Player Matchup

Hercules
Hercules
Grimmjow_EXE
Hercules
Level 125
God Stats
5W - 7L
1,535 SR
Queue Stats
367W - 353L
1,477 Elo+
Party 2
Ao Kuang
Ao Kuang
HellspawnRB
Ao Kuang
Level 163
God Stats
6W - 5L
1,529 SR
Queue Stats
459W - 404L
1,485 Elo+
Party 2
Yemoja
Yemoja
LovecraftianLewd
Yemoja
Level 155
God Stats
9W - 6L
1,681 SR
Queue Stats
176W - 158L
1,528 Elo+
Party 2
Izanami
Izanami
Prosaiko117
Izanami
Level 128
God Stats
3W - 3L
1,308 SR
Queue Stats
131W - 112L
1,590 Elo+
Solo
Scylla
Scylla
Zelos1
Scylla
Level 155
God Stats
12W - 8L
1,594 SR
Queue Stats
470W - 436L
1,505 Elo+
Party 2
Team Averages
Level 145
1,530 SR
1,517 Elo+

VS

Team Averages
Level 157
1,713 SR
1,548 Elo+
Martichoras
Martichoras
 
Martichoras
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
AWutsUrBuild
Thor
Level 138
God Stats
8W - 7L
1,526 SR
Queue Stats
473W - 425L
1,488 Elo+
Solo
Bastet
Bastet
CausticRoast
Bastet
Level 154
God Stats
0W - 1L
1,813 SR
Queue Stats
25W - 20L
1,286 Elo+
Party 1
Sylvanus
Sylvanus
Lampchob
Sylvanus
Level 142
God Stats
8W - 2L
2,004 SR
Queue Stats
8W - 3L
1,817 Elo+
Party 1
Bellona
Bellona
hagelandbrother
Bellona
Level 159
God Stats
1W - 1L
1,721 SR
Queue Stats
75W - 73L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Grimmjow_EXE
Hercules
14
1 / 0 / 0
8,210
586
8,118
10,862
9,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
HellspawnRB
Ao Kuang
14
6 / 1 / 1
8,640
617
9,215
12,660
4,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 0 / 4
7,112
508
2,081
8,683
6,057
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Prosaiko117
Izanami
13
1 / 1 / 3
8,021
573
7,375
8,112
2,810
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Zelos1
Scylla
14
2 / 0 / 2
8,398
600
8,347
5,509
1,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
10
0 / 4 / 0
6,337
453
2,368
9,397
3,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 1 / 0
7,605
543
7,083
10,966
6,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
12
0 / 0 / 1
6,951
497
5,321
9,170
3,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sylvanus
Lampchob
Sylvanus
9
0 / 2 / 0
6,438
460
5,356
13,735
9,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

12
1 / 3 / 0
6,943
496
5,632
11,476
7,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
10
Kills
1
2
Deaths
10
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Martichoras
 
Martichoras
0
4
0
0
L
0
1
0
0
L
Bastet
0
0
1
0.5
W
Hercules
Grimmjow_EXE
Hercules
1
0
0
1
W
Ao Kuang
HellspawnRB
Ao Kuang
6
1
1
6.5
L
Sylvanus
Lampchob
Sylvanus
0
2
0
0
W
0
0
4
2
W
Izanami
Prosaiko117
Izanami
1
1
3
2.5
W
Scylla
Zelos1
Scylla
2
0
2
3
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,136
Damage
25,760
45,826
Taken
54,744
25,011
Mitigated
30,211
18,106
Healing
18,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
 
Martichoras
2,368
347
0
997
9,397
3,355
252
8,253
1,144
0
42,242
L
7,083
1,211
0
1,039
10,966
6,151
0
83
10,164
0
65,056
L
Bastet
5,321
902
0
6,649
9,170
3,411
0
1,850
7,320
0
55,400
W
Hercules
Grimmjow_EXE
Hercules
8,118
3,237
0
4,335
10,862
9,524
0
0
10,862
0
67,476
W
Ao Kuang
HellspawnRB
Ao Kuang
9,215
2,796
0
2,250
12,660
4,667
0
828
11,832
79,305
0
L
Sylvanus
Lampchob
Sylvanus
5,356
1,623
1,527
4,452
13,735
9,424
0
6,877
6,858
21,806
0
W
2,081
1,043
4,797
3,410
8,683
6,057
0
2,031
6,652
13,198
0
W
Izanami
Prosaiko117
Izanami
7,375
5,422
0
1,918
8,112
2,810
897
1,875
6,237
0
64,537
W
Scylla
Zelos1
Scylla
8,347
246
0
1,396
5,509
1,953
178
622
4,887
76,600
0
L
5,632
2,209
0
3,575
11,476
7,870
0
2,580
8,896
0
58,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,381
Gold Earned
34,274
500
Minions Killed
368
0
Camps Cleared
0
1,523,276
Distance Traveled
1,372,856
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
6,337
453
57
4
0
189,554
0
L
Thor
7,605
543
107
8
0
258,972
0
L
Bastet
6,951
497
92
7
0
359,784
0
W
Hercules
8,210
586
108
8
0
325,153
0
W
Ao Kuang
8,640
617
114
8
0
340,517
0
L
Sylvanus
6,438
460
31
2
0
271,088
5
W
Yemoja
7,112
508
28
2
0
286,127
4
W
Izanami
8,021
573
124
9
0
273,955
1
W
Scylla
8,398
600
126
9
0
297,524
5
L
Bellona
6,943
496
81
6
0
293,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role