Player Matchup

Gilgamesh
Gilgamesh
IIIOXIII
Gilgamesh
Level 204
God Stats
1W - 4L
1,325 SR
Queue Stats
147W - 137L
1,509 Elo+
Party 2
Vulcan
Vulcan
KushyChick
Vulcan
Level 124
God Stats
4W - 1L
1,587 SR
Queue Stats
123W - 110L
1,574 Elo+
Party 2
Sobek
Sobek
ProCupStacker
Sobek
Level 61
God Stats
1W - 1L
1,273 SR
Queue Stats
75W - 62L
1,516 Elo+
Party 1
Hachiman
Hachiman
SnickersbArc
Hachiman
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 121L
1,539 Elo+
Party 1
Charybdis
Charybdis
xXSlickRickXx
Charybdis
Level 109
God Stats
4W - 0L
1,843 SR
Queue Stats
104W - 88L
1,525 Elo+
Party 1
Team Averages
Level 121
1,506 SR
1,533 Elo+

VS

Team Averages
Level 89
1,538 SR
1,485 Elo+
Nemesis
Nemesis
 
Nemesis
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tyr
Tyr
ChronicJ
Tyr
Level 106
God Stats
4W - 3L
1,732 SR
Queue Stats
201W - 198L
1,521 Elo+
Party 3
Arachne
Arachne
DatsSomeBS
Arachne
Level 65
God Stats
4W - 2L
1,458 SR
Queue Stats
53W - 56L
1,459 Elo+
Party 3
Athena
Athena
EvilCheeseLover
Athena
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
72W - 86L
1,398 Elo+
Solo
Bastet
Bastet
WoofieLove
Bastet
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
156W - 165L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IIIOXIII
Gilgamesh
15
7 / 0 / 8
9,576
958
6,944
12,175
8,490
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
KushyChick
Vulcan
15
7 / 2 / 11
9,036
904
21,129
6,622
2,581
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 1 / 15
8,089
809
5,957
12,831
13,723
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
SnickersbArc
Hachiman
15
6 / 1 / 14
9,131
913
13,517
6,988
2,826
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
xXSlickRickXx
Charybdis
14
2 / 1 / 19
8,282
828
9,925
7,096
2,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
2 / 6 / 2
7,671
767
8,155
11,207
5,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 7 / 1
7,210
721
9,748
16,246
16,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
DatsSomeBS
Arachne
14
1 / 3 / 0
6,911
691
4,087
17,556
9,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

12
0 / 4 / 2
7,106
711
4,767
13,998
14,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
WoofieLove
Bastet
14
0 / 2 / 1
6,946
695
9,443
8,293
3,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
11
22
Kills
5
5
Deaths
22
67
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
6
2
0.5
L
2
7
1
0.36
L
Arachne
DatsSomeBS
Arachne
1
3
0
0.33
L
0
4
2
0.25
W
Gilgamesh
IIIOXIII
Gilgamesh
7
0
8
11
W
Vulcan
KushyChick
Vulcan
7
2
11
6.25
W
0
1
15
7.5
W
Hachiman
SnickersbArc
Hachiman
6
1
14
13
L
Bastet
WoofieLove
Bastet
0
2
1
0.25
W
Charybdis
xXSlickRickXx
Charybdis
2
1
19
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,472
Damage
36,200
45,712
Taken
67,300
30,395
Mitigated
49,848
21,466
Healing
15,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
8,155
792
1,247
1,277
11,207
5,718
0
3,370
7,837
0
14,549
L
9,748
719
0
2,387
16,246
16,551
0
5,917
10,329
0
12,735
L
Arachne
DatsSomeBS
Arachne
4,087
2,021
793
6,324
17,556
9,122
0
8,125
9,431
0
10,633
L
4,767
526
375
1,755
13,998
14,483
0
5,154
8,844
8,537
0
W
Gilgamesh
IIIOXIII
Gilgamesh
6,944
1,215
2,002
7,346
12,175
8,490
298
883
11,207
0
14,942
W
Vulcan
KushyChick
Vulcan
21,129
8,676
0
0
6,622
2,581
922
597
5,948
29,161
0
W
5,957
361
724
4,428
12,831
13,723
145
1,603
10,924
8,254
1,153
W
Hachiman
SnickersbArc
Hachiman
13,517
4,671
1,591
1,484
6,988
2,826
1,776
811
6,053
0
28,874
L
Bastet
WoofieLove
Bastet
9,443
1,411
623
1,214
8,293
3,974
0
3,367
4,926
0
26,589
W
Charybdis
xXSlickRickXx
Charybdis
9,925
4,340
1,589
2,302
7,096
2,775
1,532
873
6,091
0
20,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,114
Gold Earned
35,844
152
Minions Killed
88
0
Camps Cleared
0
1,017,271
Distance Traveled
1,044,493
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,671
767
15
2
0
201,524
0
L
Tyr
7,210
721
7
1
0
199,341
0
L
Arachne
6,911
691
22
2
0
209,233
0
L
Athena
7,106
711
11
1
0
224,237
0
W
Gilgamesh
9,576
958
28
3
0
222,478
0
W
Vulcan
9,036
904
28
3
0
198,179
0
W
Sobek
8,089
809
13
1
0
212,534
0
W
Hachiman
9,131
913
45
5
0
191,234
0
L
Bastet
6,946
695
33
3
0
210,158
0
W
Charybdis
8,282
828
38
4
0
192,846
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role