Player Matchup

Skadi
Skadi
MachineWhite93
Skadi
Level 22
God Stats
0W - 2L
1,260 SR
Queue Stats
8W - 18L
1,159 Elo+
Solo
Sylvanus
Sylvanus
MiracleWhipits
Sylvanus
Level 125
God Stats
0W - 4L
1,312 SR
Queue Stats
91W - 87L
1,521 Elo+
Party 4
Hou Yi
Hou Yi
QRIQN
Hou Yi
Level 41
God Stats
5W - 1L
1,739 SR
Queue Stats
132W - 125L
1,498 Elo+
Party 4
Zeus
Zeus
RichTN
Zeus
Level 113
God Stats
1W - 3L
1,500 SR
Queue Stats
70W - 67L
1,499 Elo+
Party 3
Neith
Neith
danimal4444
Neith
Level 128
God Stats
0W - 3L
1,265 SR
Queue Stats
187W - 179L
1,481 Elo+
Party 3
Team Averages
Level 86
1,415 SR
1,432 Elo+

VS

Team Averages
Level 90
1,574 SR
1,465 Elo+
Tsukuyomi
Tsukuyomi
Bmars_75
Tsukuyomi
Level 91
God Stats
2W - 0L
1,500 SR
Queue Stats
114W - 119L
1,426 Elo+
Party 1
Bellona
Bellona
Insane4team
Bellona
Level 18
God Stats
3W - 0L
1,791 SR
Queue Stats
104W - 62L
1,433 Elo+
Party 2
Janus
Janus
ManieNYC
Janus
Level 112
God Stats
8W - 7L
1,579 SR
Queue Stats
284W - 292L
1,525 Elo+
Solo
Artemis
Artemis
Mr SpawnStriker
Artemis
Level 129
God Stats
5W - 2L
1,500 SR
Queue Stats
204W - 195L
1,455 Elo+
Party 2
Chang'e
Chang'e
RubixMan24
Chang'e
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 95L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 10
9,572
638
6,257
17,133
9,021
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
17
3 / 5 / 14
10,453
697
7,014
24,151
26,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Hou Yi
QRIQN
Hou Yi
17
5 / 8 / 7
10,285
686
13,206
17,192
8,011
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
RichTN
Zeus
18
11 / 6 / 9
11,796
786
34,744
13,352
7,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 3 / 14
10,060
671
12,895
12,028
6,414
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bmars_75
Tsukuyomi
19
4 / 8 / 14
11,714
781
14,950
19,970
11,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Insane4team
Bellona
18
5 / 5 / 12
11,811
787
14,774
27,233
44,862
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Janus
ManieNYC
Janus
20
12 / 1 / 15
14,186
946
21,814
11,949
6,630
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 4 / 14
11,439
763
18,925
17,961
9,651
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
RubixMan24
Chang'e
18
5 / 6 / 11
11,265
751
9,560
21,023
10,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
96
22
Kills
30
30
Deaths
24
54
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Bmars_75
Tsukuyomi
4
8
14
1.38
W
Bellona
Insane4team
Bellona
5
5
12
2.2
L
0
8
10
0.63
W
Janus
ManieNYC
Janus
12
1
15
19.5
L
Sylvanus
3
5
14
2
W
4
4
14
2.75
L
Hou Yi
QRIQN
Hou Yi
5
8
7
1.06
L
Zeus
RichTN
Zeus
11
6
9
2.58
W
Chang'e
RubixMan24
Chang'e
5
6
11
1.75
L
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,116
Damage
80,023
83,856
Taken
98,136
57,717
Mitigated
82,739
24,946
Healing
41,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Bmars_75
Tsukuyomi
14,950
2,460
954
2,881
19,970
11,163
851
7,197
12,773
0
35,360
W
Bellona
Insane4team
Bellona
14,774
2,019
1,951
6,768
27,233
44,862
0
8,732
18,501
692
24,276
L
6,257
2,151
522
1,538
17,133
9,021
462
7,382
9,751
0
22,413
W
Janus
ManieNYC
Janus
21,814
1,078
1,852
3,199
11,949
6,630
2,531
4,320
7,629
46,647
0
L
Sylvanus
7,014
887
6,870
7,716
24,151
26,982
0
7,905
16,246
8,822
0
W
18,925
5,107
2,078
5,012
17,961
9,651
2,803
10,499
7,462
0
35,634
L
Hou Yi
QRIQN
Hou Yi
13,206
7,091
300
1,832
17,192
8,011
67
5,505
11,687
0
27,773
L
Zeus
RichTN
Zeus
34,744
1,709
366
241
13,352
7,289
0
6,745
6,607
50,868
0
W
Chang'e
RubixMan24
Chang'e
9,560
1,050
8,373
8,492
21,023
10,433
1,850
11,010
10,013
22,834
0
L
12,895
3,882
1,576
3,985
12,028
6,414
118
4,225
7,803
0
26,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,166
Gold Earned
60,415
138
Minions Killed
195
0
Camps Cleared
0
1,136,498
Distance Traveled
1,413,719
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,714
781
49
3
0
268,093
0
W
Bellona
11,811
787
25
2
0
310,412
0
L
Skadi
9,572
638
34
2
0
193,175
0
W
Janus
14,186
946
57
4
0
303,928
0
L
Sylvanus
10,453
697
7
0
0
247,065
0
W
Artemis
11,439
763
38
3
0
272,962
0
L
Hou Yi
10,285
686
33
2
0
200,105
0
L
Zeus
11,796
786
34
2
0
231,741
0
W
Chang'e
11,265
751
26
2
0
258,324
0
L
Neith
10,060
671
30
2
0
264,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role