Player Matchup

Neith
Neith
Elite Ghost X12
Neith
Level 5
God Stats
3W - 6L
1,182 SR
Queue Stats
4W - 9L
1,096 Elo+
Party 2
Bellona
Bellona
Moogan_Fishroom
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,141 Elo+
Party 2
Fenrir
Fenrir
Tocsic1213
Fenrir
Level 107
God Stats
0W - 3L
1,500 SR
Queue Stats
19W - 30L
1,320 Elo+
Party 2
Team Averages
Level 39
1,394 SR
1,186 Elo+

VS

Team Averages
Level 87
1,433 SR
1,131 Elo+
Baron Samedi
Baron Samedi
DHFalcon00
Baron Samedi
Level 124
God Stats
7W - 3L
1,276 SR
Queue Stats
63W - 71L
1,231 Elo+
Solo
Rama
Rama
blondie7712
Rama
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 111L
963 Elo+
Party 1
Izanami
Izanami
evtime8887
Izanami
Level 109
God Stats
62W - 49L
1,522 SR
Queue Stats
108W - 177L
1,199 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 5
10,102
722
8,872
15,044
6,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 3 / 6
10,227
731
5,940
14,753
18,930
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Tocsic1213
Fenrir
17
6 / 7 / 5
11,331
809
11,621
16,741
9,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DHFalcon00
Baron Samedi
17
10 / 4 / 4
12,391
885
16,771
12,675
7,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 4 / 10
9,794
700
4,397
10,249
4,051
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
evtime8887
Izanami
18
7 / 3 / 6
12,501
893
17,665
12,969
5,726
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
37
11
Kills
17
17
Deaths
11
16
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DHFalcon00
Baron Samedi
10
4
4
3
L
2
7
5
0.64
L
3
3
6
2
L
Fenrir
Tocsic1213
Fenrir
6
7
5
1.21
W
0
4
10
1.25
W
Izanami
evtime8887
Izanami
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,433
Damage
38,833
46,538
Taken
35,893
35,821
Mitigated
17,074
3,634
Healing
8,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DHFalcon00
Baron Samedi
16,771
1,214
258
2,553
12,675
7,297
531
395
12,030
63,787
0
L
8,872
4,182
0
1,417
15,044
6,937
0
3,682
11,362
0
44,057
L
5,940
688
0
107
14,753
18,930
0
6,641
8,112
296
12,349
L
Fenrir
Tocsic1213
Fenrir
11,621
2,474
375
1,735
16,741
9,954
0
6,483
10,258
0
34,569
W
4,397
3,920
0
1,587
10,249
4,051
105
0
9,934
0
15,607
W
Izanami
evtime8887
Izanami
17,665
14,046
0
4,095
12,969
5,726
3,069
233
12,406
0
64,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,660
Gold Earned
34,686
128
Minions Killed
188
0
Camps Cleared
0
642,578
Distance Traveled
675,103
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,391
885
75
5
0
225,379
0
L
Neith
10,102
722
72
5
0
196,494
0
L
Bellona
10,227
731
6
0
0
222,243
0
L
Fenrir
11,331
809
50
4
0
223,841
0
W
Rama
9,794
700
22
2
0
208,472
0
W
Izanami
12,501
893
91
7
0
241,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role