Player Matchup

Baron Samedi
Baron Samedi
Bronze III
JimmyNeutron53
Baron Samedi
Bronze III
Level 101
God Stats
2W - 1L
1,731 SR
Queue Stats
15W - 16L
1,477 MMR
Party 1
Horus
Horus
Silver IV
KuRe Emperor
Horus
Silver IV
Level 147
God Stats
2W - 1L
1,878 SR
Queue Stats
27W - 33L
1,365 MMR
Party 1
Cupid
Cupid
Bronze IV
Sniperx 5555
Cupid
Bronze IV
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 70L
1,320 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 124
1,703 SR
1,387 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 122
1,515 SR
1,164 MMR
Ah Muzen Cab
Ah Muzen Cab
Silver II
AlphaVigor
Ah Muzen Cab
Silver II
Level 149
God Stats
70W - 70L
1,543 SR
Queue Stats
351W - 501L
1,176 MMR
Solo
Scylla
Scylla
Silver I
SheTakesMyMoney
Scylla
Silver I
Level 124
God Stats
4W - 5L
1,530 SR
Queue Stats
73W - 85L
1,170 MMR
Solo
Gilgamesh
Gilgamesh
Bronze IV
afishboy13
Gilgamesh
Bronze IV
Level 93
God Stats
0W - 1L
1,474 SR
Queue Stats
0W - 10L
1,146 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JimmyNeutron53
Baron Samedi
13
4 / 1 / 5
7,928
793
10,264
7,878
4,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

12
2 / 0 / 6
7,446
745
6,314
7,600
5,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

14
4 / 0 / 5
8,608
861
6,596
5,649
2,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AphroditeAtlasGaneshaAchillesJing Wei

VS

Bans
Baba YagaSurtrMartichorasHerculesFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AlphaVigor
Ah Muzen Cab
13
1 / 3 / 0
7,237
724
4,481
8,654
3,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
0 / 3 / 1
6,875
688
5,626
5,738
2,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
afishboy13
Gilgamesh
8
0 / 4 / 0
5,746
575
3,941
11,102
6,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
10
Kills
1
1
Deaths
10
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AlphaVigor
Ah Muzen Cab
1
3
0
0.33
W
Baron Samedi
JimmyNeutron53
Baron Samedi
4
1
5
6.5
W
2
0
6
5
L
0
3
1
0.17
W
4
0
5
6.5
L
Gilgamesh
afishboy13
Gilgamesh
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,174
Damage
14,048
21,127
Taken
25,494
12,360
Mitigated
12,661
10,550
Healing
1,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AlphaVigor
Ah Muzen Cab
4,481
1,048
0
251
8,654
3,701
0
2,084
6,348
0
25,426
W
Baron Samedi
JimmyNeutron53
Baron Samedi
10,264
762
1,872
2,323
7,878
4,006
424
2,180
5,491
28,221
0
W
6,314
3,420
1,290
2,420
7,600
5,950
928
1,299
6,150
0
25,609
L
5,626
105
0
518
5,738
2,474
0
2,948
2,652
25,441
0
W
6,596
4,584
1,321
1,324
5,649
2,404
2,076
2,210
3,439
0
35,121
L
Gilgamesh
afishboy13
Gilgamesh
3,941
1,092
0
1,126
11,102
6,486
0
5,280
5,628
0
12,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,982
Gold Earned
19,858
146
Minions Killed
118
0
Camps Cleared
0
560,450
Distance Traveled
494,340
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,237
724
54
5
0
166,141
1
W
Baron Samedi
7,928
793
47
5
0
183,807
0
W
Horus
7,446
745
39
4
0
196,820
2
L
Scylla
6,875
688
43
4
0
172,105
0
W
Cupid
8,608
861
60
6
0
179,823
2
L
Gilgamesh
5,746
575
21
2
0
156,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role