Player Matchup

Kukulkan
Kukulkan
BlondeDiamondZ
Kukulkan
Level 109
God Stats
95W - 64L
1,584 SR
Queue Stats
135W - 142L
1,392 Elo+
Party 1
Xbalanque
Xbalanque
ll3lack22
Xbalanque
Level 64
God Stats
21W - 16L
1,504 SR
Queue Stats
95W - 99L
1,376 Elo+
Solo
Surtr
Surtr
oTLOCK
Surtr
Level 111
God Stats
21W - 30L
1,358 SR
Queue Stats
74W - 89L
1,382 Elo+
Party 1
Team Averages
Level 95
1,482 SR
1,383 Elo+

VS

Team Averages
Level 64
1,735 SR
1,465 Elo+
Ishtar
Ishtar
Dr Troll T
Ishtar
Level 59
God Stats
1W - 4L
1,631 SR
Queue Stats
11W - 11L
1,537 Elo+
Party 2
Nu Wa
Nu Wa
GrimDayze
Nu Wa
Level 65
God Stats
7W - 3L
1,882 SR
Queue Stats
23W - 19L
1,410 Elo+
Solo
Vamana
Vamana
smeachy
Vamana
Level 68
God Stats
15W - 8L
1,693 SR
Queue Stats
110W - 107L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
5 / 1 / 5
11,497
821
7,124
8,205
3,736
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
ll3lack22
Xbalanque
15
1 / 4 / 7
9,550
682
10,600
14,709
5,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Surtr
oTLOCK
Surtr
16
5 / 3 / 6
10,373
741
14,859
19,643
19,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Dr Troll T
Ishtar
15
5 / 3 / 2
9,867
705
8,974
16,110
7,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
GrimDayze
Nu Wa
15
1 / 4 / 4
9,898
707
14,049
7,719
2,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
smeachy
Vamana
14
2 / 4 / 6
9,588
685
8,486
15,252
11,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
20
11
Kills
8
8
Deaths
11
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
5
1
5
7.5
L
Ishtar
Dr Troll T
Ishtar
5
3
2
2
L
Nu Wa
GrimDayze
Nu Wa
1
4
4
0.75
W
Xbalanque
ll3lack22
Xbalanque
1
4
7
1.13
W
Surtr
oTLOCK
Surtr
5
3
6
2.67
L
Vamana
smeachy
Vamana
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,583
Damage
31,509
42,557
Taken
39,081
28,985
Mitigated
22,345
17,123
Healing
6,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
7,124
639
458
4,249
8,205
3,736
790
2,973
5,002
69,022
0
L
Ishtar
Dr Troll T
Ishtar
8,974
4,755
0
4,594
16,110
7,724
1,144
4,093
11,376
0
53,243
L
Nu Wa
GrimDayze
Nu Wa
14,049
4,645
0
0
7,719
2,858
1,217
1,459
5,935
41,900
0
W
Xbalanque
ll3lack22
Xbalanque
10,600
3,894
77
5,234
14,709
5,554
2,203
4,901
9,177
0
41,056
W
Surtr
oTLOCK
Surtr
14,859
2,849
526
6,579
19,643
19,695
549
5,340
13,453
6,592
36,748
L
Vamana
smeachy
Vamana
8,486
3,587
0
2,076
15,252
11,763
800
3,564
11,294
0
29,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,420
Gold Earned
29,353
208
Minions Killed
198
0
Camps Cleared
0
776,262
Distance Traveled
767,076
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,497
821
127
9
0
267,894
2
L
Ishtar
9,867
705
88
6
0
220,446
0
L
Nu Wa
9,898
707
65
5
0
269,002
0
W
Xbalanque
9,550
682
48
3
0
232,249
0
W
Surtr
10,373
741
33
2
0
276,119
1
L
Vamana
9,588
685
45
3
0
277,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role