Player Matchup

Ne Zha
Ne Zha
Bellamy1002999
Ne Zha
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,419 Elo+
Party 2
Kuzenbo
Kuzenbo
Generallaw13
Kuzenbo
Level 48
God Stats
0W - 2L
1,249 SR
Queue Stats
9W - 20L
1,400 Elo+
Party 2
Martichoras
Martichoras
MuteConcept
Martichoras
Level 105
God Stats
2W - 3L
1,315 SR
Queue Stats
183W - 183L
1,475 Elo+
Solo
Nox
Nox
RavvyCat
Nox
Level 82
God Stats
1W - 2L
1,561 SR
Queue Stats
13W - 22L
1,437 Elo+
Party 2
Cthulhu
Cthulhu
ShorkWeek21
Cthulhu
Level 29
God Stats
0W - 1L
1,307 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 84
1,387 SR
1,446 Elo+

VS

Team Averages
Level 125
1,516 SR
1,452 Elo+
Bakasura
Bakasura
Aq Fapalicious
Bakasura
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 24L
1,389 Elo+
Party 1
Baron Samedi
Baron Samedi
Aq Iconic
Baron Samedi
Level 146
God Stats
1W - 1L
1,548 SR
Queue Stats
26W - 26L
1,480 Elo+
Party 1
Chernobog
Chernobog
Aq PAXLegionary
Chernobog
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,435 Elo+
Party 1
Rama
Rama
Aq Savage
Rama
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 24L
1,441 Elo+
Party 1
Yu Huang
Yu Huang
ArtemisKnox
Yu Huang
Level 127
God Stats
2W - 1L
1,533 SR
Queue Stats
91W - 93L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 7 / 4
8,517
710
8,967
13,850
7,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kuzenbo
Generallaw13
Kuzenbo
14
1 / 5 / 6
7,607
634
6,262
13,962
22,732
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Martichoras
MuteConcept
Martichoras
11
3 / 7 / 4
7,706
642
9,764
11,544
6,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
5 / 4 / 9
9,338
778
15,070
9,519
5,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
ShorkWeek21
Cthulhu
14
2 / 7 / 7
8,954
746
9,208
16,158
22,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
11
0 / 4 / 9
7,793
649
1,029
8,932
7,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baron Samedi
Aq Iconic
Baron Samedi
17
6 / 3 / 21
10,682
890
14,769
15,323
7,098
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chernobog
Aq PAXLegionary
Chernobog
17
8 / 5 / 19
10,484
874
19,092
15,278
6,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
18
9 / 2 / 15
10,872
906
10,673
13,483
5,789
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Yu Huang
ArtemisKnox
Yu Huang
17
7 / 2 / 14
10,682
890
14,780
7,592
3,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
108
16
Kills
30
30
Deaths
16
30
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Bakasura
0
4
9
1.13
W
Baron Samedi
Aq Iconic
Baron Samedi
6
3
21
5.5
W
Chernobog
Aq PAXLegionary
Chernobog
8
5
19
3.5
W
Rama
9
2
15
8.25
W
Yu Huang
ArtemisKnox
Yu Huang
7
2
14
7
L
5
7
4
1
L
Kuzenbo
Generallaw13
Kuzenbo
1
5
6
0.8
L
Martichoras
MuteConcept
Martichoras
3
7
4
0.71
L
5
4
9
2.38
L
Cthulhu
ShorkWeek21
Cthulhu
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,271
Damage
60,343
65,033
Taken
60,608
65,404
Mitigated
29,528
8,929
Healing
26,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
1,029
309
0
96
8,932
7,084
591
6,000
2,932
0
1,427
W
Baron Samedi
Aq Iconic
Baron Samedi
14,769
1,164
6,201
6,303
15,323
7,098
834
7,272
8,051
31,952
0
W
Chernobog
Aq PAXLegionary
Chernobog
19,092
12,838
1,463
3,365
15,278
6,286
3,190
6,951
8,327
0
32,268
W
Rama
10,673
7,857
3,554
5,190
13,483
5,789
2,504
6,354
7,129
0
26,345
W
Yu Huang
ArtemisKnox
Yu Huang
14,780
811
0
616
7,592
3,271
1,040
3,963
3,629
36,220
0
L
8,967
1,255
1,661
1,681
13,850
7,395
0
6,304
7,437
0
17,093
L
Kuzenbo
Generallaw13
Kuzenbo
6,262
2,729
613
1,966
13,962
22,732
0
7,326
6,565
10,055
0
L
Martichoras
MuteConcept
Martichoras
9,764
1,127
0
156
11,544
6,951
0
5,151
6,393
0
18,155
L
15,070
698
515
1,408
9,519
5,544
0
4,714
4,760
28,793
0
L
Cthulhu
ShorkWeek21
Cthulhu
9,208
546
158
771
16,158
22,782
0
6,054
10,096
17,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,122
Gold Earned
50,513
90
Minions Killed
135
0
Camps Cleared
0
1,009,947
Distance Traveled
1,012,125
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,793
649
2
0
0
121,474
0
W
Baron Samedi
10,682
890
31
3
0
210,505
0
W
Chernobog
10,484
874
23
2
0
226,861
0
W
Rama
10,872
906
28
2
0
240,781
0
W
Yu Huang
10,682
890
51
4
0
212,504
0
L
Ne Zha
8,517
710
20
2
0
193,435
0
L
Kuzenbo
7,607
634
8
1
0
217,657
0
L
Martichoras
7,706
642
13
1
0
154,933
0
L
Nox
9,338
778
34
3
0
222,843
0
L
Cthulhu
8,954
746
15
1
0
221,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role