Player Matchup

Hel
Hel
GlockInDaSock
Hel
Level 105
God Stats
11W - 8L
1,655 SR
Queue Stats
268W - 231L
1,605 Elo+
Solo
Jing Wei
Jing Wei
GoWashYourImouto
Jing Wei
Level 15
God Stats
1W - 0L
1,744 SR
Queue Stats
4W - 0L
1,912 Elo+
Party 2
Maui
Maui
Rhynella
Maui
Level 147
God Stats
2W - 3L
1,461 SR
Queue Stats
103W - 55L
1,702 Elo+
Party 2
Izanami
Izanami
RustyNoah
Izanami
Level 127
God Stats
30W - 22L
1,615 SR
Queue Stats
216W - 217L
1,511 Elo+
Party 4
Thor
Thor
elgots1
Thor
Level 104
God Stats
20W - 24L
1,524 SR
Queue Stats
65W - 66L
1,536 Elo+
Party 4
Team Averages
Level 100
1,600 SR
1,653 Elo+

VS

Team Averages
Level 96
1,726 SR
1,563 Elo+
Merlin
Merlin
 
Merlin
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Megaman718
Da Ji
Level 127
God Stats
8W - 7L
1,904 SR
Queue Stats
499W - 426L
1,552 Elo+
Party 1
Amaterasu
Amaterasu
YmirFeetPics
Amaterasu
Level 68
God Stats
7W - 2L
1,930 SR
Queue Stats
186W - 179L
1,565 Elo+
Party 3
Yemoja
Yemoja
Zavurr
Yemoja
Level 16
God Stats
3W - 2L
1,919 SR
Queue Stats
114W - 121L
1,621 Elo+
Party 3
Charybdis
Charybdis
xmeidox
Charybdis
Level 127
God Stats
2W - 4L
1,376 SR
Queue Stats
361W - 289L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 0
7,495
681
7,265
5,983
2,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 0 / 1
6,622
602
7,917
8,503
3,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
9
0 / 0 / 3
5,986
544
2,593
8,265
5,010
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
RustyNoah
Izanami
13
1 / 2 / 1
7,293
663
3,717
7,120
2,583
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
elgots1
Thor
12
1 / 1 / 3
6,697
609
3,939
7,642
2,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
1
0 / 0 / 0
3,769
343
0
203
36
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
13
1 / 1 / 0
6,674
607
5,626
10,678
4,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
YmirFeetPics
Amaterasu
12
2 / 2 / 0
6,886
626
4,738
8,370
7,164
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yemoja
Zavurr
Yemoja
9
0 / 0 / 0
5,568
506
2,651
10,928
6,787
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Charybdis
xmeidox
Charybdis
9
0 / 3 / 1
5,345
486
6,845
9,965
3,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
6
Kills
3
3
Deaths
6
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
0
0
0
W
2
0
0
2
W
2
0
1
2.5
L
Da Ji
1
1
0
1
W
Maui
0
0
3
1.5
W
Izanami
RustyNoah
Izanami
1
2
1
0.75
L
Amaterasu
YmirFeetPics
Amaterasu
2
2
0
1
L
Yemoja
Zavurr
Yemoja
0
0
0
0
W
Thor
elgots1
Thor
1
1
3
2.5
L
Charybdis
xmeidox
Charybdis
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,431
Damage
19,860
37,513
Taken
40,144
15,629
Mitigated
21,749
16,613
Healing
8,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
0
0
0
0
203
36
0
0
203
0
0
W
7,265
404
2,052
3,418
5,983
2,034
620
31
5,952
71,141
0
W
7,917
6,387
0
3,867
8,503
3,294
864
1,114
7,389
0
49,344
L
Da Ji
5,626
1,619
0
500
10,678
4,527
0
3,873
6,805
0
54,584
W
Maui
2,593
774
1,344
3,452
8,265
5,010
0
1,388
6,877
13,943
0
W
Izanami
RustyNoah
Izanami
3,717
2,580
0
1,260
7,120
2,583
0
0
7,120
0
59,469
L
Amaterasu
YmirFeetPics
Amaterasu
4,738
2,923
0
2,028
8,370
7,164
0
0
8,370
0
55,127
L
Yemoja
Zavurr
Yemoja
2,651
712
1,101
1,823
10,928
6,787
0
3,637
7,291
19,992
0
W
Thor
elgots1
Thor
3,939
1,870
0
1,220
7,642
2,708
0
118
7,524
0
49,225
L
Charybdis
xmeidox
Charybdis
6,845
4,166
0
3,073
9,965
3,235
0
2,348
7,617
0
38,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,093
Gold Earned
28,242
400
Minions Killed
267
0
Camps Cleared
0
1,142,787
Distance Traveled
965,750
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
3,769
343
0
0
0
16,250
0
W
Hel
7,495
681
127
12
0
246,770
4
W
Jing Wei
6,622
602
78
7
0
208,471
0
L
Da Ji
6,674
607
84
8
0
274,464
1
W
Maui
5,986
544
12
1
0
238,290
5
W
Izanami
7,293
663
101
9
0
193,563
0
L
Amaterasu
6,886
626
89
8
0
245,478
0
L
Yemoja
5,568
506
42
4
0
225,245
2
W
Thor
6,697
609
82
7
0
255,693
0
L
Charybdis
5,345
486
52
5
0
204,313
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role