Player Matchup

Arachne
Arachne
Carlportugal
Arachne
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 1
Zeus
Zeus
Feamaral_1999
Zeus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 20L
1,725 Elo+
Party 1
Maui
Maui
MadameShadow
Maui
Level 86
God Stats
1W - 2L
1,518 SR
Queue Stats
206W - 196L
1,515 Elo+
Solo
Hades
Hades
Mister Blunt
Hades
Level 120
God Stats
2W - 2L
1,439 SR
Queue Stats
7W - 10L
1,365 Elo+
Solo
Neith
Neith
juaib
Neith
Level 68
God Stats
8W - 5L
1,500 SR
Queue Stats
12W - 14L
1,490 Elo+
Solo
Team Averages
Level 82
1,491 SR
1,519 Elo+

VS

Team Averages
Level 106
1,551 SR
1,403 Elo+
Chaac
Chaac
King Ghidorah36
Chaac
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,215 Elo+
Solo
Chronos
Chronos
MaxLarew5
Chronos
Level 149
God Stats
99W - 76L
1,617 SR
Queue Stats
164W - 161L
1,532 Elo+
Party 2
Zhong Kui
Zhong Kui
canguro-hosco082
Zhong Kui
Level 77
God Stats
19W - 20L
1,578 SR
Queue Stats
721W - 704L
1,398 Elo+
Solo
Cliodhna
Cliodhna
cheesypiggy123
Cliodhna
Level 49
God Stats
8W - 4L
1,314 SR
Queue Stats
46W - 50L
1,326 Elo+
Solo
Osiris
Osiris
worldly-croak4
Osiris
Level 154
God Stats
14W - 11L
1,747 SR
Queue Stats
206W - 199L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Carlportugal
Arachne
12
1 / 5 / 0
7,483
440
5,312
16,066
5,705
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

14
0 / 3 / 0
7,598
447
4,654
7,142
2,499
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 7 / 0
7,315
430
3,174
17,539
14,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
2 / 6 / 2
8,139
479
8,853
14,456
6,793
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
juaib
Neith
13
1 / 3 / 1
7,723
454
8,781
11,376
4,817
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 2
10,072
592
9,323
14,732
15,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
MaxLarew5
Chronos
14
6 / 0 / 6
9,163
539
15,749
11,761
4,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
15
4 / 3 / 7
9,283
546
13,234
13,262
10,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cliodhna
17
5 / 0 / 5
9,996
588
9,028
16,210
7,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 0 / 4
8,586
505
4,085
7,473
8,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
48
4
Kills
24
24
Deaths
4
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Arachne
Carlportugal
Arachne
1
5
0
0.2
L
0
3
0
0
W
6
1
2
7
L
0
7
0
0
W
Chronos
MaxLarew5
Chronos
6
0
6
9
L
2
6
2
0.5
W
Zhong Kui
4
3
7
2.5
W
Cliodhna
5
0
5
7.5
L
Neith
juaib
Neith
1
3
1
0.5
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,774
Damage
51,419
66,579
Taken
63,438
34,659
Mitigated
46,874
11,541
Healing
17,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Carlportugal
Arachne
5,312
4,499
0
1,115
16,066
5,705
0
6,718
9,348
0
44,556
L
4,654
296
0
1,516
7,142
2,499
0
0
7,142
48,115
0
W
9,323
945
0
4,291
14,732
15,488
14
5,206
9,526
0
70,274
L
3,174
979
0
2,296
17,539
14,845
0
6,888
10,651
31,768
0
W
Chronos
MaxLarew5
Chronos
15,749
3,708
0
3,127
11,761
4,844
3,229
2,638
9,123
78,134
0
L
8,853
545
848
3,195
14,456
6,793
0
8,053
6,403
42,740
0
W
Zhong Kui
13,234
1,432
0
3,082
13,262
10,662
0
5,769
7,493
70,925
0
W
Cliodhna
9,028
1,275
0
5,617
16,210
7,606
558
1,926
14,284
0
91,881
L
Neith
juaib
Neith
8,781
3,135
0
2,571
11,376
4,817
0
7,324
4,052
0
51,163
W
4,085
761
315
616
7,473
8,274
0
1,142
6,331
0
36,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,258
Gold Earned
47,100
373
Minions Killed
509
0
Camps Cleared
0
1,556,213
Distance Traveled
1,673,155
4
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,483
440
66
4
0
357,612
2
L
Zeus
7,598
447
86
5
0
283,852
0
W
Chaac
10,072
592
115
7
0
342,357
6
L
Maui
7,315
430
57
3
0
313,748
2
W
Chronos
9,163
539
104
6
0
324,789
7
L
Hades
8,139
479
87
5
0
291,529
0
W
Zhong Kui
9,283
546
107
6
0
282,864
0
W
Cliodhna
9,996
588
127
7
0
377,672
0
L
Neith
7,723
454
77
5
0
309,472
0
W
Osiris
8,586
505
56
3
0
345,473
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role