Player Matchup

Yu Huang
Yu Huang
Darkshadow38383
Yu Huang
Level 105
God Stats
20W - 9L
1,657 SR
Queue Stats
153W - 168L
1,437 Elo+
Party 1
Izanami
Izanami
KordlessKey
Izanami
Level 120
God Stats
6W - 5L
1,275 SR
Queue Stats
182W - 170L
1,484 Elo+
Party 1
Horus
Horus
Ryujin2539
Horus
Level 126
God Stats
36W - 25L
1,513 SR
Queue Stats
189W - 188L
1,426 Elo+
Party 1
Team Averages
Level 117
1,482 SR
1,449 Elo+

VS

Team Averages
Level 119
1,614 SR
1,486 Elo+
Yu Huang
Yu Huang
Draco5807
Yu Huang
Level 144
God Stats
4W - 3L
1,541 SR
Queue Stats
57W - 50L
1,519 Elo+
Party 2
Hun Batz
Hun Batz
Seth A
Hun Batz
Level 109
God Stats
2W - 4L
1,615 SR
Queue Stats
217W - 232L
1,485 Elo+
Solo
Amaterasu
Amaterasu
ruru2999
Amaterasu
Level 103
God Stats
2W - 1L
1,686 SR
Queue Stats
116W - 128L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
14
4 / 1 / 6
9,417
785
7,756
7,098
2,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
KordlessKey
Izanami
14
5 / 2 / 6
9,729
811
10,455
10,605
4,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
15
2 / 1 / 9
8,916
743
8,054
12,222
12,983
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Draco5807
Yu Huang
13
1 / 3 / 0
8,114
676
9,583
6,692
2,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Seth A
Hun Batz
14
1 / 3 / 0
7,991
666
7,472
10,867
6,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
ruru2999
Amaterasu
12
1 / 5 / 2
7,815
651
4,561
12,030
11,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
11
Kills
3
4
Deaths
11
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
4
1
6
7
L
Yu Huang
Draco5807
Yu Huang
1
3
0
0.33
W
Izanami
KordlessKey
Izanami
5
2
6
4
W
Horus
2
1
9
6.5
L
Hun Batz
Seth A
Hun Batz
1
3
0
0.33
L
Amaterasu
ruru2999
Amaterasu
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,265
Damage
21,616
29,925
Taken
29,589
20,047
Mitigated
20,223
5,630
Healing
2,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
7,756
547
0
586
7,098
2,944
862
2,209
4,736
30,671
0
L
Yu Huang
Draco5807
Yu Huang
9,583
989
354
850
6,692
2,112
0
1,780
4,808
37,033
0
W
Izanami
KordlessKey
Izanami
10,455
7,746
0
1,189
10,605
4,120
826
3,937
6,264
0
50,943
W
Horus
8,054
3,215
710
3,145
12,222
12,983
220
3,130
8,551
0
16,538
L
Hun Batz
Seth A
Hun Batz
7,472
446
0
0
10,867
6,644
0
2,803
7,930
0
33,682
L
Amaterasu
ruru2999
Amaterasu
4,561
1,795
0
1,449
12,030
11,467
0
2,741
9,063
0
7,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,062
Gold Earned
23,920
173
Minions Killed
121
0
Camps Cleared
0
669,370
Distance Traveled
660,405
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
9,417
785
73
6
0
208,758
0
L
Yu Huang
8,114
676
70
6
0
214,665
0
W
Izanami
9,729
811
83
7
0
217,165
0
W
Horus
8,916
743
17
1
0
243,447
0
L
Hun Batz
7,991
666
41
3
0
248,524
5
L
Amaterasu
7,815
651
10
1
0
197,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role