Player Matchup

Atlas
Atlas
GrimLord182
Atlas
Level 104
God Stats
3W - 3L
1,353 SR
Queue Stats
124W - 123L
1,491 Elo+
Solo
King Arthur
King Arthur
Nekochris
King Arthur
Level 123
God Stats
0W - 3L
1,500 SR
Queue Stats
81W - 90L
1,902 Elo+
Solo
Hachiman
Hachiman
Trinius
Hachiman
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,482 Elo+
Party 1
Arachne
Arachne
mikshak
Arachne
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 16L
1,567 Elo+
Party 1
Ullr
Ullr
sunlightblunt
Ullr
Level 104
God Stats
3W - 2L
1,715 SR
Queue Stats
25W - 15L
1,496 Elo+
Party 1
Team Averages
Level 107
1,514 SR
1,588 Elo+

VS

Team Averages
Level 88
1,464 SR
1,544 Elo+
Anubis
Anubis
 
Anubis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
AxiosFenrir
Bellona
Level 83
God Stats
1W - 1L
1,319 SR
Queue Stats
64W - 69L
1,554 Elo+
Solo
Charybdis
Charybdis
FreekBeest
Charybdis
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 38L
1,565 Elo+
Solo
Agni
Agni
xBlastology
Agni
Level 21
God Stats
19W - 15L
1,500 SR
Queue Stats
272W - 255L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
5,364
1,073
3,836
5,456
4,745
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Nekochris
King Arthur
1
0 / 0 / 0
1,372
274
0
0
0
Hachiman
Trinius
Hachiman
9
0 / 2 / 3
4,885
977
2,402
3,738
771
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Arachne
mikshak
Arachne
10
1 / 1 / 2
5,052
1,010
1,430
3,272
1,059
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
1 / 1 / 1
5,376
1,075
1,881
4,659
1,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
2 / 0 / 4
6,442
1,288
4,500
2,335
1,461
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Janus
 
Janus
11
1 / 1 / 4
5,978
1,196
3,199
3,001
1,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
AxiosFenrir
Bellona
10
2 / 2 / 4
6,002
1,200
2,141
5,376
6,376
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
FreekBeest
Charybdis
11
0 / 0 / 5
5,778
1,156
3,412
2,324
1,240
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
1 / 1 / 3
5,666
1,133
2,768
1,944
684
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
4
Kills
6
6
Deaths
4
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
0
4
4
W
Janus
 
Janus
1
1
4
3
W
Bellona
AxiosFenrir
Bellona
2
2
4
2
W
Charybdis
FreekBeest
Charybdis
0
0
5
2.5
L
2
2
1
1.25
L
King Arthur
Nekochris
King Arthur
0
0
0
0
L
Hachiman
Trinius
Hachiman
0
2
3
0.75
L
Arachne
mikshak
Arachne
1
1
2
2
L
1
1
1
1.5
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,549
Damage
16,020
17,125
Taken
14,980
8,446
Mitigated
10,856
4,414
Healing
4,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,500
49
1,322
585
2,335
1,461
86
783
1,552
14,000
0
W
Janus
 
Janus
3,199
154
324
1,063
3,001
1,095
221
578
2,423
9,733
0
W
Bellona
AxiosFenrir
Bellona
2,141
212
17
552
5,376
6,376
0
1,077
4,299
0
4,194
W
Charybdis
FreekBeest
Charybdis
3,412
1,489
333
478
2,324
1,240
1,156
799
1,525
0
10,867
L
3,836
556
644
874
5,456
4,745
0
2,668
2,788
5,912
0
L
King Arthur
Nekochris
King Arthur
0
0
0
0
0
0
0
0
0
0
0
L
Hachiman
Trinius
Hachiman
2,402
1,568
153
562
3,738
771
0
3,040
698
0
6,001
L
Arachne
mikshak
Arachne
1,430
1,094
41
971
3,272
1,059
0
2,299
973
0
2,146
L
1,881
593
584
585
4,659
1,871
0
2,460
2,199
0
14,785
W
2,768
227
246
51
1,944
684
266
599
1,345
6,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,049
Gold Earned
29,866
42
Minions Killed
77
0
Camps Cleared
0
443,674
Distance Traveled
578,753
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,442
1,288
25
5
0
123,877
0
W
Janus
5,978
1,196
20
4
0
111,325
0
W
Bellona
6,002
1,200
8
2
0
105,892
0
W
Charybdis
5,778
1,156
15
3
0
113,706
0
L
Atlas
5,364
1,073
4
1
0
116,870
0
L
King Arthur
1,372
274
0
0
0
0
0
L
Hachiman
4,885
977
8
2
0
91,345
0
L
Arachne
5,052
1,010
3
1
0
135,629
0
L
Ullr
5,376
1,075
27
5
0
99,830
0
W
Agni
5,666
1,133
9
2
0
123,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role