Player Matchup

Hun Batz
Hun Batz
ElectPhoenix538
Hun Batz
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 2
Chaac
Chaac
FallenLord81
Chaac
Level 125
God Stats
4W - 2L
1,481 SR
Queue Stats
392W - 370L
1,515 Elo+
Party 1
Maui
Maui
KingKoel
Maui
Level 49
God Stats
10W - 4L
1,599 SR
Queue Stats
54W - 33L
1,566 Elo+
Party 2
Eset
Eset
sunnybunzz517
Eset
Level 26
God Stats
16W - 10L
1,562 SR
Queue Stats
177W - 180L
1,439 Elo+
Party 1
Cernunnos
Cernunnos
yt-jayydesignz
Cernunnos
Level 105
God Stats
3W - 2L
1,384 SR
Queue Stats
100W - 103L
1,520 Elo+
Party 2
Team Averages
Level 62
1,505 SR
1,508 Elo+

VS

Team Averages
Level 81
1,469 SR
1,458 Elo+
Tsukuyomi
Tsukuyomi
Alenaisles
Tsukuyomi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 210L
1,516 Elo+
Party 3
Hades
Hades
Igorsony
Hades
Level 53
God Stats
10W - 15L
1,435 SR
Queue Stats
11W - 17L
1,321 Elo+
Solo
Sobek
Sobek
Nor-Qd
Sobek
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 60L
1,408 Elo+
Party 3
Zhong Kui
Zhong Kui
i_rumen
Zhong Kui
Level 116
God Stats
2W - 7L
1,462 SR
Queue Stats
364W - 355L
1,527 Elo+
Party 3
Izanami
Izanami
novapkr
Izanami
Level 107
God Stats
8W - 7L
1,450 SR
Queue Stats
397W - 408L
1,516 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
11
8 / 2 / 6
7,318
732
7,289
7,745
3,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

10
2 / 0 / 0
6,090
609
4,160
5,346
3,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Maui
9
4 / 0 / 10
6,597
660
5,582
8,757
7,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
4 / 0 / 7
6,305
631
8,007
4,820
1,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
yt-jayydesignz
Cernunnos
10
4 / 1 / 6
6,241
624
7,293
7,888
3,582
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Alenaisles
Tsukuyomi
8
1 / 6 / 0
5,124
512
2,556
10,100
3,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hades
Igorsony
Hades
9
0 / 3 / 0
5,399
540
3,074
8,475
3,260
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sobek
Nor-Qd
Sobek
8
1 / 2 / 0
5,383
538
3,876
10,752
9,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
i_rumen
Zhong Kui
8
1 / 5 / 0
5,460
546
5,651
7,613
4,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
novapkr
Izanami
9
0 / 6 / 1
5,488
549
4,546
10,141
3,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
4
22
Kills
3
3
Deaths
22
29
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Alenaisles
Tsukuyomi
1
6
0
0.17
W
Hun Batz
8
2
6
5.5
W
2
0
0
2
L
Hades
Igorsony
Hades
0
3
0
0
W
Maui
4
0
10
9
L
Sobek
Nor-Qd
Sobek
1
2
0
0.5
L
Zhong Kui
i_rumen
Zhong Kui
1
5
0
0.2
L
Izanami
novapkr
Izanami
0
6
1
0.08
W
4
0
7
7.5
W
Cernunnos
yt-jayydesignz
Cernunnos
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,331
Damage
19,703
34,556
Taken
47,081
20,206
Mitigated
24,589
12,462
Healing
8,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Alenaisles
Tsukuyomi
2,556
897
0
780
10,100
3,681
0
2,736
7,364
0
30,537
W
Hun Batz
7,289
3,639
0
2,260
7,745
3,316
0
825
6,920
0
44,927
W
4,160
839
0
2,837
5,346
3,588
0
2,863
2,483
0
36,044
L
Hades
Igorsony
Hades
3,074
481
0
2,784
8,475
3,260
0
222
7,755
33,172
0
W
Maui
5,582
2,081
0
2,899
8,757
7,964
69
3,647
5,110
20,399
0
L
Sobek
Nor-Qd
Sobek
3,876
624
0
2,409
10,752
9,472
0
3,206
7,546
13,055
0
L
Zhong Kui
i_rumen
Zhong Kui
5,651
880
0
1,133
7,613
4,255
0
1,410
6,203
27,811
0
L
Izanami
novapkr
Izanami
4,546
3,682
0
1,502
10,141
3,921
0
6,015
4,126
0
36,390
W
8,007
1,090
296
700
4,820
1,756
0
443
4,377
35,994
0
W
Cernunnos
yt-jayydesignz
Cernunnos
7,293
4,264
0
3,470
7,888
3,582
822
4,823
3,065
0
40,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,551
Gold Earned
26,854
274
Minions Killed
237
0
Camps Cleared
0
1,016,184
Distance Traveled
991,939
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,124
512
50
5
0
193,119
0
W
Hun Batz
7,318
732
77
8
0
227,440
0
W
Chaac
6,090
609
52
5
0
169,724
0
L
Hades
5,399
540
58
6
0
181,704
2
W
Maui
6,597
660
20
2
0
210,605
0
L
Sobek
5,383
538
10
1
0
224,234
0
L
Zhong Kui
5,460
546
60
6
0
212,126
0
L
Izanami
5,488
549
59
6
0
180,756
0
W
Eset
6,305
631
61
6
0
211,076
1
W
Cernunnos
6,241
624
64
6
0
197,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role