Player Matchup

Anhur
Anhur
Facts
Anhur
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 4L
1,500 Elo+
Party 1
Ymir
Ymir
ThisGreatLabia
Ymir
Level 75
God Stats
3W - 0L
1,737 SR
Queue Stats
82W - 31L
1,695 Elo+
Party 1
Xbalanque
Xbalanque
helpmenow
Xbalanque
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 4L
1,760 Elo+
Party 1
Hercules
Hercules
nerfhebo
Hercules
Level 45
God Stats
3W - 1L
1,500 SR
Queue Stats
64W - 18L
1,766 Elo+
Party 1
Khepri
Khepri
oblivion123456
Khepri
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 16L
1,683 Elo+
Party 1
Team Averages
Level 54
1,547 SR
1,681 Elo+

VS

Team Averages
Level 113
1,495 SR
1,538 Elo+
Da Ji
Da Ji
FriesWitDat420
Da Ji
Level 146
God Stats
0W - 2L
1,364 SR
Queue Stats
115W - 112L
1,537 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Rvfq
Cu Chulainn
Level 124
God Stats
9W - 10L
1,372 SR
Queue Stats
350W - 306L
1,583 Elo+
Solo
Surtr
Surtr
Vip3r-cia
Surtr
Level 63
God Stats
1W - 1L
1,653 SR
Queue Stats
67W - 84L
1,493 Elo+
Party 2
Xing Tian
Xing Tian
blackwoodbeast
Xing Tian
Level 76
God Stats
13W - 8L
1,586 SR
Queue Stats
694W - 632L
1,580 Elo+
Solo
Hera
Hera
marshallfan1260
Hera
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 69L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Facts
Anhur
15
5 / 2 / 5
8,621
784
11,694
9,423
5,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 2 / 14
8,865
806
8,689
11,414
18,532
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
helpmenow
Xbalanque
17
3 / 1 / 15
9,100
827
14,002
7,417
4,854
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
nerfhebo
Hercules
17
8 / 3 / 8
9,442
858
11,440
16,450
24,780
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 3 / 14
8,645
786
5,013
10,786
13,963
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 2
8,497
772
6,450
8,803
4,519
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
Rvfq
Cu Chulainn
15
3 / 4 / 5
8,379
762
11,631
12,961
14,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Surtr
Vip3r-cia
Surtr
15
2 / 3 / 4
8,059
733
7,586
12,188
12,425
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
blackwoodbeast
Xing Tian
16
2 / 3 / 5
8,398
763
7,303
14,352
21,350
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 5 / 5
7,622
693
8,476
8,096
3,317
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
32
19
Kills
11
11
Deaths
19
56
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Anhur
Facts
Anhur
5
2
5
3.75
L
4
4
2
1.25
L
Cu Chulainn
Rvfq
Cu Chulainn
3
4
5
1.38
W
3
2
14
5
L
Surtr
Vip3r-cia
Surtr
2
3
4
1.33
L
Xing Tian
blackwoodbeast
Xing Tian
2
3
5
1.5
W
Xbalanque
helpmenow
Xbalanque
3
1
15
10.5
L
0
5
5
0.5
W
Hercules
nerfhebo
Hercules
8
3
8
4
W
0
3
14
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,838
Damage
41,446
55,490
Taken
56,400
67,329
Mitigated
56,314
22,017
Healing
10,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Facts
Anhur
11,694
6,962
1,372
4,098
9,423
5,200
2,044
3,319
6,104
0
30,080
L
6,450
1,127
231
1,033
8,803
4,519
0
1,938
6,865
0
9,419
L
Cu Chulainn
Rvfq
Cu Chulainn
11,631
899
456
476
12,961
14,703
0
3,231
9,730
776
25,276
W
8,689
545
1,305
1,165
11,414
18,532
0
3,089
8,325
14,694
0
L
Surtr
Vip3r-cia
Surtr
7,586
3,257
548
3,664
12,188
12,425
0
3,998
8,190
373
16,176
L
Xing Tian
blackwoodbeast
Xing Tian
7,303
463
469
1,848
14,352
21,350
0
2,632
11,720
11,318
1,205
W
Xbalanque
helpmenow
Xbalanque
14,002
7,349
0
2,779
7,417
4,854
1,264
1,854
5,563
0
40,454
L
8,476
1,582
731
884
8,096
3,317
0
1,903
6,193
23,913
0
W
Hercules
nerfhebo
Hercules
11,440
3,461
803
7,162
16,450
24,780
0
4,165
12,285
0
17,222
W
5,013
472
1,352
1,981
10,786
13,963
120
2,884
7,902
7,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,673
Gold Earned
40,955
145
Minions Killed
113
0
Camps Cleared
0
1,069,582
Distance Traveled
1,051,984
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,621
784
52
5
0
187,874
0
L
Da Ji
8,497
772
12
1
0
207,528
0
L
Cu Chulainn
8,379
762
30
3
0
203,759
0
W
Ymir
8,865
806
9
1
0
219,546
0
L
Surtr
8,059
733
16
1
0
209,473
0
L
Xing Tian
8,398
763
16
1
0
234,190
0
W
Xbalanque
9,100
827
62
6
0
226,119
0
L
Hera
7,622
693
39
4
0
197,034
0
W
Hercules
9,442
858
12
1
0
208,584
0
W
Khepri
8,645
786
10
1
0
227,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role