL
Sun Wukong
11,077
3,627
0
2,491
15,643
11,293
702
1,906
13,636
0
61,826
L
Gilgamesh
where69
Gilgamesh
11,239
2,929
0
1,690
18,795
21,948
0
3,183
15,307
3,280
64,817
L
6,954
2,171
0
746
14,880
6,554
0
2,087
12,665
0
60,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,108
Gold Earned
43,623
495
Minions Killed
433
0
Camps Cleared
0
1,553,199
Distance Traveled
1,644,279
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
8,716
545
121
8
0
280,822
1
L
Danzaburou
9,796
612
119
7
0
323,710
1
L
Bacchus
8,261
516
20
1
0
340,768
5
W
Ymir
7,937
496
32
2
0
290,854
0
W
Ravana
9,577
599
109
7
0
356,221
0
W
Zeus
10,209
638
136
9
0
307,265
0
L
Scylla
7,619
476
87
5
0
314,448
1
W
Sun Wukong
8,669
542
97
6
0
318,037
0
L
Gilgamesh
8,772
548
111
7
0
320,932
3
L
Serqet
9,175
573
96
6
0
344,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role