Player Matchup

Cthulhu
Cthulhu
BurnerAccount626
Cthulhu
Level 109
God Stats
1W - 1L
1,263 SR
Queue Stats
186W - 180L
1,501 Elo+
Party 2
Zeus
Zeus
Luncheon70
Zeus
Level 140
God Stats
2W - 0L
1,692 SR
Queue Stats
224W - 224L
1,517 Elo+
Party 2
Bastet
Bastet
OJsGloves
Bastet
Level 148
God Stats
3W - 3L
1,599 SR
Queue Stats
198W - 196L
1,531 Elo+
Party 2
Horus
Horus
Short-Shadow18
Horus
Level 29
God Stats
1W - 1L
1,316 SR
Queue Stats
30W - 33L
1,526 Elo+
Party 1
Hades
Hades
TheJoJoShowTTV
Hades
Level 147
God Stats
3W - 2L
1,799 SR
Queue Stats
135W - 110L
1,584 Elo+
Party 1
Team Averages
Level 115
1,534 SR
1,532 Elo+

VS

Team Averages
Level 113
1,476 SR
1,533 Elo+
Nike
Nike
 
Nike
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
GiveMeNoobs
Xbalanque
Level 62
God Stats
17W - 12L
1,779 SR
Queue Stats
140W - 117L
1,609 Elo+
Party 3
Maui
Maui
Originalimen
Maui
Level 125
God Stats
2W - 2L
1,266 SR
Queue Stats
413W - 400L
1,504 Elo+
Solo
Yu Huang
Yu Huang
alpha x zombie
Yu Huang
Level 142
God Stats
6W - 14L
1,359 SR
Queue Stats
377W - 353L
1,490 Elo+
Party 3
Ao Kuang
Ao Kuang
eastyboy7
Ao Kuang
Level 123
God Stats
14W - 20L
1,476 SR
Queue Stats
124W - 115L
1,559 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 0
7,350
565
7,265
9,150
6,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
3 / 2 / 1
6,957
535
6,681
5,740
1,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
OJsGloves
Bastet
13
5 / 2 / 3
8,078
621
5,416
10,016
3,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
1 / 1 / 8
6,661
512
3,588
9,175
6,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
5 / 0 / 6
8,218
632
14,375
10,822
6,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
11
1 / 4 / 0
6,679
514
7,790
14,009
8,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
GiveMeNoobs
Xbalanque
13
3 / 1 / 0
7,371
567
6,309
8,817
3,338
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
0 / 2 / 5
6,006
462
1,971
11,519
7,510
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Yu Huang
11
0 / 5 / 0
6,232
479
5,243
9,263
3,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
eastyboy7
Ao Kuang
10
1 / 4 / 4
6,207
477
6,804
12,907
4,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
16
Kills
5
6
Deaths
16
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
1
4
0
0.25
W
2
1
0
2
L
Xbalanque
GiveMeNoobs
Xbalanque
3
1
0
3
W
3
2
1
1.75
W
Bastet
OJsGloves
Bastet
5
2
3
3.25
L
0
2
5
1.25
W
1
1
8
5
W
5
0
6
8
L
Yu Huang
0
5
0
0
L
Ao Kuang
eastyboy7
Ao Kuang
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,325
Damage
28,117
44,903
Taken
56,515
24,713
Mitigated
27,565
16,237
Healing
14,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
7,790
987
0
2,540
14,009
8,664
20
7,868
5,339
1,092
51,626
W
7,265
758
0
2,790
9,150
6,053
0
946
8,204
48,723
0
L
Xbalanque
GiveMeNoobs
Xbalanque
6,309
3,065
0
4,466
8,817
3,338
0
4,286
4,531
0
58,861
W
6,681
1,582
0
1,261
5,740
1,820
0
1,137
4,603
48,947
0
W
Bastet
OJsGloves
Bastet
5,416
1,641
0
3,055
10,016
3,745
0
2,462
7,452
0
62,166
L
1,971
520
1,399
1,986
11,519
7,510
0
5,735
5,755
9,607
0
W
3,588
1,701
598
3,416
9,175
6,804
0
3,909
5,176
0
13,959
W
14,375
1,556
493
4,624
10,822
6,291
35
5,677
4,904
67,659
0
L
Yu Huang
5,243
448
0
1,200
9,263
3,417
0
4,631
4,609
51,844
0
L
Ao Kuang
eastyboy7
Ao Kuang
6,804
1,329
0
2,470
12,907
4,636
0
4,840
7,960
46,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,264
Gold Earned
32,495
400
Minions Killed
345
0
Camps Cleared
0
1,234,734
Distance Traveled
1,298,644
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,679
514
89
7
0
232,496
1
W
Cthulhu
7,350
565
89
7
0
220,740
6
L
Xbalanque
7,371
567
87
7
0
281,575
0
W
Zeus
6,957
535
89
7
0
220,158
3
W
Bastet
8,078
621
92
7
0
276,038
0
L
Maui
6,006
462
11
1
0
255,416
6
W
Horus
6,661
512
13
1
0
258,371
0
W
Hades
8,218
632
117
9
0
259,427
0
L
Yu Huang
6,232
479
79
6
0
244,987
2
L
Ao Kuang
6,207
477
79
6
0
284,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role