Player Matchup

Apollo
Apollo
CrowleysVessel
Apollo
Level 155
God Stats
13W - 13L
1,647 SR
Queue Stats
272W - 265L
1,495 Elo+
Solo
Ra
Ra
Gordito2456
Ra
Level 140
God Stats
0W - 2L
1,334 SR
Queue Stats
62W - 66L
1,516 Elo+
Party 2
Ravana
Ravana
LordTatchiMi
Ravana
Level 62
God Stats
1W - 2L
1,484 SR
Queue Stats
37W - 33L
1,479 Elo+
Solo
Chang'e
Chang'e
Venecil
Chang'e
Level 159
God Stats
0W - 3L
1,255 SR
Queue Stats
27W - 29L
1,497 Elo+
Party 2
Achilles
Achilles
thunderburhop
Achilles
Level 146
God Stats
0W - 4L
1,587 SR
Queue Stats
269W - 186L
1,575 Elo+
Solo
Team Averages
Level 132
1,461 SR
1,512 Elo+

VS

Team Averages
Level 137
1,415 SR
1,426 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
CraftyParty
Hercules
Level 107
God Stats
2W - 2L
1,285 SR
Queue Stats
12W - 12L
1,217 Elo+
Party 1
Ratatoskr
Ratatoskr
Drakemajere
Ratatoskr
Level 122
God Stats
11W - 8L
1,449 SR
Queue Stats
394W - 386L
1,486 Elo+
Solo
Anubis
Anubis
Jiggaspacker
Anubis
Level 139
God Stats
1W - 1L
1,298 SR
Queue Stats
47W - 48L
1,466 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
XxISAACxXStreci
Ah Muzen Cab
Level 156
God Stats
5W - 2L
1,544 SR
Queue Stats
383W - 387L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 1
6,982
698
6,701
9,384
3,489
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
2 / 4 / 2
7,642
764
7,282
10,383
3,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
13
1 / 4 / 2
7,399
740
3,213
9,091
2,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
Venecil
Chang'e
14
2 / 4 / 1
7,410
741
11,254
10,600
3,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
thunderburhop
Achilles
13
1 / 4 / 1
7,092
709
6,565
12,716
14,175
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
1 / 2 / 14
7,975
798
12,286
10,333
4,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
CraftyParty
Hercules
14
4 / 0 / 9
8,055
806
2,845
9,840
12,372
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ratatoskr
Drakemajere
Ratatoskr
14
2 / 3 / 6
7,637
764
7,656
10,942
4,522
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Anubis
16
10 / 1 / 5
8,959
896
13,788
8,255
5,637
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
XxISAACxXStreci
Ah Muzen Cab
14
1 / 0 / 7
7,731
773
4,830
8,284
3,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
59
6
Kills
18
18
Deaths
6
7
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
2
14
4
W
Hercules
CraftyParty
Hercules
4
0
9
8.5
L
0
2
1
0.25
W
Ratatoskr
Drakemajere
Ratatoskr
2
3
6
1.67
L
2
4
2
0.75
W
Anubis
10
1
5
12.5
L
Ravana
1
4
2
0.5
L
Chang'e
Venecil
Chang'e
2
4
1
0.63
W
Ah Muzen Cab
XxISAACxXStreci
Ah Muzen Cab
1
0
7
4.5
L
Achilles
thunderburhop
Achilles
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,015
Damage
41,405
52,174
Taken
47,654
26,725
Mitigated
30,537
9,111
Healing
7,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
12,286
2,257
300
1,270
10,333
4,422
1,035
3,212
7,043
29,725
0
W
Hercules
CraftyParty
Hercules
2,845
684
0
2,303
9,840
12,372
486
3,158
6,654
0
10,203
L
6,701
4,029
0
1,362
9,384
3,489
0
4,839
4,307
0
30,014
W
Ratatoskr
Drakemajere
Ratatoskr
7,656
2,338
122
1,776
10,942
4,522
1,106
4,841
6,097
0
23,277
L
7,282
791
432
1,416
10,383
3,292
0
4,805
5,434
30,376
0
W
Anubis
13,788
641
0
1,655
8,255
5,637
1,192
4,234
3,894
31,498
0
L
Ravana
3,213
621
0
566
9,091
2,706
0
5,205
3,684
0
8,318
L
Chang'e
Venecil
Chang'e
11,254
608
1,147
1,932
10,600
3,063
0
5,531
4,893
27,488
0
W
Ah Muzen Cab
XxISAACxXStreci
Ah Muzen Cab
4,830
1,573
0
500
8,284
3,584
763
2,854
5,430
0
36,660
L
Achilles
thunderburhop
Achilles
6,565
1,576
0
2,256
12,716
14,175
26
4,659
7,782
0
23,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,525
Gold Earned
40,357
212
Minions Killed
209
0
Camps Cleared
0
1,033,501
Distance Traveled
1,084,212
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,975
798
50
5
0
220,633
0
W
Hercules
8,055
806
13
1
0
232,435
0
L
Apollo
6,982
698
59
6
0
197,393
0
W
Ratatoskr
7,637
764
37
4
0
223,155
1
L
Ra
7,642
764
58
6
0
195,701
0
W
Anubis
8,959
896
46
5
0
212,299
0
L
Ravana
7,399
740
11
1
0
217,308
0
L
Chang'e
7,410
741
45
5
0
212,566
0
W
Ah Muzen Cab
7,731
773
63
6
0
195,690
1
L
Achilles
7,092
709
39
4
0
210,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role