Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Bandit Saps
Ah Muzen Cab
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 191L
1,416 Elo+
Solo
Ravana
Ravana
Cel83rd
Ravana
Level 67
God Stats
0W - 3L
1,339 SR
Queue Stats
15W - 24L
1,488 Elo+
Solo
Ra
Ra
GODOFALLSHINOBI
Ra
Level 101
God Stats
2W - 2L
1,534 SR
Queue Stats
312W - 322L
1,536 Elo+
Solo
Hercules
Hercules
Marquiece15
Hercules
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,476 Elo+
Party 2
Merlin
Merlin
Xarinac
Merlin
Level 34
God Stats
0W - 1L
1,629 SR
Queue Stats
1W - 2L
1,476 Elo+
Party 2
Team Averages
Level 61
1,501 SR
1,479 Elo+

VS

Team Averages
Level 113
1,491 SR
1,466 Elo+
Morgan Le Fay
Morgan Le Fay
CheeseQuake101
Morgan Le Fay
Level 122
God Stats
1W - 5L
1,199 SR
Queue Stats
111W - 120L
1,477 Elo+
Party 3
Terra
Terra
GOLDENEAGLES31
Terra
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 44L
1,540 Elo+
Party 1
Hera
Hera
Kio3824
Hera
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 52L
1,381 Elo+
Party 3
Thanatos
Thanatos
elite genarl
Thanatos
Level 119
God Stats
2W - 2L
1,530 SR
Queue Stats
51W - 55L
1,489 Elo+
Party 1
Fenrir
Fenrir
sgtdoughnutboy
Fenrir
Level 153
God Stats
5W - 3L
1,727 SR
Queue Stats
180W - 193L
1,442 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bandit Saps
Ah Muzen Cab
15
0 / 2 / 9
7,881
716
10,176
7,162
3,194
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ravana
Cel83rd
Ravana
15
6 / 7 / 5
9,347
850
6,002
11,454
5,534
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 5 / 7
9,002
818
14,846
8,845
3,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Marquiece15
Hercules
14
2 / 3 / 6
7,979
725
5,538
11,516
14,098
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
Xarinac
Merlin
14
3 / 5 / 4
8,288
753
7,957
9,250
3,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CheeseQuake101
Morgan Le Fay
18
7 / 1 / 9
9,970
906
13,784
6,939
3,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 1 / 17
9,655
878
6,183
13,078
12,579
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hera
Kio3824
Hera
15
2 / 4 / 12
8,380
762
7,873
9,062
3,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
elite genarl
Thanatos
15
6 / 4 / 11
8,947
813
8,848
11,123
5,234
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
5 / 3 / 13
9,113
828
8,257
12,282
15,179
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
84
13
Kills
22
22
Deaths
13
31
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Bandit Saps
Ah Muzen Cab
0
2
9
2.25
L
Ravana
Cel83rd
Ravana
6
7
5
1.21
W
Morgan Le Fay
CheeseQuake101
Morgan Le Fay
7
1
9
11.5
L
2
5
7
1.1
W
2
1
17
10.5
W
Hera
Kio3824
Hera
2
4
12
2
L
Hercules
Marquiece15
Hercules
2
3
6
1.67
L
Merlin
Xarinac
Merlin
3
5
4
1
W
Thanatos
elite genarl
Thanatos
6
4
11
2.88
W
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,519
Damage
44,945
48,227
Taken
52,484
30,376
Mitigated
40,786
11,943
Healing
25,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Bandit Saps
Ah Muzen Cab
10,176
3,273
1,081
1,218
7,162
3,194
0
5,058
2,104
0
19,779
L
Ravana
Cel83rd
Ravana
6,002
2,455
102
1,339
11,454
5,534
0
5,417
6,037
0
8,448
W
Morgan Le Fay
CheeseQuake101
Morgan Le Fay
13,784
1,183
1,331
998
6,939
3,885
703
3,198
3,670
34,715
0
L
14,846
229
1,390
1,698
8,845
3,796
0
5,442
3,403
36,916
0
W
6,183
622
7,522
5,916
13,078
12,579
461
5,958
6,700
8,853
0
W
Hera
Kio3824
Hera
7,873
1,095
0
1,018
9,062
3,909
402
3,938
4,942
21,218
0
L
Hercules
Marquiece15
Hercules
5,538
742
123
4,178
11,516
14,098
0
6,388
5,128
0
12,924
L
Merlin
Xarinac
Merlin
7,957
336
0
814
9,250
3,754
0
5,535
3,715
17,637
0
W
Thanatos
elite genarl
Thanatos
8,848
2,171
318
3,521
11,123
5,234
0
5,723
5,274
0
16,019
W
8,257
2,458
1,365
3,279
12,282
15,179
0
3,023
9,095
0
13,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,497
Gold Earned
46,065
123
Minions Killed
133
0
Camps Cleared
0
960,584
Distance Traveled
1,126,452
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,881
716
18
2
0
210,692
0
L
Ravana
9,347
850
4
0
0
177,484
0
W
Morgan Le Fay
9,970
906
72
7
0
223,991
0
L
Ra
9,002
818
58
5
0
183,634
0
W
Terra
9,655
878
9
1
0
220,162
0
W
Hera
8,380
762
23
2
0
197,719
2
L
Hercules
7,979
725
20
2
0
214,698
0
L
Merlin
8,288
753
23
2
0
174,076
0
W
Thanatos
8,947
813
17
2
0
237,222
0
W
Fenrir
9,113
828
12
1
0
247,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role