Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
FearlessWolf83
He Bo
Level 155
God Stats
5W - 5L
1,500 SR
Queue Stats
476W - 499L
1,491 Elo+
Solo
Cu Chulainn
Cu Chulainn
SlamZilla6669
Cu Chulainn
Level 155
God Stats
4W - 3L
1,687 SR
Queue Stats
238W - 266L
1,515 Elo+
Solo
Cthulhu
Cthulhu
Sokitheblue1
Cthulhu
Level 86
God Stats
10W - 6L
1,282 SR
Queue Stats
732W - 733L
1,408 Elo+
Solo
Gilgamesh
Gilgamesh
TTKD KING
Gilgamesh
Level 68
God Stats
2W - 3L
1,109 SR
Queue Stats
213W - 222L
1,416 Elo+
Solo
Team Averages
Level 121
1,416 SR
1,466 Elo+

VS

Team Averages
Level 71
1,536 SR
1,256 Elo+
Olorun
Olorun
AthenaBelcore98
Olorun
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 11L
1,070 Elo+
Party 1
Chernobog
Chernobog
D3monFire94
Chernobog
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,253 Elo+
Party 1
The Morrigan
The Morrigan
Scarecr0wned
The Morrigan
Level 106
God Stats
0W - 1L
1,323 SR
Queue Stats
16W - 26L
1,253 Elo+
Party 1
Chiron
Chiron
Spectrixx
Chiron
Level 91
God Stats
7W - 3L
1,859 SR
Queue Stats
320W - 337L
1,450 Elo+
Solo
Odin
Odin
SterlingReign
Odin
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 14L
1,253 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
3 / 3 / 10
9,017
902
11,048
12,520
10,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
7 / 2 / 9
9,408
941
8,180
7,888
3,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
SlamZilla6669
Cu Chulainn
14
7 / 5 / 9
8,854
885
6,666
12,465
11,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
Sokitheblue1
Cthulhu
16
8 / 4 / 10
9,477
948
17,353
10,448
6,252
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
TTKD KING
Gilgamesh
13
0 / 4 / 14
7,827
783
5,096
12,684
12,959
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 11
6,775
678
6,056
11,440
4,567
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
D3monFire94
Chernobog
14
2 / 5 / 11
7,387
739
6,763
10,724
4,889
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
Scarecr0wned
The Morrigan
14
5 / 4 / 10
8,179
818
10,387
8,164
3,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
Spectrixx
Chiron
13
6 / 6 / 9
8,127
813
9,228
12,209
4,878
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
5 / 2 / 10
8,461
846
9,935
9,030
9,784
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
69
25
Kills
18
18
Deaths
25
52
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
3
10
2.67
L
0
8
11
0.69
L
Chernobog
D3monFire94
Chernobog
2
5
11
1.5
W
7
2
9
5.75
L
The Morrigan
Scarecr0wned
The Morrigan
5
4
10
2.5
W
Cu Chulainn
SlamZilla6669
Cu Chulainn
7
5
9
2.3
W
Cthulhu
Sokitheblue1
Cthulhu
8
4
10
3.25
L
Chiron
Spectrixx
Chiron
6
6
9
1.75
L
5
2
10
5
W
Gilgamesh
TTKD KING
Gilgamesh
0
4
14
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,343
Damage
42,369
56,005
Taken
51,567
44,959
Mitigated
27,458
13,824
Healing
11,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
11,048
1,767
2,311
3,370
12,520
10,903
554
4,121
8,399
0
25,722
L
6,056
3,043
750
618
11,440
4,567
0
5,692
5,609
9,575
0
L
Chernobog
D3monFire94
Chernobog
6,763
4,214
281
1,250
10,724
4,889
0
5,442
5,191
0
13,441
W
8,180
309
804
1,611
7,888
3,148
0
1,618
6,270
20,422
0
L
The Morrigan
Scarecr0wned
The Morrigan
10,387
1,319
1,071
1,872
8,164
3,340
0
3,800
4,319
18,033
0
W
Cu Chulainn
SlamZilla6669
Cu Chulainn
6,666
1,380
450
1,825
12,465
11,697
875
4,218
8,247
237
14,912
W
Cthulhu
Sokitheblue1
Cthulhu
17,353
575
1,146
957
10,448
6,252
0
3,423
7,025
26,788
0
L
Chiron
Spectrixx
Chiron
9,228
3,005
1,438
1,968
12,209
4,878
0
6,657
5,504
0
15,028
L
9,935
1,483
459
2,187
9,030
9,784
31
3,962
4,931
2,858
17,379
W
Gilgamesh
TTKD KING
Gilgamesh
5,096
899
433
917
12,684
12,959
750
4,929
7,755
0
11,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,583
Gold Earned
38,929
98
Minions Killed
61
0
Camps Cleared
0
1,018,451
Distance Traveled
886,098
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,017
902
25
3
0
226,646
0
L
Olorun
6,775
678
5
1
0
149,983
0
L
Chernobog
7,387
739
11
1
0
175,920
0
W
He Bo
9,408
941
22
2
0
215,781
0
L
The Morrigan
8,179
818
16
2
0
172,141
0
W
Cu Chulainn
8,854
885
12
1
0
175,647
0
W
Cthulhu
9,477
948
27
3
0
215,407
0
L
Chiron
8,127
813
7
1
0
177,051
0
L
Odin
8,461
846
22
2
0
211,003
0
W
Gilgamesh
7,827
783
12
1
0
184,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role