Player Matchup

Bastet
Bastet
FIKO_126_69
Bastet
Level 87
God Stats
1W - 0L
1,495 SR
Queue Stats
88W - 96L
1,333 Elo+
Party 1
Mulan
Mulan
Microm94
Mulan
Level 152
God Stats
2W - 2L
1,520 SR
Queue Stats
40W - 41L
1,557 Elo+
Solo
Anubis
Anubis
Sasken_uch
Anubis
Level 17
God Stats
3W - 2L
1,592 SR
Queue Stats
41W - 46L
1,355 Elo+
Party 1
Team Averages
Level 85
1,536 SR
1,415 Elo+

VS

Team Averages
Level 42
1,477 SR
1,489 Elo+
Vamana
Vamana
 
Vamana
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
JAAR01
Anubis
Level 32
God Stats
23W - 28L
1,432 SR
Queue Stats
49W - 51L
1,389 Elo+
Solo
Thor
Thor
xekeboo
Thor
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
16
10 / 3 / 7
11,348
873
15,250
14,634
5,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
Microm94
Mulan
16
7 / 2 / 12
11,738
903
12,861
15,380
17,320
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anubis
Sasken_uch
Anubis
15
3 / 5 / 14
9,990
768
7,031
10,181
4,691
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
1 / 7 / 3
8,382
645
7,156
16,819
17,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
JAAR01
Anubis
15
7 / 7 / 1
10,661
820
8,907
14,502
6,251
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
xekeboo
Thor
14
1 / 7 / 7
9,616
740
7,946
15,001
5,825
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
20
20
Kills
9
10
Deaths
21
33
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
1
7
3
0.36
W
Bastet
10
3
7
4.5
L
Anubis
JAAR01
Anubis
7
7
1
1.07
W
Mulan
Microm94
Mulan
7
2
12
6.5
W
Anubis
Sasken_uch
Anubis
3
5
14
2
L
Thor
xekeboo
Thor
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,142
Damage
24,009
40,195
Taken
46,322
27,753
Mitigated
29,614
9,016
Healing
4,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
7,156
3,598
0
1,177
16,819
17,538
1,079
3,956
12,863
0
25,288
W
Bastet
15,250
5,395
0
2,699
14,634
5,742
825
2,544
11,801
0
47,458
L
Anubis
JAAR01
Anubis
8,907
441
0
2,523
14,502
6,251
138
607
13,895
35,531
0
W
Mulan
Microm94
Mulan
12,861
1,577
0
3,609
15,380
17,320
0
3,537
11,369
111
41,776
W
Anubis
Sasken_uch
Anubis
7,031
401
0
2,708
10,181
4,691
1,726
2,904
7,139
29,355
0
L
Thor
xekeboo
Thor
7,946
1,971
0
1,244
15,001
5,825
0
2,721
12,280
0
26,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,076
Gold Earned
28,659
155
Minions Killed
134
0
Camps Cleared
0
741,128
Distance Traveled
613,174
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,382
645
35
3
0
207,692
0
W
Bastet
11,348
873
63
5
0
287,225
0
L
Anubis
10,661
820
67
5
0
206,299
0
W
Mulan
11,738
903
54
4
0
238,692
0
W
Anubis
9,990
768
38
3
0
215,211
0
L
Thor
9,616
740
32
2
0
199,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role